Documentation
- Application
- The main object of a game. Initializes basic modules and starts the main loop.
- Scene
- The tree of nodes to be rendered.
- SoundLoader
- Imports sound files into SoundSource instances.
- SoundSource
- A node in the scene representing a source of sound.
- SoundManager
- Manages 3D sound sources using Web Audio Api.
- SoundAsset
- Quaternion