{"_id":"@aeon-games/treasure-map","_rev":"2-4ab1fda544bdc1dcef246774a3f3352f","name":"@aeon-games/treasure-map","dist-tags":{"latest":"5.0.0"},"versions":{"5.0.0":{"name":"@aeon-games/treasure-map","version":"5.0.0","_id":"@aeon-games/treasure-map@5.0.0","maintainers":[{"name":"buley","email":"buley@outlook.com"}],"dist":{"shasum":"578aacdaedfd04173b1c9f2681db58b3f99d0c5b","tarball":"https://registry.npmjs.org/@aeon-games/treasure-map/-/treasure-map-5.0.0.tgz","fileCount":8,"integrity":"sha512-JAeSKo1G60sPsx9GAzJmVc/YGiL7xmz1QUBz4HA+H+zgcFzWYC9jVt9LJlffrf9BxFjjSuXuaWVBIahWleM/yg==","signatures":[{"sig":"MEUCIQDDOvuiMEliDazXwEKmf6xiEsBShj0PLm4e6tLAASjgxQIgDmS0AeZPbhl/WV4MHFgawpFPOcts4r6s7opWMRTTm8c=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":64049},"main":"src/index.tsx","gitHead":"50ee9b90d00baf68ad1cb93dd5bf9e32eab9b983","scripts":{"forge:deploy":"bun ../../../apps/aeon-forge/src/cli/cli.tsx deploy . --oneshot"},"_npmUser":{"name":"buley","email":"buley@outlook.com"},"_npmVersion":"11.8.0","description":"Treasure Map","directories":{},"_nodeVersion":"25.5.0","dependencies":{"react":"^19.0.0","@aeon-games/engine":"workspace:*"},"_hasShrinkwrap":false,"_npmOperationalInternal":{"tmp":"tmp/treasure-map_5.0.0_1773156927486_0.9976602965231758","host":"s3://npm-registry-packages-npm-production"},"deprecated":"This package is deprecated and no longer supported. Do not use."}},"time":{"created":"2026-03-10T15:35:27.409Z","modified":"2026-03-27T20:35:17.536Z","5.0.0":"2026-03-10T15:35:27.632Z"},"description":"Treasure Map","maintainers":[{"name":"buley","email":"buley@outlook.com"}],"readme":"# Treasure Map\n\n## Purpose\n**Treasure Map** is a hexagonal deduction and exploration game within the Aeon Games ecosystem. Players are given a series of cryptic clues to locate buried treasures hidden across a diverse terrain (grass, forest, mountains, etc.). The game combines spatial reasoning with a limited \"dig\" budget to challenge both human players and AI agents.\n\n## Key Features\n- **Terrain-Based Deduction**: Clues often refer to specific terrain types and relative hex directions (e.g., \"3 steps Southeast of the Ruins\").\n- **Deduction Clues**: Players receive a set of clues that describe the location of 5 hidden treasures.\n- **Limited Interaction**: A limited number of digs per clue forces players to be precise in their exploration.\n\n## Key Files\n- `src/index.tsx`: Main game component, including map generation, clue synthesis, and the digging mechanic.\n- `package.json`: Package metadata and dependencies.\n- `tsconfig.json`: TypeScript configuration.\n\n## Usage\nThe `TreasureMap` component is integrated into the Aeon Games platform:\n\n```tsx\nimport TreasureMap from '@aeon-games/treasure-map';\n\n<TreasureMap \n  gameId=\"buried-gold-v2\"\n  seed={54321}\n  onComplete={...}\n/>\n```\n\n## Mechanics\n- **Clue Structure**: \"Go 4 steps North from the Sand to find the Gold.\"\n- **Terrain Types**: Grass, Forest, Mountain, Water, Sand, and Ruins.\n- **Search**: Click on hex cells to \"dig\" for treasure. Correct digs reveal the treasure and award points.\n","readmeFilename":"README.md"}