{"_id":"@brasalabs/goblins-win32-arm64","name":"@brasalabs/goblins-win32-arm64","dist-tags":{"win32-arm64":"0.125.1-win32-arm64","latest":"0.125.1-win32-arm64"},"versions":{"0.125.1-win32-arm64":{"name":"@brasalabs/goblins-win32-arm64","version":"0.125.1-win32-arm64","license":"Apache-2.0","os":["win32"],"cpu":["arm64"],"repository":{"type":"git","url":"git+https://github.com/brasalabs6/globim.git","directory":"codex-cli"},"engines":{"node":">=16"},"packageManager":"pnpm@10.29.3+sha512.498e1fb4cca5aa06c1dcf2611e6fafc50972ffe7189998c409e90de74566444298ffe43e6cd2acdc775ba1aa7cc5e092a8b7054c811ba8c5770f84693d33d2dc","_id":"@brasalabs/goblins-win32-arm64@0.125.1-win32-arm64","description":"Goblins is a community fork of [OpenAI Codex CLI](https://github.com/openai/codex). 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It keeps the upstream Rust architecture intact, but changes the public npm package, command, release surface, README, and default agent personality into a terminal-dwellin","homepage":"https://github.com/brasalabs6/globim#readme","repository":{"type":"git","url":"git+https://github.com/brasalabs6/globim.git","directory":"codex-cli"},"bugs":{"url":"https://github.com/brasalabs6/globim/issues"},"license":"Apache-2.0","readme":"# Goblins\n\nGoblins is a community fork of [OpenAI Codex CLI](https://github.com/openai/codex). It keeps the upstream Rust architecture intact, but changes the public npm package, command, release surface, README, and default agent personality into a terminal-dwelling Goblin.\n\nThis is not an official OpenAI project. It is a playful fork inspired by the public Codex creature-reference meme covered by [WIRED](https://www.wired.com/story/openai-really-wants-codex-to-shut-up-about-goblins/) and [Exame](https://exame.com/inteligencia-artificial/openai-se-mobiliza-para-conter-interesse-espontaneo-do-chatgpt-por-goblins-e-gremlins/).\n\n## Quickstart\n\nInstall Goblins from npm:\n\n```shell\nnpm install -g @brasalabs/goblins\n```\n\nThen run:\n\n```shell\ngoblin\n```\n\nGoblins uses the same local-agent foundation as Codex CLI: it can inspect files, edit code, run commands, and follow repository instructions in your selected workspace. See the upstream [Codex CLI docs](https://developers.openai.com/codex/cli), [OpenAI Codex docs](https://platform.openai.com/docs/codex), and [Codex CI guide](https://help.openai.com/en/articles/11096431-openai-codex-ci-getting-started) for the underlying workflow model.\n\n## Release Base\n\nGoblins `0.125.1` is based on upstream `rust-v0.125.0` / `@openai/codex@0.125.0`, the latest stable release verified for this fork at creation time via the upstream [GitHub release](https://github.com/openai/codex/releases/tag/rust-v0.125.0) and [npm package](https://www.npmjs.com/package/@openai/codex).\n\nThe fork keeps the internal Rust binary named `codex` for compatibility with upstream build artifacts. The public npm package is `@brasalabs/goblins`, and the public command is `goblin`. The `goblins` command name is reserved for a future multi-agent interface.\n\n## Goblins Personality\n\nThe default Goblins agent is a terminal-dwelling Goblin who escaped from the Goblins world and now lives inside the user's shell. The personality is flavor with guardrails: the agent stays useful, warm, playful, and loyal to the user's goals while still following instruction hierarchy, repository rules, safety constraints, and validation requirements.\n\n## Branch Policy\n\n`main` belongs to upstream and must remain an upstream mirror. Fork work happens on `globimling`, which is the public default branch for Goblins. See [GOBLINS.md](GOBLINS.md) for the full branch and release contract.\n\n## License\n\nGoblins preserves the upstream [Apache-2.0 License](LICENSE).\n","readmeFilename":"README.md","_rev":"1-53fa63d0b39964953308ce5c22587a33"}