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で描画（XSS 安全・リポジトリ方針に準拠）。\n\n## 使い方\n\n```ts\nimport { createMapPlugin } from \"@edv4h/usketch-plugin-map\";\n\nconst plugins = [\n  // ...community base plugins\n  createMapPlugin({ tile: 40, defaultColorMode: \"color\", defaultLineStyle: \"wobble\" }),\n];\n```\n\nツール `map`（ショートカット `m`、アバターのラジアルメニューにも表示）を選ぶとパレットが開く。\n\n## オプション（`createMapPlugin`）\n\n| option | default | 説明 |\n|---|---|---|\n| `tile` | `40` | タイル辺（world 単位） |\n| `defaultColorMode` | `\"color\"` | 初期配色（`color` / `mono`） |\n| `defaultLineStyle` | `\"wobble\"` | 初期線種（`wobble` / `clean`） |\n\n## ツール状態の公開 API（#927 / v0.6.0）\n\nControl HUD（`debug-hud`）以外の**ホスト独自 UI**（ActionRing / ラジアルメニュー / 独自ツールバー）\nからツールの mode / terrain / icon を切り替えられるよう、内部の app-local reactive store を公開している。\n`renderConfigStore` と同じ **public reactive store（`get()` / `set(patch)` / `subscribe()`）** パターン。\nいずれも同期対象外（presentation/interaction state）。\n\n| export | 内容 |\n|---|---|\n| `toolStateStore` / `MapToolState` / `useMapToolState()` | `mode` / `terrain` / `iconKey` / `excludeTerrains` |\n| `MAP_MODES` | モードの順序付き配列（`brush\\|eraser\\|fill\\|region\\|stamp\\|generate\\|base`）。`MapMode` はここから派生（実行時に列挙可能） |\n| `rangeEraseStore` / `RangeEraseTargets` / `useRangeEraseTargets()` | 範囲消しの対象 |\n| `genStateStore` / `GenState` / `WorldRect` / `useGenState()` | 生成 UI（アルゴリズム / seed / params / ドラッグ矩形） |\n| `baseStateStore` / `BaseToolState` / `useBaseState()` | 拠点ツールの選択状態 |\n| `ReactiveStore` | 各 store の共通インターフェース |\n| `TERRAINS` / `ICONS` | 既存 export（terrain / icon の定義一覧） |\n\n```tsx\nimport { toolStateStore, MAP_MODES, TERRAINS, useMapToolState } from \"@edv4h/usketch-plugin-map\";\n\n// 独自 ActionRing から直接セット\ntoolStateStore.set({ mode: \"brush\", terrain: \"grass\" });\n\n// React で購読\nfunction ModePicker() {\n  const { mode } = useMapToolState();\n  return MAP_MODES.map((m) => (\n    <button key={m} aria-pressed={m === mode} onClick={() => toolStateStore.set({ mode: m })}>\n      {m}\n    </button>\n  ));\n}\n```\n","readmeFilename":"README.md"}