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(Watch out! Only some spotify songs are working, I am working on it..)\r\n- Automaticly makes a server queue.\r\n- Has been made with @discordjs/voice.\r\n- Supports youtube playlists. (More in the future..)\r\n\r\n# 📥 Installation\r\n\r\nWait! Before you install, you need..\r\n\r\n- Node.js\r\n\r\n- Discord.js v13+\r\n\r\nAfter this, you can finally install the package with:\r\n```\r\n$ npm install @koenie06/discord.js-music\r\n```\r\n\r\n# 🔎 Functions\r\n\r\nThere are a lot of functions, that are probably useful to know.\r\n\r\n*Music:*\r\n\r\n- [.play()](https://npmjs.com/package/@koenie06/discord.js-music#play) - Plays the given music in the given channel.\r\n- [.stop()](https://npmjs.com/package/@koenie06/discord.js-music#stop) - Stops the music whenever it is playing.\r\n- [.skip()](https://npmjs.com/package/@koenie06/discord.js-music#skip) - Skips the current playing song.\r\n- [.pause()](https://npmjs.com/package/@koenie06/discord.js-music#pause) - Pauses the current playing song.\r\n- [.resume()](https://npmjs.com/package/@koenie06/discord.js-music#resume) - Resumes the playing song whenever it is paused.\r\n- [.repeat()](https://npmjs.com/package/@koenie06/discord.js-music#repeat) - Repeats the playing song forever, until it is turned off.\r\n- [.volume()](https://npmjs.com/package/@koenie06/discord.js-music#volume) - Changes the music volume.\r\n- [.jump()](https://npmjs.com/package/@koenie06/discord.js-music#jump) - Jumps to a the given queue number song.\r\n- [.getQueue()](https://npmjs.com/package/@koenie06/discord.js-music#getqueue) - Returns a Array of queued songs.\r\n- [.removeQueue()](https://npmjs.com/package/@koenie06/discord.js-music#removequeue) - Removes the given queue song number from the queue.\r\n\r\n*Checks:*\r\n\r\n- [.isConnected()](https://npmjs.com/package/@koenie06/discord.js-music#isconnected) - Checks whenever the bot is connected to a VC.\r\n- [.isPaused()](https://npmjs.com/package/@koenie06/discord.js-music#ispaused) - Checks whenever the playing song is paused.\r\n- [.isResumed()](https://npmjs.com/package/@koenie06/discord.js-music#isresumed) - Checks whenever the bot is playing a song.\r\n- [.isRepeated()](https://npmjs.com/package/@koenie06/discord.js-music#isrepeated) - Checks whenever the playing song is on repeat.\r\n\r\n*Events:*\r\n\r\n- [playSong](https://npmjs.com/package/@koenie06/discord.js-music#events) - Runs whenever a new song started playing.\r\n- [addSong](https://npmjs.com/package/@koenie06/discord.js-music#events) - Runs whenever a song has been added to the queue.\r\n- [playList](https://npmjs.com/package/@koenie06/discord.js-music#events) - Runs whenever a new song of a playlist started playing.\r\n- [addList](https://npmjs.com/package/@koenie06/discord.js-music#events) - Runs whenever a playlist has been added to the queue.\r\n- [finish](https://npmjs.com/package/@koenie06/discord.js-music#events) - Runs whenever all the queued songs are played.\r\n\r\n<h1 id=\"play\">🎹 Play</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'play') {\r\n\r\n            /*\r\n             * This function requires 3 options:\r\n             * 1) Interaction. The interaction you got from the 'interactionCreate' event.\r\n             * 2) Channel. The Voice Channel where the music is supposed to be played in.\r\n             * 3) Song. A song name/URL that needs to be played.\r\n            */\r\n\r\n           const channel = interaction.member.voice.channel;\r\n           const song = interaction.options.getString('song');\r\n\r\n           music.play({\r\n               interaction: interaction,\r\n               channel: channel,\r\n               song: song\r\n           });\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"stop\">⛔ Stop</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'stop') music.stop({ interaction: interaction });\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"skip\">⏭ Skip</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'skip') music.skip({ interaction: interaction });\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"pause\">⏸ Pause</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'pause') music.pause({ interaction: interaction });\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"resume\">▶ Resume</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'resume') music.resume({ interaction: interaction });\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"repeat\">🔁 Repeat</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'repeat') {\r\n\r\n            /* \r\n             * Use 'true' to set the song on repeat.\r\n             * Use 'false' to turn the repeat mode off when it is on.\r\n            */\r\n\r\n            const OnOrOff = interaction.options.getBoolean('onoff');\r\n\r\n            music.repeat({\r\n                interaction: interaction,\r\n                value: onOrOff\r\n            });\r\n            \r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"volume\">🔊 Volume</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'volume') {\r\n            \r\n            /*\r\n             * Volume option needs to be an Integer and can't be higher than 100.\r\n            */\r\n            \r\n            const volume = interaction.options.getInteger('volume');\r\n            \r\n            music.volume({\r\n                interaction: interaction,\r\n                volume: volume\r\n            });\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"jump\">🦘 Jump</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'jump') {\r\n\r\n            /*\r\n             * Number option needs to be an Integer and has to be a valid queue number.\r\n            */\r\n\r\n            const number = interaction.options.getInteger('number');\r\n\r\n            music.jump({\r\n                interaction: interaction,\r\n                number: number\r\n            });\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"getqueue\">🚶🚶 getQueue</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'getqueue') console.log(await(music.getQueue({ interaction: interaction })));\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"removequeue\">➖ removeQueue</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'removequeue') {\r\n\r\n            /*\r\n             * Number option needs to be an Integer and has to be a valid queue number.\r\n            */\r\n\r\n            const number = interaction.options.getInteger('number');\r\n\r\n            music.removeQueue({\r\n                interaction: interaction,\r\n                number: number \r\n            });\r\n\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"isconnected\">❔ isConnected</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'isconnected') {\r\n\r\n            /*\r\n             * This function returns a boolean whenever it is connected or not.\r\n             * 'true' means that it is connected to a VoiceChannel.\r\n             * 'false' means that it isn't connected to any VoiceChannel.\r\n            */\r\n\r\n            const isConnected = await music.isConnected({ interaction: interaction });\r\n    \r\n            interaction.reply({ content: isConnected === true ? 'I am connected!' : 'Welp.. I am not connected to any channel here.' });\r\n\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"ispaused\">❔ isPaused</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'ispaused') {\r\n\r\n            /*\r\n             * This function returns a boolean whenever it is paused or not.\r\n             * 'true' means that the playing song is paused.\r\n             * 'false' means that the playing song is still playing.\r\n            */\r\n\r\n            const isPaused = await music.isPaused({ interaction: interaction });\r\n    \r\n            interaction.reply({ content: isPaused === true ? 'I am waiting for you to resume..' : 'Yes yes, i am still playing music!' });\r\n\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"isresumed\">❔ isResumed</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'isresumed') {\r\n\r\n            /*\r\n             * This function returns a boolean whenever it is resumed or not.\r\n             * 'true' means that the playing song is still playing.\r\n             * 'false' means that the song is paused.\r\n            */\r\n\r\n            const isResumed = await music.isResumed({ interaction: interaction });\r\n    \r\n            interaction.reply({ content: isResumed === true ? 'Ofcourse i am still playing music!' : 'Sadly enough.. I got paused.' });\r\n\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"isrepeated\">❔ isRepeated</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MEMBERS, Intents.FLAGS.GUILD_VOICE_STATES] });\r\n\r\n/* This code will run when the client receives a interaction */\r\nclient.on('interactionCreate', async (interaction) => {\r\n    if(interaction.isCommand()) {\r\n        if(interaction.commandName === 'isrepeated') {\r\n\r\n            /*\r\n             * This function returns a boolean whenever it is resumed or not.\r\n             * 'true' means that the playing song is on repeat.\r\n             * 'false' means that the queue is just playing normally.\r\n            */\r\n\r\n            const isRepeated = await music.isRepeated({ interaction: interaction });\r\n    \r\n            interaction.reply({ content: isRepeated === true ? 'This song is in a infinite loop!' : 'Just playing the queue normally.' });\r\n\r\n        };\r\n    };\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n<h1 id=\"events\">🎵 Events</h1>\r\n\r\n```js\r\n/* Importing all the required stuff, you should know this. */\r\nconst { Client, Intents } = require('discord.js');\r\nconst music = require('@koenie06/discord.js-music');\r\nconst events = music.event;\r\n\r\nevents.on('playSong', async (channel, songInfo, requester) => {\r\n\r\n    /* See all the 'songInfo' options by logging it.. */\r\n\r\n    channel.send({\r\n        content: `Started playing the song [${songInfo.title}](${songInfo.url}) by \\`${songInfo.author}\\`.\r\n        This was requested by ${requester.tag} (${requester.id})`\r\n    });\r\n\r\n});\r\n\r\nevents.on('addSong', async (channel, songInfo, requester) => {\r\n\r\n    /* See all the 'songInfo' options by logging it.. */\r\n\r\n    channel.send({\r\n        content: `Added the song [${songInfo.title}](${songInfo.url}) by \\`${songInfo.author}\\` to the queue.\r\n        Added by ${requester.tag} (${requester.id})`\r\n    });\r\n\r\n});\r\n\r\nevents.on('playList', async (channel, playlist, songInfo, requester) => {\r\n\r\n    /* See all the 'songInfo' and 'playlist' options by logging it.. */\r\n\r\n    channel.send({\r\n        content: `Started playing the song [${songInfo.title}](${songInfo.url}) by \\`${songInfo.author}\\` of the playlist ${playlist.title}.\r\n        This was requested by ${requester.tag} (${requester.id})`\r\n    });\r\n\r\n});\r\n\r\nevents.on('addList', async (channel, playlist, requester) => {\r\n\r\n    /* See all the 'playlist' options by logging it.. */\r\n\r\n    channel.send({\r\n        content: `Added the playlist [${playlist.title}](${playlist.url}) with ${playlist.videos.length} amount of videos to the queue.\r\n        Added by ${requester.tag} (${requester.id})`\r\n    });\r\n\r\n});\r\n\r\nevents.on('finish', async (channel) => {\r\n\r\n    channel.send({\r\n        content: 'Party has been ended!'\r\n    });\r\n\r\n});\r\n\r\n/* Log your client in with your token. */\r\nclient.login('Client token from https://discord.com/developers/applications');\r\n```\r\n\r\n# 🔚 The End\r\n\r\nDid you really scroll this far? Holy sh*t!\r\nHere a cookie for you, hope you have a nice day. :)\r\n\r\n♥ Koenie06","readmeFilename":"README.md"}