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This tool is made for you !\nDiscord Interaction Manager is a lightweight CLI tool to manage Discord bot interactions (slash commands, context menus) in under 10 seconds. Generate, deploy, list, update, delete, your interactions with an interactive terminal interface.\n\n✨ Features\n\n    📡 Interaction Management: List, deploy, update, delete global/guild commands & context menus\n\n    ⚙️ File Generation: Interactive JSON generators for slash commands & context menus\n\n    🔍 Guild Discovery: Auto-detect all guilds + interaction counts per guild\n\n    🎛️ Interactive CLI: Rich menus, input validation, interaction selection\n\n    📦 Light: only @discordjs/rest, discord-api-types and dotenv at runtime, no discord.js needed\n\n    🛡️ Up to date: Discord routes, enums and permissions come from discord-api-types\n\n\n> This documentation assume that you know how interactions are built on Discord, if not, please see :\n> - [Overview](https://docs.discord.com/developers/interactions/overview)\n> - [Receiving and responding](https://docs.discord.com/developers/interactions/receiving-and-responding)\n> - [Application Commands](https://docs.discord.com/developers/interactions/application-commands)\n>   - [Slash Commands](https://docs.discord.com/developers/interactions/application-commands#slash-commands)\n>   - [User Commands](https://docs.discord.com/developers/interactions/application-commands#user-commands)\n>   - [Message Commands](https://docs.discord.com/developers/interactions/application-commands#message-commands)\n\n### ⚠️ Unsupported Interaction\n    -  Discord Component are not supported, because it's not a static thing register on Discord.\n    -  Discord \"Activities\" are not supported, because it's a complete game feature.\n\n## Quick Start\nRequires Node.js 18.17 or newer.\n```bash\nnpm install @spatulox/discord-interaction-manager\n```\n\n### Env variables :\nYou can use dotenv or set them by hand\n```\nDISCORD_BOT_TOKEN=\"\" // Discord Bot Token\nDISCORD_INTERACTION_FOLDER=\"\" // Optionnal, redirect where the generated interactions files are stored\nDISCORD_BOT_DEV (optional)\n * Set to `true` to enable **development mode**. This switches:\n * - Command files: `./handlers/commands/` → `./handlers/commands_dev/`\n * - Context Menu files: `./handlers/context_menu/` → `./handlers/context_menu_dev/`\n * Use the dev ENV to use dev interaction and change them as you like before setting them in you prod env\n * Avoid overwriting you interaction IDS on your prod interactions, IDS are used to update the interaction, if you overwrite them, it will be a new interaction\n\n```\n\n## Run the tool\n> If your using a standard console or VSCode, type \"npx dim\" :\n> ```bash\n> npx dim\n> ```\n> If your using Webstorm, use the Webstorm console and type \"dim\" :\n> ```bash\n> dim\n> ```\n> (\"dim\" stands for DiscordInteractionManager)\n\nYou will be greet by a CLI :\n```\n💠 Discord Interaction Manager CLI\n════════════════════════════════════════\n1. Manage Interactions\n2. Generate Files\n3. Open Web UI\n4. Help\n5. Exit\n════════════════════════════════════════\nChoose an option (or \"exit\" to quit):\n```\n\nType the number of an option, or `exit` in any menu to quit.\n\n## Web UI\nPrefer clicking to typing numbers ? Start the web UI instead of the CLI :\n```bash\nnpx dim web\n```\nIt opens your browser on a local page (or use \"Open Web UI\" in the menu of the CLI) where you can :\n- List the local files and the interactions deployed on Discord, in the Global, Guild or All guilds scope, and see their details. \"Local files\" shows every file of the scope with its status, then two lists tell what to do with them : \"To deploy\" (not deployed in the scope yet, and in a guild the guild files that do not target it) and \"To update\" (deployed, but not the same as on Discord : edited since the last update, changed or deleted outside of DIM). The details of a file to update show its version on Discord\n- Deploy, update and delete them (with the same rules as the CLI, and a confirmation naming them). In All guilds, \"Deploy\" deploys each file to the guilds still pending in it\n- Create (\"New slash command\", \"New context menu\") and edit (\"Edit\") interaction files in a window over the list, with a visual builder : permissions, contexts, scope and guilds (searched by name or ID), options and subcommands, choices, with a live JSON preview. The file is checked before it is saved, and each error shows the path of its field (e.g. `options[0].choices[1].value`). As in the Discord settings, a bar at the bottom shows the unsaved changes (Save Changes, Reset), and the window cannot be closed until they are saved or reset\n\nOptions :\n- `--port <port>` : port of the page (default `3789`, a free one is used when it is taken)\n- `--no-open` : only print the URL, without opening the browser\n\n> The page is only served on `127.0.0.1`, and only the URL printed in the terminal (it holds a session token) gives access to it : other websites open in your browser cannot use it. It stops with the command (Ctrl+C) or when you exit the CLI.\n\n> The builder keeps the IDs of an existing file : it cannot change the scope of a deployed interaction, nor remove a guild it is deployed in. Delete it from Discord first.\n\n# How it works\n## Creating an interaction\n> - You can generate slash commands and context menu with the cli\n\n> - When generating files with the cli, you should be able to see generated files in the \"**./handlers**\"*\n\n> - For a guild interaction, the generator lists the guilds of your bot : enter their numbers (e.g. `0,2`), or leave empty to choose them later with \"Add a guild ... to this guild\" in the Guild menu\n\n## Manage interactions\n\"Manage Interactions\" → \"Command Manager\" or \"ContextMenu Manager\" lets you pick a scope**:\n```\n1. Global        ← global interactions only\n2. Guild         ← asks for a guild once, then every action only applies to that guild\n3. All guilds    ← guild interactions in every guild at once\n4. Back\n```\n\n| Action | Global | Guild | All guilds |\n|---|---|---|---|\n| List deployed | ✅ | ✅ (interactions specific to the guild) | ✅ (each guild interaction with its number of guilds and local file) |\n| List all available (global + guild) | | ✅ | |\n| List local files | ✅ | ✅ (files targeting the guild) | |\n| Deploy local | ✅ | ✅ (only to the chosen guild) | |\n| Add a guild interaction to the guild | | ✅ (guild files that do not target the guild yet) | |\n| Update | ✅ | ✅ (only in the chosen guild) | ✅ (in every guild it is deployed in) |\n| Delete | ✅ | ✅ (only from the chosen guild) | ✅ (from every guild, even without local file) |\n| Save deployed interactions into files | ✅ `generated_<folder>/` | ✅ `generated_<folder>/<guildId>/` | |\n| Count interactions per guild | | | ✅ |\n| Change guild | | ✅ | |\n\nAfter any \"List\" action, enter the numbers of the table (e.g. `0,2`) to see the details of these interactions, or press Enter to go back:\n```\n/wiki — Search the wiki   (Slash, guild, 111 → 1234…, 222 → not deployed)\nPermissions  : BanMembers\nContexts     : SERVER_CHANNEL, BOT_DM\nIntegration  : Discord default\nNSFW         : no\nOptions:\n  ├─ search (SUB_COMMAND) — Search\n  │  ├─ query (STRING, required, length 1-100, autocomplete) — Query\n  │  └─ page (INTEGER, min 1) — Page\n  │     choices: First = 1\n  └─ random (SUB_COMMAND) — Random page\n```\n\n## Deploy an interaction\n> - Once you have deployed an interaction, you can update/delete it using the cli\n\n> - The scope** of the interaction is determined while generating the file\n\n> - A guild interaction file can target several guilds (`\"id\": {\"guildA\": null, \"guildB\": null}`) : deploy it from the Guild menu of each guild. The other guilds stay pending (`null`) in the file\n\n> - To publish an already deployed guild interaction in another guild, open the Guild menu of that guild and use \"Add a guild ... to this guild\" : the guild is added to the file with its new ID, no need to edit the file by hand\n\n## Update an interaction\n> - You can update any interaction, by updating the generated file inside the \"**./handlers**\" folder*\n\n> - Once you updated the generated file, you can use the cli to update the interaction on Discord\n\n> - If you want to change the scope** :\n>   - You have two field : command_scope & id\n>     - command_scope can be \"global\" ou \"guild\",\n>     - \"id\" can have two forms depending on \"command_scope\" :\n>       - id: {Record<guildId, interactionId | null>} (command_scope = \"guild\")\n>       - id: string (command_scope = \"global\")\n      \n>   - **Normal update will not work**\n\n> - If you want to update the permission of the interaction, you need to update the \"**default_member_permissions_string**\" field with the names of **PermissionFlagsBits** (discord-api-types, the same as discord.js) (or let it empty for everyone, even if \"**default_member_permissions**\" is set : a warning is shown then), it will automatically update the \"**default_member_permissions**\" field required by Discord. An unknown name (names are case sensitive) makes the file invalid, and it is reported instead of being deployed\n\n> - If the \"**default_member_permissions_string**\" field doesn't exist for some reason, you can create it or go to the [Discord Dev potal](https://discord.com/developers/applications/), in any of your app, go to the \"Bot\" tab and then check any of the \"BotPermission\" you want for the interaction and then copy the \"Permission Integer\" to paste it inside the \"**default_member_permissions**\" field inside the json of the interaction \n\n## Delete an interation\n> - You can delete any interaction, in any scope**\n\n> - The CLI names the selected interactions and asks for a confirmation (`Delete ping, ban globally? (y/n)`) before deleting anything\n\n> - An interaction already deleted on Discord (from the Developer Portal, by another tool or by the bot itself) has its ID removed from the local file when you delete or update it, so it can be deployed again\n\nKey:\n* *Folder at the root of your project, if not, make sure you didn't overwrite the path with the DISCORD_INTERACTION_FOLDER variable\n* **Scope refer to \"global\" or \"guild specific\"","readmeFilename":"README.md"}