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3d-game-engine-canvas
3d-game-engine-canvas
components/CameraOrthographic
default
Class default
Hierarchy
default
default
Index
Constructors
constructor
Properties
_far
_fov
_near
_size
_viewport
Ratio
_viewport
Size
clipping
Planes
game
Object
Accessors
far
fov
is
Active
near
scene
size
viewport
Size
Methods
clip
Object
get
Original
Coords
late
Update
pre
Clip
Object
project
Vertex
register
render
start
transform
Normal
To
Camera
transform
To
Camera
update
update
Clipping
Planes
update
Fov
Constructors
constructor
new default
(
renderer
:
default
, size
:
number
, near
?:
number
, far
?:
number
)
:
default
Parameters
renderer:
default
size:
number
near:
number
= 1
far:
number
= 10000
Returns
default
Properties
Protected
_far
_far
:
number
Protected
_fov
_fov
:
number
Protected
_near
_near
:
number
Private
_size
_size
:
number
Protected
_viewport
Ratio
_viewport
Ratio
:
number
Protected
_viewport
Size
_viewport
Size
:
default
clipping
Planes
clipping
Planes
:
[
default
,
default
,
default
,
default
,
default
,
default
]
game
Object
game
Object
:
default
Accessors
far
get
far
(
)
:
number
Returns
number
set
far
(
value
:
number
)
:
void
Parameters
value:
number
Returns
void
fov
get
fov
(
)
:
number
Returns
number
set
fov
(
value
:
number
)
:
void
Parameters
value:
number
Returns
void
is
Active
get
isActive
(
)
:
boolean
Returns
boolean
set
isActive
(
value
:
boolean
)
:
void
Parameters
value:
boolean
Returns
void
near
get
near
(
)
:
number
Returns
number
set
near
(
value
:
number
)
:
void
Parameters
value:
number
Returns
void
scene
get
scene
(
)
:
default
Returns
default
size
get
size
(
)
:
number
Returns
number
set
size
(
value
:
number
)
:
void
Parameters
value:
number
Returns
void
viewport
Size
get
viewportSize
(
)
:
default
Returns
default
Methods
clip
Object
clip
Object
(
triangles
:
default
[]
)
:
default
[]
Parameters
triangles:
default
[]
Returns
default
[]
get
Original
Coords
get
Original
Coords
(
_v
:
default
, renderer
:
default
)
:
default
Parameters
_v:
default
renderer:
default
Returns
default
late
Update
late
Update
(
)
:
Promise
<
void
>
Returns
Promise
<
void
>
pre
Clip
Object
pre
Clip
Object
(
boundingSphere
:
Sphere
)
:
number
Parameters
boundingSphere:
Sphere
Returns
number
project
Vertex
project
Vertex
(
vertex
:
default
, renderer
:
default
)
:
default
Parameters
vertex:
default
renderer:
default
Returns
default
register
register
(
obj
:
default
)
:
void
Parameters
obj:
default
Returns
void
render
render
(
_renderer
:
default
, _camera
:
default
)
:
void
Parameters
_renderer:
default
_camera:
default
Returns
void
start
start
(
)
:
Promise
<
void
>
Returns
Promise
<
void
>
transform
Normal
To
Camera
transform
Normal
To
Camera
(
vertex
:
default
)
:
default
Parameters
vertex:
default
Returns
default
transform
To
Camera
transform
To
Camera
(
vertex
:
default
)
:
default
Parameters
vertex:
default
Returns
default
update
update
(
)
:
Promise
<
void
>
Returns
Promise
<
void
>
update
Clipping
Planes
update
Clipping
Planes
(
)
:
void
Returns
void
update
Fov
update
Fov
(
)
:
void
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
3d-
game-
engine-
canvas
classes/
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classes/
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classes/
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classes/
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classes/
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classes/
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components/
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components/
Camera
Orthographic
components/
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components/
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components/
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components/
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components/
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tools/
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tools/
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Loader
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utilities/
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utilities/
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utilities/
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utilities/
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utilities/
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utilities/
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utilities/
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utilities/math/
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utilities/math/
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utilities/math/
Color
utilities/math/
Interpolation
utilities/math/
Math
utilities/math/
Vector2
utilities/math/
Vector3
default
constructor
_far
_fov
_near
_size
_viewport
Ratio
_viewport
Size
clipping
Planes
game
Object
far
fov
is
Active
near
scene
size
viewport
Size
clip
Object
get
Original
Coords
late
Update
pre
Clip
Object
project
Vertex
register
render
start
transform
Normal
To
Camera
transform
To
Camera
update
update
Clipping
Planes
update
Fov
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