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3d-game-engine-canvas
3d-game-engine-canvas
classes/Illumination
default
Class default
Hierarchy
default
Index
Constructors
constructor
Properties
lights
Methods
compute
Lighting
register
Light
start
Frame
Constructors
constructor
new default
(
)
:
default
Returns
default
Properties
lights
lights
:
default
[]
Methods
compute
Lighting
compute
Lighting
(
point
:
default
, normal
:
default
, specular
:
number
)
:
[
default
,
number
]
Parameters
point:
default
normal:
default
specular:
number
Returns
[
default
,
number
]
register
Light
register
Light
(
light
:
default
)
:
void
Parameters
light:
default
Returns
void
start
Frame
start
Frame
(
camera
:
default
)
:
void
Parameters
camera:
default
Returns
void
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
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Dark
Modules
3d-
game-
engine-
canvas
classes/
Components/
Component
classes/
Components/
Sized
Component
classes/
Components/
Ui
Component
classes/
Drawer
classes/
Event
classes/
Game
Object
classes/
Illumination
classes/
Materials/
Basic
Material
classes/
Materials/
Flat
Material
classes/
Materials/
Gouraud
Material
classes/
Materials/
Material
classes/
Materials/
Pong
Material
classes/
Materials/
Texture
Material
classes/
Materials/
Wireframe
Material
classes/
Renderer
classes/
Scene
components/
Camera
components/
Camera
Orthographic
components/
Image
components/
Light
components/
Mesh
Renderer
components/
Sprite
Renderer
components/
Text
components/
Ui
Element
components/
Ui
Screen
tools/
Default
Meshes
tools/FPSCounter
tools/
File
Loader
tools/
Importer
tools/
Obj
Loader
tools/
Simple
Raycast
tools/
Texture
Loader
utilities/
Clipping
Plane
utilities/
Mesh
utilities/
Quaternion
utilities/
Texture
utilities/
Transform
utilities/
Triangle
utilities/
Types
utilities/
Virtual
Canvas
utilities/math/
Box
utilities/math/
Box2D
utilities/math/
Color
utilities/math/
Interpolation
utilities/math/
Math
utilities/math/
Vector2
utilities/math/
Vector3
default
constructor
lights
compute
Lighting
register
Light
start
Frame
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