All files / src/WebGL/shaders/lib/sphereimposter uniforms.ts

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import {Color} from "../../../core/Color";
 
export const uniforms = {
    opacity: { type: 'f', value: 1.0 },
    fogColor: { type: 'c', value: new Color(1.0, 1.0, 1.0) },
    fogNear: { type: 'f', value: 1.0 },
    fogFar: { type: 'f', value: 2000},
    directionalLightColor: { type: 'fv', value: [] },
    directionalLightDirection: { type: 'fv', value: [] }
}