# All files / src/WebGL/shaders/lib/stickimposteroutline index.ts

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     import { Shader } from '../../ShaderType';
    import { uniforms } from './uniforms';
    import stickimposterFragmentShaderStart from "../../utils/stickimposterFragmentShader.partial.frag";
    import vertexShader from "./stickimposteroutline.vert";

    //import fs from 'fs';
    //const stickimposterFragmentShaderStart = fs.readFileSync(__dirname + '/stickimposterFragmentShader.partial.frag', 'utf8');
    //const vertexShader = fs.readFileSync(__dirname + '/stickimposteroutline.vert', 'utf8');

    const fragmentShader = stickimposterFragmentShaderStart + 'gl_FragColor = vec4(color,1.0);}';

    export const stickimposteroutline: Shader = {
        fragmentShader: fragmentShader.replace('#define GLSLIFY 1', ''),
        vertexShader: vertexShader.replace('#define GLSLIFY 1', ''),
        uniforms
    }