# All files / src/WebGL/shaders/lib/stickimposter index.ts

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     import { Shader } from '../../ShaderType';
    import { uniforms } from './uniforms';
    import stickimposterFragmentShaderStart from '../../utils/stickimposterFragmentShader.partial.frag';
    import stickimposterFragmentShaderEnd from './stickimposter.partial.frag';
    import vertexShader from './stickimposter.vert';

    //import fs from "fs"

    //const stickimposterFragmentShaderStart = fs.readFileSync(__dirname + "../../utils/stickimposterFragmentShader.partial.frag", "utf8");
    //const stickimposterFragmentShaderEnd = fs.readFileSync(__dirname + "./stickimposter.partial.frag", "utf8");
    //const vertexShader = fs.readFileSync(__dirname + "./stickimposter.vert", "utf8");

    const fragmentShader = [stickimposterFragmentShaderStart, stickimposterFragmentShaderEnd].join('\n');

    export const stickimposter: Shader = {
        fragmentShader: fragmentShader.replace('#define GLSLIFY 1', ''),
        vertexShader: vertexShader.replace('#define GLSLIFY 1', ''),
        uniforms
    }