# All files / src/WebGL/materials MeshOutlineMaterial.ts

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     import { Color } from "../core/Color";
    import { Material } from "./Material";
    //Outlined Mesh Lamert material
    /** @constructor */
    export class MeshOutlineMaterial extends Material {
      fog: boolean;
      shaderID: string;
      wireframe: boolean;
      outlineColor: any;
      outlineWidth: any;
      outlinePushback: any;
      constructor(parameters?: any) {
        super();
        parameters = parameters || {};
        this.fog = true;
        this.shaderID = "outline";
        this.wireframe = false;
        this.outlineColor = parameters.color || new Color(0.0, 0.0, 0.0);
        this.outlineWidth = parameters.width || 0.1;
        this.outlinePushback = parameters.pushback || 1.0;
      }
      clone<T extends this>(material: T = new MeshOutlineMaterial() as T): T {
        super.clone.call(this, material);
        material.fog = this.fog;
        material.shaderID = this.shaderID;
        material.wireframe = this.wireframe;
        return material;
      }
    }