# All files / src/WebGL/objects Line.ts

33.33% Statements 3/9
40% Branches 2/5
33.33% Functions 1/3
33.33% Lines 3/9

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     import { Material, LineBasicMaterial } from "../materials";
    import type { Geometry } from "../core";
    import { Object3D } from "../core";

    export enum LineStyle {
      LineStrip = 0,
      LinePieces = 1,
    }

    export class Line extends Object3D {
      type: any;
      geometry: Geometry;
      material: Material;
      constructor(
        geometry: Geometry,
        material: Material = new LineBasicMaterial({
          color: Math.random() * 0xffffff,
        }) as Material,
        type: LineStyle = LineStyle.LineStrip
      ) {
        super();

        this.geometry = geometry;
        //TODO: update material and type to webgl
        this.material = material;
        this.type = type;
      }

      clone<T extends this>(
        object = new Line(this.geometry, this.material, this.type) as T
      ): T {
        super.clone.call(this, object);
        return object;
      }
    }