All files / src/WebGL/materials StickImposterMaterial.ts

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import { ImposterMaterial } from "./ImposterMaterial";
export class StickImposterMaterial extends ImposterMaterial {
  shaderID = "stickimposter";
 
  constructor(parameters?: any) {
    super(parameters);
    this.setValues(parameters);
  }
 
  clone<T extends this>(material = new StickImposterMaterial() as T): T {
    super.clone.call(this, material);
    return material;
  }
}