# All files / src/WebGL/shaders/lib/outline uniforms.ts

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     import {Color} from "../../../core/Color";

    export const uniforms = {
      opacity: { type: "f", value: 1.0 },
      outlineColor: { type: "c", value: new Color(0.0, 0.0, 0.0) },
      fogColor: { type: "c", value: new Color(1.0, 1.0, 1.0) },
      fogNear: { type: "f", value: 1.0 },
      fogFar: { type: "f", value: 2000 },
      outlineWidth: { type: "f", value: 0.1 },
      outlinePushback: { type: "f", value: 1.0 },
    };