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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 | import { Color, ColorConstructorArg, Object3D } from "./core"; import { Vector3 } from "./math"; export class Light extends Object3D { color: Color; intensity: any; position = new Vector3(0, 1, 0); target = new Object3D(); castShadow = false; onlyShadow = false; constructor(hex?: ColorConstructorArg, intensity: number = 1) { super(); this.color = new Color(hex); this.intensity = intensity; } } |