# All files / src/WebGL/shaders/lib/sprite index.ts

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     import { Shader } from '../../ShaderType';
    import { uniforms } from "./uniforms"
    //import { fragmentShader, vertexShader } from "./shaders"
    import fragmentShader from "./sprite.frag"
    import vertexShader from "./sprite.vert"

    //const fragmentShader = fs.readFileSync(path.resove(__dirname, "./sprite.frag"), "utf8")
    //const vertexShader = fs.readFileSync(path.resove(__dirname, "./sprite.vert"), "utf8")

    export const sprite: Shader = {
        fragmentShader: fragmentShader.replace("#define GLSLIFY 1", ""),
        vertexShader: vertexShader.replace("#define GLSLIFY 1", ""),
        uniforms
    }