# All files / src/WebGL/shaders/lib/lambert uniforms.ts

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     import {Color} from "../../../core/Color";

    export const  uniforms = {
        opacity: { type: 'f', value: 1.0 },
        fogColor: { type: 'c', value: new Color(1.0, 1.0, 1.0) },
        fogNear: { type: 'f', value: 1.0 },
        fogFar: { type: 'f', value: 2000},
        directionalLightColor: { type: 'fv', value: [] },
        directionalLightDirection: { type: 'fv', value: [] }
    }