# All files / src/WebGL/shaders/lib/screen index.ts

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     import { Shader } from '../../ShaderType';
    import { uniforms } from './uniforms';
    import fragmentShader from './screen.frag';
    import vertexShader from './screen.vert';

    export const screen: Shader = {
        fragmentShader: fragmentShader.replace("#define GLSLIFY 1", ""),
        vertexShader: vertexShader.replace("#define GLSLIFY 1", ""),
        uniforms
    }