# All files / src/WebGL/materials SphereImposterOutlineMaterial.ts

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     import { Color } from "../core/Color";
    import { ImposterMaterial } from "./ImposterMaterial";

    export class SphereImposterOutlineMaterial extends ImposterMaterial {
      outlineColor: Color;
      outlineWidth: number;
      outlinePushback: number;

      constructor(parameters?: any) {
        super(parameters);
        parameters = parameters || {};

        this.shaderID = "sphereimposteroutline";
        this.outlineColor = parameters.color || new Color(0.0, 0.0, 0.0);
        this.outlineWidth = parameters.width || 0.1;
        this.outlinePushback = parameters.pushback || 1.0;

        this.setValues(parameters);
      }

      clone<T extends this>(material: T = new SphereImposterOutlineMaterial() as T): T {
        super.clone.call(this, material);
        material.outlineColor = this.outlineColor;
        material.outlineWidth = this.outlineWidth;
        material.outlinePushback = this.outlinePushback;
        return material;
      }
    }