# All files / src/WebGL/constants SpriteAlignment.ts

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     //Alignment for Sprites

    import { Vector2 } from "../math";

    export const SpriteAlignment = {
        topLeft: new Vector2(1, -1),
        topCenter: new Vector2(0, -1),
        topRight: new Vector2(-1, -1),
        centerLeft: new Vector2(1, 0),
        center: new Vector2(0, 0),
        centerRight: new Vector2(-1, 0),
        bottomLeft: new Vector2(1, 1),
        bottomCenter: new Vector2(0, 1),
        bottomRight: new Vector2(-1, 1)
    }