Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 | 18x | import { uniforms } from "./uniforms"; import { Shader } from '../../ShaderType'; import fragmentShader from "./volumetric.frag"; import vertexShader from "./volumetric.vert"; //import fs from "fs"; // //const fragmentShader = fs.readFileSync(__dirname + "/volumetric.frag", "utf8"); //const vertexShader = fs.readFileSync(__dirname + "/volumetric.vert", "utf8"); export const volumetric: Shader = { fragmentShader: fragmentShader.replace("#define GLSLIFY 1", ""), vertexShader: vertexShader.replace("#define GLSLIFY 1", ""), uniforms } |