All files / src/WebGL/shaders/lib/outline uniforms.ts

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import {Color} from "../../../core/Color";
 
export const uniforms = {
  opacity: { type: "f", value: 1.0 },
  outlineColor: { type: "c", value: new Color(0.0, 0.0, 0.0) },
  fogColor: { type: "c", value: new Color(1.0, 1.0, 1.0) },
  fogNear: { type: "f", value: 1.0 },
  fogFar: { type: "f", value: 2000 },
  outlineWidth: { type: "f", value: 0.1 },
  outlinePushback: { type: "f", value: 1.0 },
};