# All files / src/WebGL/constants TextureOperations.ts

100% Statements 4/4
100% Branches 2/2
100% Functions 1/1
100% Lines 4/4

Press n or j to go to the next uncovered block, b, p or k for the previous block.

    1
    2
    3
    4
    5
    6
    7

    18x
    18x
    18x
    18x
     //Texture constants
    //TODO: Which of these do I need (since I only use textures to display label sprites) ?
    export enum TextureOperations {
      MultiplyOperation = 0,
      MixOperation = 1,
      AddOperation = 2,
    }