Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 | 18x | export * from "./basic" export * from "./instanced" export * from "./lambert" export * from "./lambertdouble" export * from "./outline" export * from "./screen" export * from "./screenaa" export * from "./sphereimposter" export * from "./sphereimposteroutline" export * from "./sprite" export * from "./stickimposter" export * from "./stickimposteroutline" export * from "./volumetric" import { Shader } from '../ShaderType'; import { basic } from "./basic" import { instanced } from "./instanced" import { lambert } from "./lambert" import { lambertdouble } from "./lambertdouble" import { outline } from "./outline" import { screen } from "./screen" import { screenaa } from "./screenaa" import { sphereimposter } from "./sphereimposter" import { sphereimposteroutline } from "./sphereimposteroutline" import { sprite } from "./sprite" import { stickimposter } from "./stickimposter" import { stickimposteroutline } from "./stickimposteroutline" import { volumetric } from "./volumetric" export const ShaderLib: Record<string, Shader> = { basic, instanced, lambert, lambertdouble, outline, screen, screenaa, sphereimposter, sphereimposteroutline, sprite, stickimposter, stickimposteroutline, volumetric, } |