import { BoxGeometry, BufferGeometry, Line, LineBasicMaterial, Mesh, MeshBasicMaterial, Vector3 } from "three";
export declare function createThreeLine(points: Vector3[], color?: number): Line<BufferGeometry<import("three").NormalBufferAttributes>, LineBasicMaterial, import("three").Object3DEventMap>;
export declare function createThreeBox(pos: Vector3, color?: number): Mesh<BoxGeometry, MeshBasicMaterial, import("three").Object3DEventMap>;
