import type { WizardOptions } from '../../utils/types';
/**
 * Returns true when the directory contains an Unreal Engine project.
 * Primary signal: a .uproject file at the project root (Unreal-specific JSON manifest).
 */
export declare function detectUnrealProject(options: Pick<WizardOptions, 'installDir'>): Promise<boolean>;
/**
 * Returns true if the Amplitude plugin is already extracted into the project.
 */
export declare function isAmplitudePluginPresent(options: Pick<WizardOptions, 'installDir'>): Promise<boolean>;
