"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    var desc = Object.getOwnPropertyDescriptor(m, k);
    if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
      desc = { enumerable: true, get: function() { return m[k]; } };
    }
    Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
    Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
    o["default"] = v;
});
var __importStar = (this && this.__importStar) || (function () {
    var ownKeys = function(o) {
        ownKeys = Object.getOwnPropertyNames || function (o) {
            var ar = [];
            for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
            return ar;
        };
        return ownKeys(o);
    };
    return function (mod) {
        if (mod && mod.__esModule) return mod;
        var result = {};
        if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
        __setModuleDefault(result, mod);
        return result;
    };
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.detectUnityProject = detectUnityProject;
exports.isAmplitudePluginPresent = isAmplitudePluginPresent;
const fs = __importStar(require("node:fs"));
const path = __importStar(require("node:path"));
/**
 * Returns true when the directory contains a Unity project.
 * Primary signal: ProjectSettings/ProjectVersion.txt — Unity-specific,
 * present in every Unity project since 2017+.
 */
function detectUnityProject(options) {
    return Promise.resolve(fs.existsSync(path.join(options.installDir, 'ProjectSettings', 'ProjectVersion.txt')));
}
/**
 * Returns true if the Amplitude Unity plugin is already present,
 * either via UPM (Packages/manifest.json) or manual import (Assets/).
 */
function isAmplitudePluginPresent(options) {
    // Check UPM manifest
    const manifestPath = path.join(options.installDir, 'Packages', 'manifest.json');
    try {
        const manifest = fs.readFileSync(manifestPath, 'utf-8');
        if (manifest.includes('amplitude/unity-plugin'))
            return true;
    }
    catch {
        // no manifest
    }
    // Check for manually imported Assets
    const assetsAmplitudePath = path.join(options.installDir, 'Assets', 'Amplitude');
    return fs.existsSync(assetsAmplitudePath);
}
