function _array_like_to_array(arr, len) {
    if (len == null || len > arr.length) len = arr.length;
    for(var i = 0, arr2 = new Array(len); i < len; i++)arr2[i] = arr[i];
    return arr2;
}
function _array_with_holes(arr) {
    if (Array.isArray(arr)) return arr;
}
function _define_property(obj, key, value) {
    if (key in obj) {
        Object.defineProperty(obj, key, {
            value: value,
            enumerable: true,
            configurable: true,
            writable: true
        });
    } else {
        obj[key] = value;
    }
    return obj;
}
function _iterable_to_array_limit(arr, i) {
    var _i = arr == null ? null : typeof Symbol !== "undefined" && arr[Symbol.iterator] || arr["@@iterator"];
    if (_i == null) return;
    var _arr = [];
    var _n = true;
    var _d = false;
    var _s, _e;
    try {
        for(_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true){
            _arr.push(_s.value);
            if (i && _arr.length === i) break;
        }
    } catch (err) {
        _d = true;
        _e = err;
    } finally{
        try {
            if (!_n && _i["return"] != null) _i["return"]();
        } finally{
            if (_d) throw _e;
        }
    }
    return _arr;
}
function _non_iterable_rest() {
    throw new TypeError("Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _object_spread(target) {
    for(var i = 1; i < arguments.length; i++){
        var source = arguments[i] != null ? arguments[i] : {};
        var ownKeys = Object.keys(source);
        if (typeof Object.getOwnPropertySymbols === "function") {
            ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function(sym) {
                return Object.getOwnPropertyDescriptor(source, sym).enumerable;
            }));
        }
        ownKeys.forEach(function(key) {
            _define_property(target, key, source[key]);
        });
    }
    return target;
}
function ownKeys(object, enumerableOnly) {
    var keys = Object.keys(object);
    if (Object.getOwnPropertySymbols) {
        var symbols = Object.getOwnPropertySymbols(object);
        if (enumerableOnly) {
            symbols = symbols.filter(function(sym) {
                return Object.getOwnPropertyDescriptor(object, sym).enumerable;
            });
        }
        keys.push.apply(keys, symbols);
    }
    return keys;
}
function _object_spread_props(target, source) {
    source = source != null ? source : {};
    if (Object.getOwnPropertyDescriptors) {
        Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));
    } else {
        ownKeys(Object(source)).forEach(function(key) {
            Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));
        });
    }
    return target;
}
function _object_without_properties(source, excluded) {
    if (source == null) return {};
    var target = {}, sourceKeys, key, i;
    if (typeof Reflect !== "undefined" && Reflect.ownKeys) {
        sourceKeys = Reflect.ownKeys(source);
        for(i = 0; i < sourceKeys.length; i++){
            key = sourceKeys[i];
            if (excluded.indexOf(key) >= 0) continue;
            if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;
            target[key] = source[key];
        }
        return target;
    }
    target = _object_without_properties_loose(source, excluded);
    if (Object.getOwnPropertySymbols) {
        sourceKeys = Object.getOwnPropertySymbols(source);
        for(i = 0; i < sourceKeys.length; i++){
            key = sourceKeys[i];
            if (excluded.indexOf(key) >= 0) continue;
            if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;
            target[key] = source[key];
        }
    }
    return target;
}
function _object_without_properties_loose(source, excluded) {
    if (source == null) return {};
    var target = {}, sourceKeys = Object.getOwnPropertyNames(source), key, i;
    for(i = 0; i < sourceKeys.length; i++){
        key = sourceKeys[i];
        if (excluded.indexOf(key) >= 0) continue;
        if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue;
        target[key] = source[key];
    }
    return target;
}
function _sliced_to_array(arr, i) {
    return _array_with_holes(arr) || _iterable_to_array_limit(arr, i) || _unsupported_iterable_to_array(arr, i) || _non_iterable_rest();
}
function _unsupported_iterable_to_array(o, minLen) {
    if (!o) return;
    if (typeof o === "string") return _array_like_to_array(o, minLen);
    var n = Object.prototype.toString.call(o).slice(8, -1);
    if (n === "Object" && o.constructor) n = o.constructor.name;
    if (n === "Map" || n === "Set") return Array.from(n);
    if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
}
import { Player } from "@galacean/effects";
import React, { useEffect, useLayoutEffect, useRef, useState } from "react";
import { useLatest } from "react-use";
import { useRefFunction } from "../../Hooks/useRefFunction";
function EffectPlayer(_0) {
    var sceneUrl = _0.sceneUrl, downgradeImage = _0.downgradeImage, _0_autoplay = _0.autoplay, autoplay = _0_autoplay === void 0 ? true : _0_autoplay, _0_size = _0.// TODO: 添加禁止循环播放功能
    // loop = true,
    size, size = _0_size === void 0 ? '1em' : _0_size, style = _0.style, attrs = _object_without_properties(_0, [
        "sceneUrl",
        "downgradeImage",
        "autoplay",
        "size",
        "style"
    ]);
    var containerStyle = _object_spread({
        position: 'relative',
        width: size,
        height: size,
        display: 'flex',
        justifyContent: 'center',
        alignItems: 'center'
    }, style);
    var containerRef = useRef(null);
    var playerRef = useRef(null);
    // ==================== Downgrade Image ====================
    var downgradeImageRef = useLatest(downgradeImage);
    var _useState = _sliced_to_array(useState(), 2), fallbackImage = _useState[0], setFallbackImage = _useState[1];
    var onError = useRefFunction(function() {
        setFallbackImage(downgradeImageRef.current);
    });
    // ==================== Create Player ====================
    useLayoutEffect(function() {
        // create player
        var container = containerRef.current;
        if (container) {
            playerRef.current = new Player({
                container: container,
                onError: onError
            });
            playerRef.current.loadScene(sceneUrl, {
                autoplay: autoplay
            });
        }
        // dispose player
        return function() {
            if (playerRef.current) {
                playerRef.current.dispose();
                playerRef.current = null;
            }
        };
    }, []);
    // ==================== State Effects ====================
    useEffect(function() {
        if (playerRef.current) {
            setFallbackImage(undefined);
            playerRef.current.loadScene(sceneUrl, {
                autoplay: autoplay
            });
        }
    }, [
        sceneUrl
    ]);
    useEffect(function() {
        if (playerRef.current) {
            if (autoplay) {
                playerRef.current.resume();
            } else {
                playerRef.current.pause();
            }
        }
    }, [
        autoplay
    ]);
    useEffect(function() {
        if (playerRef.current) {
            playerRef.current.resize();
        }
    }, [
        size
    ]);
    return /*#__PURE__*/ React.createElement("div", _object_spread_props(_object_spread({}, attrs), {
        ref: containerRef,
        style: containerStyle
    }), fallbackImage && /*#__PURE__*/ React.createElement("img", {
        src: fallbackImage,
        alt: "fallback",
        style: {
            position: 'absolute',
            top: 0,
            left: 0,
            width: '100%',
            height: '100%'
        }
    }));
}
export default EffectPlayer;
