function _array_like_to_array(arr, len) {
    if (len == null || len > arr.length) len = arr.length;
    for(var i = 0, arr2 = new Array(len); i < len; i++)arr2[i] = arr[i];
    return arr2;
}
function _array_with_holes(arr) {
    if (Array.isArray(arr)) return arr;
}
function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
    try {
        var info = gen[key](arg);
        var value = info.value;
    } catch (error) {
        reject(error);
        return;
    }
    if (info.done) {
        resolve(value);
    } else {
        Promise.resolve(value).then(_next, _throw);
    }
}
function _async_to_generator(fn) {
    return function() {
        var self = this, args = arguments;
        return new Promise(function(resolve, reject) {
            var gen = fn.apply(self, args);
            function _next(value) {
                asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
            }
            function _throw(err) {
                asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
            }
            _next(undefined);
        });
    };
}
function _define_property(obj, key, value) {
    if (key in obj) {
        Object.defineProperty(obj, key, {
            value: value,
            enumerable: true,
            configurable: true,
            writable: true
        });
    } else {
        obj[key] = value;
    }
    return obj;
}
function _iterable_to_array_limit(arr, i) {
    var _i = arr == null ? null : typeof Symbol !== "undefined" && arr[Symbol.iterator] || arr["@@iterator"];
    if (_i == null) return;
    var _arr = [];
    var _n = true;
    var _d = false;
    var _s, _e;
    try {
        for(_i = _i.call(arr); !(_n = (_s = _i.next()).done); _n = true){
            _arr.push(_s.value);
            if (i && _arr.length === i) break;
        }
    } catch (err) {
        _d = true;
        _e = err;
    } finally{
        try {
            if (!_n && _i["return"] != null) _i["return"]();
        } finally{
            if (_d) throw _e;
        }
    }
    return _arr;
}
function _non_iterable_rest() {
    throw new TypeError("Invalid attempt to destructure non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
}
function _object_spread(target) {
    for(var i = 1; i < arguments.length; i++){
        var source = arguments[i] != null ? arguments[i] : {};
        var ownKeys = Object.keys(source);
        if (typeof Object.getOwnPropertySymbols === "function") {
            ownKeys = ownKeys.concat(Object.getOwnPropertySymbols(source).filter(function(sym) {
                return Object.getOwnPropertyDescriptor(source, sym).enumerable;
            }));
        }
        ownKeys.forEach(function(key) {
            _define_property(target, key, source[key]);
        });
    }
    return target;
}
function ownKeys(object, enumerableOnly) {
    var keys = Object.keys(object);
    if (Object.getOwnPropertySymbols) {
        var symbols = Object.getOwnPropertySymbols(object);
        if (enumerableOnly) {
            symbols = symbols.filter(function(sym) {
                return Object.getOwnPropertyDescriptor(object, sym).enumerable;
            });
        }
        keys.push.apply(keys, symbols);
    }
    return keys;
}
function _object_spread_props(target, source) {
    source = source != null ? source : {};
    if (Object.getOwnPropertyDescriptors) {
        Object.defineProperties(target, Object.getOwnPropertyDescriptors(source));
    } else {
        ownKeys(Object(source)).forEach(function(key) {
            Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));
        });
    }
    return target;
}
function _sliced_to_array(arr, i) {
    return _array_with_holes(arr) || _iterable_to_array_limit(arr, i) || _unsupported_iterable_to_array(arr, i) || _non_iterable_rest();
}
function _unsupported_iterable_to_array(o, minLen) {
    if (!o) return;
    if (typeof o === "string") return _array_like_to_array(o, minLen);
    var n = Object.prototype.toString.call(o).slice(8, -1);
    if (n === "Object" && o.constructor) n = o.constructor.name;
    if (n === "Map" || n === "Set") return Array.from(n);
    if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _array_like_to_array(o, minLen);
}
function _ts_generator(thisArg, body) {
    var f, y, t, _ = {
        label: 0,
        sent: function() {
            if (t[0] & 1) throw t[1];
            return t[1];
        },
        trys: [],
        ops: []
    }, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype), d = Object.defineProperty;
    return d(g, "next", {
        value: verb(0)
    }), d(g, "throw", {
        value: verb(1)
    }), d(g, "return", {
        value: verb(2)
    }), typeof Symbol === "function" && d(g, Symbol.iterator, {
        value: function() {
            return this;
        }
    }), g;
    function verb(n) {
        return function(v) {
            return step([
                n,
                v
            ]);
        };
    }
    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while(g && (g = 0, op[0] && (_ = 0)), _)try {
            if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [
                op[0] & 2,
                t.value
            ];
            switch(op[0]){
                case 0:
                case 1:
                    t = op;
                    break;
                case 4:
                    _.label++;
                    return {
                        value: op[1],
                        done: false
                    };
                case 5:
                    _.label++;
                    y = op[1];
                    op = [
                        0
                    ];
                    continue;
                case 7:
                    op = _.ops.pop();
                    _.trys.pop();
                    continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) {
                        _ = 0;
                        continue;
                    }
                    if (op[0] === 3 && (!t || op[1] > t[0] && op[1] < t[3])) {
                        _.label = op[1];
                        break;
                    }
                    if (op[0] === 6 && _.label < t[1]) {
                        _.label = t[1];
                        t = op;
                        break;
                    }
                    if (t && _.label < t[2]) {
                        _.label = t[2];
                        _.ops.push(op);
                        break;
                    }
                    if (t[2]) _.ops.pop();
                    _.trys.pop();
                    continue;
            }
            op = body.call(thisArg, _);
        } catch (e) {
            op = [
                6,
                e
            ];
            y = 0;
        } finally{
            f = t = 0;
        }
        if (op[0] & 5) throw op[1];
        return {
            value: op[0] ? op[1] : void 0,
            done: true
        };
    }
}
import { useEffect, useState } from "react";
import { useRefFunction } from "../../Hooks/useRefFunction";
/**
 * 浅比较两个历史列表是否在「展示语义」上完全一致。
 *
 * 用于 loadHistory 后判断是否真的需要 setChatList：
 * 当 actionRef.reload() 拉到的新列表与现有列表内容相同（同 sessionId / gmtCreate / 收藏态）时，
 * 跳过 setState 即可保留 chatList 的引用稳定性，避免下游 useMemo / React.memo 大面积失效。
 *
 * 注意：故意只比较少量「会影响渲染」的字段，而不是 deep equal —— 整体 deep equal 在长列表下成本过高，
 * 收益却很小（同一 sessionId 的 displayTitle 等字段更新本来就该触发 re-render）。
 */ function isHistoryListVisuallyEqual(prev, next) {
    if (prev === next) return true;
    if (prev.length !== next.length) return false;
    for(var i = 0; i < prev.length; i += 1){
        var a = prev[i];
        var b = next[i];
        if (a.sessionId !== b.sessionId || a.gmtCreate !== b.gmtCreate || a.isFavorite !== b.isFavorite || a.sessionTitle !== b.sessionTitle || a.status !== b.status) {
            return false;
        }
    }
    return true;
}
/**
 * 历史列表数据管理 sub-hook：负责 chatList 的加载、收藏修改、actionRef 暴露。
 *
 * 拆分自 useHistory，让数据加载逻辑与多选 / 搜索状态解耦：
 * - 保持单一职责（只关心「列表数据从哪来 / 怎么变」）
 * - 让上层 useHistory 仅做组装，便于单独测试本 hook
 *
 * @internal 仅供 useHistory 组合使用，不对外暴露
 */ export var useHistoryData = function useHistoryData(props) {
    var _useState = _sliced_to_array(useState([]), 2), chatList = _useState[0], setChatList = _useState[1];
    var loadHistory = useRefFunction(function() {
        return _async_to_generator(function() {
            var list, safeList, error;
            return _ts_generator(this, function(_state) {
                switch(_state.label){
                    case 0:
                        // 防御 props.request 为 undefined：之前 `props?.request?.(...).then(...)` 在 request 缺失时会
                        // 对 undefined 调用 .then 抛 TypeError，再被 `as HistoryDataType[]` 强行掩盖。
                        if (!props.request) return [
                            2
                        ];
                        _state.label = 1;
                    case 1:
                        _state.trys.push([
                            1,
                            3,
                            ,
                            4
                        ]);
                        return [
                            4,
                            props.request({
                                agentId: props.agentId
                            })
                        ];
                    case 2:
                        list = _state.sent();
                        safeList = Array.isArray(list) ? list : [];
                        // referential equality 优化：当新列表在展示语义上与旧列表完全一致时，
                        // 用函数式 setState 返回旧引用，让 React 的 bail-out 跳过下游所有重渲。
                        // 之前每次 reload 都无脑 setChatList(list)，会让 GroupMenu / useMemo 全量失效。
                        setChatList(function(prev) {
                            return isHistoryListVisuallyEqual(prev, safeList) ? prev : safeList;
                        });
                        return [
                            3,
                            4
                        ];
                    case 3:
                        error = _state.sent();
                        // 失败时回退为空列表，并把错误打到控制台，避免在 React 树中抛出未捕获 Promise。
                        // 不直接 throw，保证 actionRef.reload() 调用方不需要也包 try/catch。
                        // 同样用函数式 setState 走 bail-out，避免空 → 空也触发重渲。
                        // eslint-disable-next-line no-console
                        console.error('[History] loadHistory failed:', error);
                        setChatList(function(prev) {
                            return prev.length === 0 ? prev : [];
                        });
                        return [
                            3,
                            4
                        ];
                    case 4:
                        return [
                            2
                        ];
                }
            });
        })();
    });
    // 暴露 reload 方法给 actionRef
    useEffect(function() {
        if (props.actionRef) {
            props.actionRef.current = {
                reload: loadHistory
            };
        }
    }, [
        props.actionRef,
        loadHistory
    ]);
    // 处理收藏：先回调外部，再本地同步 isFavorite，避免外部失败导致 UI 不一致
    var handleFavorite = useRefFunction(function(sessionId, isFavorite) {
        return _async_to_generator(function() {
            var _props_agent_onFavorite, _props_agent;
            return _ts_generator(this, function(_state) {
                switch(_state.label){
                    case 0:
                        return [
                            4,
                            (_props_agent = props.agent) === null || _props_agent === void 0 ? void 0 : (_props_agent_onFavorite = _props_agent.onFavorite) === null || _props_agent_onFavorite === void 0 ? void 0 : _props_agent_onFavorite.call(_props_agent, sessionId, isFavorite)
                        ];
                    case 1:
                        _state.sent();
                        setChatList(function(prev) {
                            return prev.map(function(item) {
                                return item.sessionId === sessionId ? _object_spread_props(_object_spread({}, item), {
                                    isFavorite: isFavorite
                                }) : item;
                            });
                        });
                        return [
                            2
                        ];
                }
            });
        })();
    });
    return {
        chatList: chatList,
        loadHistory: loadHistory,
        handleFavorite: handleFavorite
    };
};
