import type Symbol3DLayer from "./Symbol3DLayer.js";
import type IconSymbol3DLayerResource from "./support/IconSymbol3DLayerResource.js";
import type OccludedVisibility from "./support/OccludedVisibility.js";
import type Symbol3DAnchorPosition2D from "./support/Symbol3DAnchorPosition2D.js";
import type Symbol3DIconOutline from "./support/Symbol3DIconOutline.js";
import type Symbol3DMaterial from "./support/Symbol3DMaterial.js";
import type { IconSymbol3DLayerAnchor } from "./types.js";
import type { IconSymbol3DLayerResourceProperties } from "./support/IconSymbol3DLayerResource.js";
import type { OccludedVisibilityProperties } from "./support/OccludedVisibility.js";
import type { Symbol3DAnchorPosition2DProperties } from "./support/Symbol3DAnchorPosition2D.js";
import type { Symbol3DIconOutlineProperties } from "./support/Symbol3DIconOutline.js";
import type { Symbol3DMaterialProperties } from "./support/Symbol3DMaterial.js";
import type { Symbol3DLayerProperties } from "./Symbol3DLayer.js";

export interface IconSymbol3DLayerProperties extends Symbol3DLayerProperties, Partial<Pick<IconSymbol3DLayer, "anchor" | "angle">> {
  /**
   * Defines the [anchor](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#anchor) relative to the center of the icon. It is specified as a ratio of the icon's dimensions.
   * For example, a value of `{ x: 0, y: 0 }` designates the center of the icon, while a value of `{ x: -0.5, y: -0.5 }`
   * causes the top-left corner of the icon to coincide with the feature geometry.
   *
   * This property only applies when [anchor](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#anchor) is set to `relative`.
   *
   * @since 4.11
   * @example
   * symbolLayer.anchor = "relative";
   * symbolLayer.anchorPosition = { x: 0, y: 0.5 }; // equivalent to `anchor: "bottom"`
   * @example
   * symbolLayer.anchor = "relative";
   * symbolLayer.anchorPosition = { x: 1.5, y: 1 }; // the anchor can be placed outside of the icon
   */
  anchorPosition?: Symbol3DAnchorPosition2DProperties;
  /**
   * The material used to shade the icon. This property defines the icon's color.
   *
   * @example
   * // CSS color string
   * symbolLayer.material = {
   *   color: "dodgerblue"
   * };
   * @example
   * // HEX string
   * symbolLayer.material = {
   *   color: "#33cc33";
   * }
   * @example
   * // array of RGBA values
   * symbolLayer.material = {
   *   color: [51, 204, 51, 0.3];
   * }
   * @example
   * // object with rgba properties
   * symbolLayer.material = {
   *   color: {
   *     r: 51,
   *     g: 51,
   *     b: 204,
   *     a: 0.7
   *   }
   * };
   */
  material?: Symbol3DMaterialProperties | null;
  /**
   * Defines the occluded visibility mode of the icon.
   *
   * @since 5.0
   */
  occludedVisibility?: OccludedVisibilityProperties | null;
  /**
   * The outline of the icon. The color property of this object directly modifies the overall
   * color of IconSymbol3DLayer defined with the `cross` or `x` primitive.
   *
   * @example
   * symbolLayer.outline = {
   *   color: "blue",
   *   size: "0.5px"
   * };
   */
  outline?: Symbol3DIconOutlineProperties | null;
  /**
   * The shape (`primitive`) or image URL (`href`) used to visualize the features. If both
   * properties are present, `href` takes precedence and `primitive` is ignored.
   *
   * @default { primitive: "circle" }
   * @example
   * symbolLayer.resource = {
   *   primitive: "triangle"
   * };
   */
  resource?: IconSymbol3DLayerResourceProperties | null;
  /**
   * The size of the icon in points. This value may be autocast with a string
   * expressing size in points or pixels (e.g. `12px`).
   *
   * @default 12
   * @example
   * // size in points
   * symbolLayer.size = 14;
   * @example
   * // size in pixels
   * symbolLayer.size = "20px"; // autocasts to number
   * @example
   * // size in points
   * symbolLayer.size = "14pt"; // autocasts to number
   */
  size?: number | string;
}

/**
 * IconSymbol3DLayer is used to render [Point](https://developers.arcgis.com/javascript/latest/references/core/geometry/Point/) geometries
 * using a flat 2D icon (e.g. a circle) with a [PointSymbol3D](https://developers.arcgis.com/javascript/latest/references/core/symbols/PointSymbol3D/)
 * in a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/). [MapView](https://developers.arcgis.com/javascript/latest/references/core/views/MapView/) does not support
 * 3D symbols. [Polygon](https://developers.arcgis.com/javascript/latest/references/core/geometry/Polygon/) features may also be rendered with
 * IconSymbol3DLayers, but the icon symbol layer must be contained within a
 * [PolygonSymbol3D](https://developers.arcgis.com/javascript/latest/references/core/symbols/PolygonSymbol3D/), not a [PointSymbol3D](https://developers.arcgis.com/javascript/latest/references/core/symbols/PointSymbol3D/)
 * in that scenario.
 *
 * The shape of the icon is set in the [resource](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#resource) property and the color
 * is set in the [material](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#material) property. Size may be
 * defined in points or pixels with the [size](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#size) property. The [angle](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#angle) property allows to rotate the icons clockwise by specifying a number in degree.
 *
 * Icon `color`, `angle` and `size` can also be
 * data-driven by adding [color visual variables](https://developers.arcgis.com/javascript/latest/references/core/renderers/visualVariables/ColorVariable/), [rotation visual variables](https://developers.arcgis.com/javascript/latest/references/core/renderers/visualVariables/RotationVariable/)
 * and/or [size visual variables](https://developers.arcgis.com/javascript/latest/references/core/renderers/visualVariables/SizeVariable/)
 * to any [Renderer](https://developers.arcgis.com/javascript/latest/references/core/renderers/Renderer/) that uses this symbol layer.
 *
 * IconSymbol3DLayers must be added to the `symbolLayers` property of
 * either the [PointSymbol3D.symbolLayers](https://developers.arcgis.com/javascript/latest/references/core/symbols/PointSymbol3D/#symbolLayers) or
 * [PolygonSymbol3D.symbolLayers](https://developers.arcgis.com/javascript/latest/references/core/symbols/PolygonSymbol3D/#symbolLayers) symbols.
 * Multiple symbol layers may be used in a single symbol.
 *
 * Because icon symbol layers are defined in screen space (pixels/points), they can either be
 * draped on the terrain, or billboarded in the view. **Billboarded** icons allow the
 * symbol to face the user at all times as long as it is visible in to the
 * [SceneView.camera](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/#camera). This is particularly apparent with tilted views.
 * **Draped** icons drape the symbols on the surface of the terrain.
 *
 * Draped icons | Billboarded icons
 * -------------|------------------
 * [![symbols-draped](https://developers.arcgis.com/javascript/latest/assets/img/apiref/symbols/symbols-draped.png)](https://developers.arcgis.com/javascript/latest/sample-code/visualization-multivariate-2d/) | [![symbols-billboarded](https://developers.arcgis.com/javascript/latest/assets/img/apiref/symbols/symbols-billboarded.png)](https://developers.arcgis.com/javascript/latest/sample-code/symbols-points-3d/)
 *
 * The ability to drape and billboard icons is controlled in the
 * [FeatureLayer.elevationInfo](https://developers.arcgis.com/javascript/latest/references/core/layers/FeatureLayer/#elevationInfo) property of the
 * [FeatureLayer](https://developers.arcgis.com/javascript/latest/references/core/layers/FeatureLayer/).
 * Setting the `mode` to `on-the-ground` drapes the icons, whereas setting it
 * to `relative-to-ground` billboards them.
 *
 * See [Symbol3DLayer](https://developers.arcgis.com/javascript/latest/references/core/symbols/Symbol3DLayer/) and [Symbol3D](https://developers.arcgis.com/javascript/latest/references/core/symbols/Symbol3D/) to read
 * more general information about 3D symbols, symbol layers and how they relate to one another.
 *
 * @since 4.0
 * @see [Symbol Builder](https://developers.arcgis.com/javascript/latest/visualization/symbols-color-ramps/symbol-builder/)
 * @see [Sample - 3D icon rotation](https://developers.arcgis.com/javascript/latest/sample-code/visualization-icon-rotation-3d/)
 * @see [Sample - Visualize features thematically with multiple variables (2D)](https://developers.arcgis.com/javascript/latest/sample-code/visualization-multivariate-2d/)
 * @see [Sample - Flat vs. volumetric 3D symbol layers](https://developers.arcgis.com/javascript/latest/sample-code/symbols-points-3d/)
 * @see [Symbol3DLayer](https://developers.arcgis.com/javascript/latest/references/core/symbols/Symbol3DLayer/)
 * @see [Symbol3D](https://developers.arcgis.com/javascript/latest/references/core/symbols/Symbol3D/)
 * @see [Renderer](https://developers.arcgis.com/javascript/latest/references/core/renderers/Renderer/)
 * @see [ArcGIS blog - Working with icons, lines, and fill symbols](https://blogs.esri.com/esri/arcgis/2016/01/19/3d-visualization-working-with-icons-lines-and-fill-symbols/)
 * @example
 * let symbol = {
 *   type: "point-3d",  // autocasts as new PointSymbol3D()
 *   symbolLayers: [{
 *     type: "icon",  // autocasts as new IconSymbol3DLayer()
 *     angle: 90, // degree
 *     size: 8,  // points
 *     resource: { primitive: "circle" },
 *     material: { color: "red" }
 *   }]
 * };
 */
export default class IconSymbol3DLayer extends Symbol3DLayer {
  constructor(properties?: IconSymbol3DLayerProperties);
  /**
   * The positioning of the icon relative to the geometry.
   *
   * The [anchor](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#anchor) is also the centre of rotation when using [angle](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#angle) to rotate the icon.
   *
   * @default "center"
   */
  anchor: IconSymbol3DLayerAnchor;
  /**
   * Defines the [anchor](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#anchor) relative to the center of the icon. It is specified as a ratio of the icon's dimensions.
   * For example, a value of `{ x: 0, y: 0 }` designates the center of the icon, while a value of `{ x: -0.5, y: -0.5 }`
   * causes the top-left corner of the icon to coincide with the feature geometry.
   *
   * This property only applies when [anchor](https://developers.arcgis.com/javascript/latest/references/core/symbols/IconSymbol3DLayer/#anchor) is set to `relative`.
   *
   * @since 4.11
   * @example
   * symbolLayer.anchor = "relative";
   * symbolLayer.anchorPosition = { x: 0, y: 0.5 }; // equivalent to `anchor: "bottom"`
   * @example
   * symbolLayer.anchor = "relative";
   * symbolLayer.anchorPosition = { x: 1.5, y: 1 }; // the anchor can be placed outside of the icon
   */
  get anchorPosition(): Symbol3DAnchorPosition2D;
  set anchorPosition(value: Symbol3DAnchorPosition2DProperties);
  /**
   * The clockwise rotation angle of the icon in degrees.
   *
   * In a [SceneView](https://developers.arcgis.com/javascript/latest/references/core/views/SceneView/), icon rotation can be either screen-aligned
   * (icons maintain a constant orientation relative to the screen, regardless of map movements)
   * or map-aligned (icons rotate in conjunction with the map). For example, a map-aligned
   * arrow icon placed on a road will consistently point along the road's direction,
   * even as the map is rotated or tilted.
   *
   * This behavior depends on the `mode` property within the
   * [FeatureLayer.elevationInfo](https://developers.arcgis.com/javascript/latest/references/core/layers/FeatureLayer/#elevationInfo).
   * When set to `on-the-ground`, icons are draped onto the terrain, resulting in map-aligned rotation.
   * Otherwise, icons are billboarded, maintaining a screen-aligned rotation.
   *
   * @default 0
   * @since 4.31
   * @example
   * // rotation angle in degree
   * symbolLayer.angle = 45;
   */
  accessor angle: number;
  /**
   * The material used to shade the icon. This property defines the icon's color.
   *
   * @example
   * // CSS color string
   * symbolLayer.material = {
   *   color: "dodgerblue"
   * };
   * @example
   * // HEX string
   * symbolLayer.material = {
   *   color: "#33cc33";
   * }
   * @example
   * // array of RGBA values
   * symbolLayer.material = {
   *   color: [51, 204, 51, 0.3];
   * }
   * @example
   * // object with rgba properties
   * symbolLayer.material = {
   *   color: {
   *     r: 51,
   *     g: 51,
   *     b: 204,
   *     a: 0.7
   *   }
   * };
   */
  get material(): Symbol3DMaterial | null | undefined;
  set material(value: Symbol3DMaterialProperties | null | undefined);
  /**
   * Defines the occluded visibility mode of the icon.
   *
   * @since 5.0
   */
  get occludedVisibility(): OccludedVisibility | null | undefined;
  set occludedVisibility(value: OccludedVisibilityProperties | null | undefined);
  /**
   * The outline of the icon. The color property of this object directly modifies the overall
   * color of IconSymbol3DLayer defined with the `cross` or `x` primitive.
   *
   * @example
   * symbolLayer.outline = {
   *   color: "blue",
   *   size: "0.5px"
   * };
   */
  get outline(): Symbol3DIconOutline | null | undefined;
  set outline(value: Symbol3DIconOutlineProperties | null | undefined);
  /**
   * The shape (`primitive`) or image URL (`href`) used to visualize the features. If both
   * properties are present, `href` takes precedence and `primitive` is ignored.
   *
   * @default { primitive: "circle" }
   * @example
   * symbolLayer.resource = {
   *   primitive: "triangle"
   * };
   */
  get resource(): IconSymbol3DLayerResource | null | undefined;
  set resource(value: IconSymbol3DLayerResourceProperties | null | undefined);
  /**
   * The size of the icon in points. This value may be autocast with a string
   * expressing size in points or pixels (e.g. `12px`).
   *
   * @default 12
   * @example
   * // size in points
   * symbolLayer.size = 14;
   * @example
   * // size in pixels
   * symbolLayer.size = "20px"; // autocasts to number
   * @example
   * // size in points
   * symbolLayer.size = "14pt"; // autocasts to number
   */
  get size(): number;
  set size(value: number | string);
  /** The symbol type. */
  get type(): "icon";
  /**
   * Creates a deep clone of the symbol layer.
   *
   * @returns A deep clone of the object that
   *                                                      invoked this method.
   * @example
   * // Creates a deep clone of the graphic's first symbol layer
   * let symLyr = graphic.symbol.symbolLayers.at(0).clone();
   */
  clone(): IconSymbol3DLayer;
}