/* COPYRIGHT Esri - https://js.arcgis.com/5.1.0/LICENSE.txt */
import{ComponentTechnique as e}from"./ComponentTechnique.js";import{ComponentTechniqueConfiguration as t}from"./ComponentTechniqueConfiguration.js";import{MaterialBase as s}from"../../../core/material/MaterialBase.js";import{isColor as r}from"../../../core/shaderLibrary/ShaderOutput.js";import{hasShadowHighlights as a}from"../../../shaders/ReceiveShadowsConfiguration.js";import{isSphereDepthInterpolateActive as i}from"../../../shaders/SphereDepthInterpolate.glsl.js";class o extends s{constructor(e,s,r,a,i){super(),this.parameters=e,this.key=i;const o=h(e,r);this.usePBR=e.usePBR,this.hasParametersFromSource=e.hasParametersFromSource,this.isGround=e.isGround,this.slicePlaneEnabled=e.slicePlaneEnabled,this.isIntegratedMesh=e.isIntegratedMesh,this.applySSAO=e.applySSAO,this._hasEmissions=0!==o,this.materialPass=n(e,r),this._configuration=new t(a),this._supportsSphereDepthInterpolate=e.sphereDepthInterpolate&&this._configuration.spherical,this._initializeMaterialConfiguration(e,s,r)}destroy(){}get emissions(){if(!this._hasEmissions)return 0;switch(this.materialPass){case 0:case 3:return 1;case 1:case 4:return 2;case 2:return 3}}acquireTechnique(t,s,r,a){const o=this._updateConfiguration(s,r);if(this._supportsSphereDepthInterpolate&&t.precompiling>0){o.sphereDepthInterpolate=!1;const s=t.get(e,o,a.layout);o.sphereDepthInterpolate=!0;const n=t.get(e,o,a.layout);return i(r.camera,o)?n:s}return t.get(e,o,a.layout)}_initializeMaterialConfiguration(e,t,s){const r=this._configuration;r.hasMetallicRoughnessTexture=e.hasMetallicRoughnessTexture,r.hasOcclusionTexture=e.hasOcclusionTexture,r.hasNormalTexture=e.hasNormalTexture,r.sphereDepthInterpolate=!1,r.ellipsoidMode=e.ellipsoidMode,r.doubleSidedMode=e.doubleSided?1:0,r.hasColorTexture=e.hasBaseColorTexture,r.cullFace=e.cullFace,r.alphaDiscardMode=e.alphaDiscardMode,r.hasVertexColors=t.hasVertexColors,r.textureCoordinateType=t.textureCoordinateType,r.shadeNormals=t.shadeNormals,r.normalType=t.hasNormals?1:2,r.polygonOffset=e.polygonOffset,r.vertexPositionRotationType=t.vertexPositionRotationType,r.componentDataType=s.componentDataType,r.emissionSource=h(e,s)}_updateConfiguration(e,t){const s=this._configuration,{identifier:o}=e,n=0===o;s.output=t.output,s.enableOITOffset=t.enableOITOffset,s.sphereDepthInterpolate=this._supportsSphereDepthInterpolate&&i(t.camera,s),s.hasEmission=t.hasEmission,s.renderOccluded=9===t.slot;const l=this.isIntegratedMesh?c(t)?u(t)?3:2:1:0;s.integratedMeshMode=l,s.pbrMode=3===l?4:this.usePBR?this.hasParametersFromSource?0!==s.shadeNormals&&this.isIntegratedMesh?0:2:1:0,s.hasSlicePlane=null!=t.slicePlane&&this.slicePlaneEnabled,s.isGroundSlice=s.hasSlicePlane&&this.isGround;const{materialPass:h}=this;s.transparent=n&&(1===h||2===h&&e.transparent||4===h)||s.isGroundSlice,s.hasHighlightMixTexture=2===o&&null!=t.highlightMixTexture,s.snowCover=n&&t.snowCover>0,s.vertexDiscardMode=n&&2===h?e.transparent?2:1:0;const p=r(t.output);return s.receiveAmbientOcclusion=p&&this.applySSAO&&!s.renderOccluded&&null!=t.ssao?.getTexture(),s.receiveGlobalIllumination=p&&this.applySSAO&&!s.renderOccluded&&t.globalIlluminationEnabled,s.hasOccludees=p&&t.hasOccludees,s.receiveShadows=p&&t.shadowMap.ready,s.hasShadowHighlights=a(s,t),s.screenSpaceReflections=t.hasScreenSpaceReflections,s.cloudReflections=p&&null!=t.clouds.data?.cubeMap?.colorTexture,s}}function n(e,t){const{alphaDiscardMode:s,isIntegratedMesh:r,slicePlaneEnabled:a}=e,{transparent:i,opaqueOverride:o}=t,n=e.isObjectTransparent,l=e.hasBaseColorTransparency;if(r)return n||a?4:3;if(n)return 1;if(0===o)return 0;if(l||0===s||3===s)return 1;switch(i){case 2:return 0;case 0:return 1;case 1:return 2}}function l(e){return e.hasEmissionTexture||e.hasEmissiveBaseColor}function h(e,t){const s=e.hasEmissionTexture,{emissiveSourceOverride:r}=t,a=1===r,i=2===r;return 2!==t.emissiveOverride&&(l(e)||2!==r)?l(e)?i?s?4:2:a?s?5:7:6:a?7:6:0}function u(e){return null!=e.overlay?.getTexture(3)}function c(e){return null!=e.overlay?.getTexture(1)}export{o as ComponentMaterial,n as computeMaterialPass,h as getEmissionSource};
