export interface PBRShaderFeatures {
    readonly normalMap: boolean;
    readonly occlusionMap: boolean;
    readonly emissiveMap: boolean;
    readonly clearcoat: boolean;
    readonly sheen: boolean;
    readonly specular: boolean;
    readonly transmission: boolean;
    readonly skinning: boolean;
    readonly morphTargets: boolean;
}
export declare const PRODUCTION_PBR_SHADER_FEATURES: PBRShaderFeatures;
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