export interface WebGL2ShaderDescriptor {
    readonly label: string;
    readonly backend?: 'webgl2';
    readonly detail?: string;
}
export declare class WebGL2Shader {
    readonly descriptor: WebGL2ShaderDescriptor;
    readonly backend: "webgl2";
    constructor(descriptor: WebGL2ShaderDescriptor);
}
//# sourceMappingURL=WebGL2Shader.d.ts.map