import { Object3DCompat } from "../core/Object3DCompat";
export declare class CameraCompat extends Object3DCompat {
    type: string;
    near: number;
    far: number;
    constructor(near?: number, far?: number);
}
export declare class PerspectiveCameraCompat extends CameraCompat {
    fov: number;
    aspect: number;
    type: string;
    constructor(fov?: number, aspect?: number, near?: number, far?: number);
    updateProjectionMatrix(): void;
}
export declare class OrthographicCameraCompat extends CameraCompat {
    left: number;
    right: number;
    top: number;
    bottom: number;
    type: string;
    constructor(left?: number, right?: number, top?: number, bottom?: number, near?: number, far?: number);
    updateProjectionMatrix(): void;
}
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