export class ThreeCompatLightingSystem {
    lightKinds = ["directional", "point", "spot", "hemisphere", "ambient", "rect-area"];
    createDefaultRig() {
        return [
            { kind: "ambient", intensity: 0.18 },
            { kind: "hemisphere", intensity: 0.42 },
            { kind: "directional", intensity: 3.2, castsShadow: true },
            { kind: "point", intensity: 35 },
            { kind: "spot", intensity: 18, castsShadow: true },
            { kind: "rect-area", intensity: 12 }
        ];
    }
}
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