export interface WebGL2RenderTargetDescriptor {
    readonly label: string;
    readonly backend?: 'webgl2';
    readonly detail?: string;
}
export declare class WebGL2RenderTarget {
    readonly descriptor: WebGL2RenderTargetDescriptor;
    readonly backend: "webgl2";
    constructor(descriptor: WebGL2RenderTargetDescriptor);
}
//# sourceMappingURL=WebGL2RenderTarget.d.ts.map