export interface WebGL2TextureDescriptor {
    readonly label: string;
    readonly backend?: 'webgl2';
    readonly detail?: string;
}
export declare class WebGL2Texture {
    readonly descriptor: WebGL2TextureDescriptor;
    readonly backend: "webgl2";
    constructor(descriptor: WebGL2TextureDescriptor);
}
//# sourceMappingURL=WebGL2Texture.d.ts.map