export interface Vec3Like {
    x: number;
    y: number;
    z: number;
}
export interface EulerLike {
    x: number;
    y: number;
    z: number;
}
export interface CameraTransformLike {
    readonly position: Vec3Like;
    readonly rotation?: EulerLike;
    lookAt?(target: Vec3Like): void;
}
export declare function clamp(value: number, min: number, max: number): number;
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