import type { EnvironmentLightingOptions } from "./ForwardPass";
import type { RendererPostProcessOptions, RendererShadowOptions } from "./Renderer";
export type LightingDefaultPreset = "studioProduct" | "outdoorDay" | "interiorGallery" | "gameNight";
export interface LightingDefault {
    readonly id: LightingDefaultPreset;
    readonly environmentLighting: EnvironmentLightingOptions;
    readonly exposure: number;
    readonly whitePoint: number;
    readonly shadow: RendererShadowOptions;
    readonly postprocess: RendererPostProcessOptions;
}
export declare function createLightingDefault(preset?: LightingDefaultPreset): LightingDefault;
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