import { Ray } from "@aura3d/math";
import { type Camera } from "@aura3d/scene";
export interface PickingRayViewport {
    readonly x: number;
    readonly y: number;
    readonly width: number;
    readonly height: number;
}
export declare function pickingRayFromCamera(camera: Camera, screenX: number, screenY: number, viewport?: PickingRayViewport): Ray;
//# sourceMappingURL=PickingRay.d.ts.map