export class TextureStreamingThreeCompat {
    textureCount;
    residentMipBias;
    constructor(textureCount, residentMipBias = 1) {
        this.textureCount = textureCount;
        this.residentMipBias = residentMipBias;
    }
    get estimatedMemoryBytes() { return this.textureCount * 1024 * 1024 * Math.max(1, 4 - this.residentMipBias); }
}
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