import { H as ShaderStore } from './index-DpPlm1Sg.esm.js';

// Do not edit.
const name = "kernelBlurVaryingDeclaration";
const shader = `varying vec2 sampleCoord{X};`;
// Sideeffect
if (!ShaderStore.IncludesShadersStore[name]) {
    ShaderStore.IncludesShadersStore[name] = shader;
}
//# sourceMappingURL=kernelBlurVaryingDeclaration-GYLDN-AQ.esm.js.map
