import { H as ShaderStore } from './index-BquY1VPT.esm.js';
import './sceneUboDeclaration-D5-2Njvq.esm.js';

// Do not edit.
const name = "backgroundUboDeclaration";
const shader = `uniform vPrimaryColor: vec4f;uniform vPrimaryColorShadow: vec4f;uniform vDiffuseInfos : vec2f;uniform diffuseMatrix : mat4x4f;uniform fFovMultiplier: f32;uniform pointSize: f32;uniform shadowLevel: f32;uniform alpha: f32;uniform vBackgroundCenter: vec3f;uniform vReflectionControl: vec4f;uniform projectedGroundInfos: vec2f;uniform vReflectionInfos : vec2f;uniform reflectionMatrix : mat4x4f;uniform vReflectionMicrosurfaceInfos : vec3f;
#include<sceneUboDeclaration>
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStoreWGSL[name]) {
    ShaderStore.IncludesShadersStoreWGSL[name] = shader;
}
//# sourceMappingURL=backgroundUboDeclaration-D0xjll3C.esm.js.map
