import { H as ShaderStore } from './index-DENbZlgQ.esm.js';

// Do not edit.
const name = "decalFragment";
const shader = `#ifdef DECAL
#ifdef GAMMADECAL
decalColor.rgb=toLinearSpace(decalColor.rgb);
#endif
#ifdef DECAL_SMOOTHALPHA
decalColor.a*=decalColor.a;
#endif
surfaceAlbedo.rgb=mix(surfaceAlbedo.rgb,decalColor.rgb,decalColor.a);
#endif
`;
// Sideeffect
if (!ShaderStore.IncludesShadersStore[name]) {
    ShaderStore.IncludesShadersStore[name] = shader;
}
//# sourceMappingURL=decalFragment-Dr0ovtz3.esm.js.map
