import { proxyCustomElement, HTMLElement, createEvent, h, Host } from '@stencil/core/internal/client';
import { _ as __decorate, a as __metadata } from './tslib.es6.js';
import { a as ariaBooleanToString } from './aria.js';
import { i as inheritAttributes } from './attributes.js';
import { B as BEM } from './bem.js';
import { d as defaultBalAriaForm } from './form.js';
import { s as stopEventBubbling, j as inputListenOnClick } from './form-input.js';
import { m as rIC, k as debounceEvent } from './helpers.js';
import { L as Logger } from './log.js';
import { f as formatLocaleNumber } from './number.js';
import { i as i18nBalInputStepper } from './bal-input-stepper.i18n.js';
import { d as defineCustomElement$4 } from './bal-button2.js';
import { d as defineCustomElement$3 } from './bal-icon2.js';
import { d as defineCustomElement$2 } from './bal-spinner2.js';
import { d as defaultConfig } from './config.default.js';
import { L as ListenToConfig } from './config.decorator.js';

/*
 *  big.js v6.2.1
 *  A small, fast, easy-to-use library for arbitrary-precision decimal arithmetic.
 *  Copyright (c) 2022 Michael Mclaughlin
 *  https://github.com/MikeMcl/big.js/LICENCE.md
 */


/************************************** EDITABLE DEFAULTS *****************************************/


  // The default values below must be integers within the stated ranges.

  /*
   * The maximum number of decimal places (DP) of the results of operations involving division:
   * div and sqrt, and pow with negative exponents.
   */
var DP = 20,          // 0 to MAX_DP

  /*
   * The rounding mode (RM) used when rounding to the above decimal places.
   *
   *  0  Towards zero (i.e. truncate, no rounding).       (ROUND_DOWN)
   *  1  To nearest neighbour. If equidistant, round up.  (ROUND_HALF_UP)
   *  2  To nearest neighbour. If equidistant, to even.   (ROUND_HALF_EVEN)
   *  3  Away from zero.                                  (ROUND_UP)
   */
  RM = 1,             // 0, 1, 2 or 3

  // The maximum value of DP and Big.DP.
  MAX_DP = 1E6,       // 0 to 1000000

  // The maximum magnitude of the exponent argument to the pow method.
  MAX_POWER = 1E6,    // 1 to 1000000

  /*
   * The negative exponent (NE) at and beneath which toString returns exponential notation.
   * (JavaScript numbers: -7)
   * -1000000 is the minimum recommended exponent value of a Big.
   */
  NE = -7,            // 0 to -1000000

  /*
   * The positive exponent (PE) at and above which toString returns exponential notation.
   * (JavaScript numbers: 21)
   * 1000000 is the maximum recommended exponent value of a Big, but this limit is not enforced.
   */
  PE = 21,            // 0 to 1000000

  /*
   * When true, an error will be thrown if a primitive number is passed to the Big constructor,
   * or if valueOf is called, or if toNumber is called on a Big which cannot be converted to a
   * primitive number without a loss of precision.
   */
  STRICT = false,     // true or false


/**************************************************************************************************/


  // Error messages.
  NAME = '[big.js] ',
  INVALID = NAME + 'Invalid ',
  INVALID_DP = INVALID + 'decimal places',
  INVALID_RM = INVALID + 'rounding mode',
  DIV_BY_ZERO = NAME + 'Division by zero',

  // The shared prototype object.
  P = {},
  UNDEFINED = void 0,
  NUMERIC = /^-?(\d+(\.\d*)?|\.\d+)(e[+-]?\d+)?$/i;


/*
 * Create and return a Big constructor.
 */
function _Big_() {

  /*
   * The Big constructor and exported function.
   * Create and return a new instance of a Big number object.
   *
   * n {number|string|Big} A numeric value.
   */
  function Big(n) {
    var x = this;

    // Enable constructor usage without new.
    if (!(x instanceof Big)) return n === UNDEFINED ? _Big_() : new Big(n);

    // Duplicate.
    if (n instanceof Big) {
      x.s = n.s;
      x.e = n.e;
      x.c = n.c.slice();
    } else {
      if (typeof n !== 'string') {
        if (Big.strict === true && typeof n !== 'bigint') {
          throw TypeError(INVALID + 'value');
        }

        // Minus zero?
        n = n === 0 && 1 / n < 0 ? '-0' : String(n);
      }

      parse(x, n);
    }

    // Retain a reference to this Big constructor.
    // Shadow Big.prototype.constructor which points to Object.
    x.constructor = Big;
  }

  Big.prototype = P;
  Big.DP = DP;
  Big.RM = RM;
  Big.NE = NE;
  Big.PE = PE;
  Big.strict = STRICT;
  Big.roundDown = 0;
  Big.roundHalfUp = 1;
  Big.roundHalfEven = 2;
  Big.roundUp = 3;

  return Big;
}


/*
 * Parse the number or string value passed to a Big constructor.
 *
 * x {Big} A Big number instance.
 * n {number|string} A numeric value.
 */
function parse(x, n) {
  var e, i, nl;

  if (!NUMERIC.test(n)) {
    throw Error(INVALID + 'number');
  }

  // Determine sign.
  x.s = n.charAt(0) == '-' ? (n = n.slice(1), -1) : 1;

  // Decimal point?
  if ((e = n.indexOf('.')) > -1) n = n.replace('.', '');

  // Exponential form?
  if ((i = n.search(/e/i)) > 0) {

    // Determine exponent.
    if (e < 0) e = i;
    e += +n.slice(i + 1);
    n = n.substring(0, i);
  } else if (e < 0) {

    // Integer.
    e = n.length;
  }

  nl = n.length;

  // Determine leading zeros.
  for (i = 0; i < nl && n.charAt(i) == '0';) ++i;

  if (i == nl) {

    // Zero.
    x.c = [x.e = 0];
  } else {

    // Determine trailing zeros.
    for (; nl > 0 && n.charAt(--nl) == '0';);
    x.e = e - i - 1;
    x.c = [];

    // Convert string to array of digits without leading/trailing zeros.
    for (e = 0; i <= nl;) x.c[e++] = +n.charAt(i++);
  }

  return x;
}


/*
 * Round Big x to a maximum of sd significant digits using rounding mode rm.
 *
 * x {Big} The Big to round.
 * sd {number} Significant digits: integer, 0 to MAX_DP inclusive.
 * rm {number} Rounding mode: 0 (down), 1 (half-up), 2 (half-even) or 3 (up).
 * [more] {boolean} Whether the result of division was truncated.
 */
function round(x, sd, rm, more) {
  var xc = x.c;

  if (rm === UNDEFINED) rm = x.constructor.RM;
  if (rm !== 0 && rm !== 1 && rm !== 2 && rm !== 3) {
    throw Error(INVALID_RM);
  }

  if (sd < 1) {
    more =
      rm === 3 && (more || !!xc[0]) || sd === 0 && (
      rm === 1 && xc[0] >= 5 ||
      rm === 2 && (xc[0] > 5 || xc[0] === 5 && (more || xc[1] !== UNDEFINED))
    );

    xc.length = 1;

    if (more) {

      // 1, 0.1, 0.01, 0.001, 0.0001 etc.
      x.e = x.e - sd + 1;
      xc[0] = 1;
    } else {

      // Zero.
      xc[0] = x.e = 0;
    }
  } else if (sd < xc.length) {

    // xc[sd] is the digit after the digit that may be rounded up.
    more =
      rm === 1 && xc[sd] >= 5 ||
      rm === 2 && (xc[sd] > 5 || xc[sd] === 5 &&
        (more || xc[sd + 1] !== UNDEFINED || xc[sd - 1] & 1)) ||
      rm === 3 && (more || !!xc[0]);

    // Remove any digits after the required precision.
    xc.length = sd;

    // Round up?
    if (more) {

      // Rounding up may mean the previous digit has to be rounded up.
      for (; ++xc[--sd] > 9;) {
        xc[sd] = 0;
        if (sd === 0) {
          ++x.e;
          xc.unshift(1);
          break;
        }
      }
    }

    // Remove trailing zeros.
    for (sd = xc.length; !xc[--sd];) xc.pop();
  }

  return x;
}


/*
 * Return a string representing the value of Big x in normal or exponential notation.
 * Handles P.toExponential, P.toFixed, P.toJSON, P.toPrecision, P.toString and P.valueOf.
 */
function stringify(x, doExponential, isNonzero) {
  var e = x.e,
    s = x.c.join(''),
    n = s.length;

  // Exponential notation?
  if (doExponential) {
    s = s.charAt(0) + (n > 1 ? '.' + s.slice(1) : '') + (e < 0 ? 'e' : 'e+') + e;

  // Normal notation.
  } else if (e < 0) {
    for (; ++e;) s = '0' + s;
    s = '0.' + s;
  } else if (e > 0) {
    if (++e > n) {
      for (e -= n; e--;) s += '0';
    } else if (e < n) {
      s = s.slice(0, e) + '.' + s.slice(e);
    }
  } else if (n > 1) {
    s = s.charAt(0) + '.' + s.slice(1);
  }

  return x.s < 0 && isNonzero ? '-' + s : s;
}


// Prototype/instance methods


/*
 * Return a new Big whose value is the absolute value of this Big.
 */
P.abs = function () {
  var x = new this.constructor(this);
  x.s = 1;
  return x;
};


/*
 * Return 1 if the value of this Big is greater than the value of Big y,
 *       -1 if the value of this Big is less than the value of Big y, or
 *        0 if they have the same value.
 */
P.cmp = function (y) {
  var isneg,
    x = this,
    xc = x.c,
    yc = (y = new x.constructor(y)).c,
    i = x.s,
    j = y.s,
    k = x.e,
    l = y.e;

  // Either zero?
  if (!xc[0] || !yc[0]) return !xc[0] ? !yc[0] ? 0 : -j : i;

  // Signs differ?
  if (i != j) return i;

  isneg = i < 0;

  // Compare exponents.
  if (k != l) return k > l ^ isneg ? 1 : -1;

  j = (k = xc.length) < (l = yc.length) ? k : l;

  // Compare digit by digit.
  for (i = -1; ++i < j;) {
    if (xc[i] != yc[i]) return xc[i] > yc[i] ^ isneg ? 1 : -1;
  }

  // Compare lengths.
  return k == l ? 0 : k > l ^ isneg ? 1 : -1;
};


/*
 * Return a new Big whose value is the value of this Big divided by the value of Big y, rounded,
 * if necessary, to a maximum of Big.DP decimal places using rounding mode Big.RM.
 */
P.div = function (y) {
  var x = this,
    Big = x.constructor,
    a = x.c,                  // dividend
    b = (y = new Big(y)).c,   // divisor
    k = x.s == y.s ? 1 : -1,
    dp = Big.DP;

  if (dp !== ~~dp || dp < 0 || dp > MAX_DP) {
    throw Error(INVALID_DP);
  }

  // Divisor is zero?
  if (!b[0]) {
    throw Error(DIV_BY_ZERO);
  }

  // Dividend is 0? Return +-0.
  if (!a[0]) {
    y.s = k;
    y.c = [y.e = 0];
    return y;
  }

  var bl, bt, n, cmp, ri,
    bz = b.slice(),
    ai = bl = b.length,
    al = a.length,
    r = a.slice(0, bl),   // remainder
    rl = r.length,
    q = y,                // quotient
    qc = q.c = [],
    qi = 0,
    p = dp + (q.e = x.e - y.e) + 1;    // precision of the result

  q.s = k;
  k = p < 0 ? 0 : p;

  // Create version of divisor with leading zero.
  bz.unshift(0);

  // Add zeros to make remainder as long as divisor.
  for (; rl++ < bl;) r.push(0);

  do {

    // n is how many times the divisor goes into current remainder.
    for (n = 0; n < 10; n++) {

      // Compare divisor and remainder.
      if (bl != (rl = r.length)) {
        cmp = bl > rl ? 1 : -1;
      } else {
        for (ri = -1, cmp = 0; ++ri < bl;) {
          if (b[ri] != r[ri]) {
            cmp = b[ri] > r[ri] ? 1 : -1;
            break;
          }
        }
      }

      // If divisor < remainder, subtract divisor from remainder.
      if (cmp < 0) {

        // Remainder can't be more than 1 digit longer than divisor.
        // Equalise lengths using divisor with extra leading zero?
        for (bt = rl == bl ? b : bz; rl;) {
          if (r[--rl] < bt[rl]) {
            ri = rl;
            for (; ri && !r[--ri];) r[ri] = 9;
            --r[ri];
            r[rl] += 10;
          }
          r[rl] -= bt[rl];
        }

        for (; !r[0];) r.shift();
      } else {
        break;
      }
    }

    // Add the digit n to the result array.
    qc[qi++] = cmp ? n : ++n;

    // Update the remainder.
    if (r[0] && cmp) r[rl] = a[ai] || 0;
    else r = [a[ai]];

  } while ((ai++ < al || r[0] !== UNDEFINED) && k--);

  // Leading zero? Do not remove if result is simply zero (qi == 1).
  if (!qc[0] && qi != 1) {

    // There can't be more than one zero.
    qc.shift();
    q.e--;
    p--;
  }

  // Round?
  if (qi > p) round(q, p, Big.RM, r[0] !== UNDEFINED);

  return q;
};


/*
 * Return true if the value of this Big is equal to the value of Big y, otherwise return false.
 */
P.eq = function (y) {
  return this.cmp(y) === 0;
};


/*
 * Return true if the value of this Big is greater than the value of Big y, otherwise return
 * false.
 */
P.gt = function (y) {
  return this.cmp(y) > 0;
};


/*
 * Return true if the value of this Big is greater than or equal to the value of Big y, otherwise
 * return false.
 */
P.gte = function (y) {
  return this.cmp(y) > -1;
};


/*
 * Return true if the value of this Big is less than the value of Big y, otherwise return false.
 */
P.lt = function (y) {
  return this.cmp(y) < 0;
};


/*
 * Return true if the value of this Big is less than or equal to the value of Big y, otherwise
 * return false.
 */
P.lte = function (y) {
  return this.cmp(y) < 1;
};


/*
 * Return a new Big whose value is the value of this Big minus the value of Big y.
 */
P.minus = P.sub = function (y) {
  var i, j, t, xlty,
    x = this,
    Big = x.constructor,
    a = x.s,
    b = (y = new Big(y)).s;

  // Signs differ?
  if (a != b) {
    y.s = -b;
    return x.plus(y);
  }

  var xc = x.c.slice(),
    xe = x.e,
    yc = y.c,
    ye = y.e;

  // Either zero?
  if (!xc[0] || !yc[0]) {
    if (yc[0]) {
      y.s = -b;
    } else if (xc[0]) {
      y = new Big(x);
    } else {
      y.s = 1;
    }
    return y;
  }

  // Determine which is the bigger number. Prepend zeros to equalise exponents.
  if (a = xe - ye) {

    if (xlty = a < 0) {
      a = -a;
      t = xc;
    } else {
      ye = xe;
      t = yc;
    }

    t.reverse();
    for (b = a; b--;) t.push(0);
    t.reverse();
  } else {

    // Exponents equal. Check digit by digit.
    j = ((xlty = xc.length < yc.length) ? xc : yc).length;

    for (a = b = 0; b < j; b++) {
      if (xc[b] != yc[b]) {
        xlty = xc[b] < yc[b];
        break;
      }
    }
  }

  // x < y? Point xc to the array of the bigger number.
  if (xlty) {
    t = xc;
    xc = yc;
    yc = t;
    y.s = -y.s;
  }

  /*
   * Append zeros to xc if shorter. No need to add zeros to yc if shorter as subtraction only
   * needs to start at yc.length.
   */
  if ((b = (j = yc.length) - (i = xc.length)) > 0) for (; b--;) xc[i++] = 0;

  // Subtract yc from xc.
  for (b = i; j > a;) {
    if (xc[--j] < yc[j]) {
      for (i = j; i && !xc[--i];) xc[i] = 9;
      --xc[i];
      xc[j] += 10;
    }

    xc[j] -= yc[j];
  }

  // Remove trailing zeros.
  for (; xc[--b] === 0;) xc.pop();

  // Remove leading zeros and adjust exponent accordingly.
  for (; xc[0] === 0;) {
    xc.shift();
    --ye;
  }

  if (!xc[0]) {

    // n - n = +0
    y.s = 1;

    // Result must be zero.
    xc = [ye = 0];
  }

  y.c = xc;
  y.e = ye;

  return y;
};


/*
 * Return a new Big whose value is the value of this Big modulo the value of Big y.
 */
P.mod = function (y) {
  var ygtx,
    x = this,
    Big = x.constructor,
    a = x.s,
    b = (y = new Big(y)).s;

  if (!y.c[0]) {
    throw Error(DIV_BY_ZERO);
  }

  x.s = y.s = 1;
  ygtx = y.cmp(x) == 1;
  x.s = a;
  y.s = b;

  if (ygtx) return new Big(x);

  a = Big.DP;
  b = Big.RM;
  Big.DP = Big.RM = 0;
  x = x.div(y);
  Big.DP = a;
  Big.RM = b;

  return this.minus(x.times(y));
};


/*
 * Return a new Big whose value is the value of this Big negated.
 */
P.neg = function () {
  var x = new this.constructor(this);
  x.s = -x.s;
  return x;
};


/*
 * Return a new Big whose value is the value of this Big plus the value of Big y.
 */
P.plus = P.add = function (y) {
  var e, k, t,
    x = this,
    Big = x.constructor;

  y = new Big(y);

  // Signs differ?
  if (x.s != y.s) {
    y.s = -y.s;
    return x.minus(y);
  }

  var xe = x.e,
    xc = x.c,
    ye = y.e,
    yc = y.c;

  // Either zero?
  if (!xc[0] || !yc[0]) {
    if (!yc[0]) {
      if (xc[0]) {
        y = new Big(x);
      } else {
        y.s = x.s;
      }
    }
    return y;
  }

  xc = xc.slice();

  // Prepend zeros to equalise exponents.
  // Note: reverse faster than unshifts.
  if (e = xe - ye) {
    if (e > 0) {
      ye = xe;
      t = yc;
    } else {
      e = -e;
      t = xc;
    }

    t.reverse();
    for (; e--;) t.push(0);
    t.reverse();
  }

  // Point xc to the longer array.
  if (xc.length - yc.length < 0) {
    t = yc;
    yc = xc;
    xc = t;
  }

  e = yc.length;

  // Only start adding at yc.length - 1 as the further digits of xc can be left as they are.
  for (k = 0; e; xc[e] %= 10) k = (xc[--e] = xc[e] + yc[e] + k) / 10 | 0;

  // No need to check for zero, as +x + +y != 0 && -x + -y != 0

  if (k) {
    xc.unshift(k);
    ++ye;
  }

  // Remove trailing zeros.
  for (e = xc.length; xc[--e] === 0;) xc.pop();

  y.c = xc;
  y.e = ye;

  return y;
};


/*
 * Return a Big whose value is the value of this Big raised to the power n.
 * If n is negative, round to a maximum of Big.DP decimal places using rounding
 * mode Big.RM.
 *
 * n {number} Integer, -MAX_POWER to MAX_POWER inclusive.
 */
P.pow = function (n) {
  var x = this,
    one = new x.constructor('1'),
    y = one,
    isneg = n < 0;

  if (n !== ~~n || n < -1e6 || n > MAX_POWER) {
    throw Error(INVALID + 'exponent');
  }

  if (isneg) n = -n;

  for (;;) {
    if (n & 1) y = y.times(x);
    n >>= 1;
    if (!n) break;
    x = x.times(x);
  }

  return isneg ? one.div(y) : y;
};


/*
 * Return a new Big whose value is the value of this Big rounded to a maximum precision of sd
 * significant digits using rounding mode rm, or Big.RM if rm is not specified.
 *
 * sd {number} Significant digits: integer, 1 to MAX_DP inclusive.
 * rm? {number} Rounding mode: 0 (down), 1 (half-up), 2 (half-even) or 3 (up).
 */
P.prec = function (sd, rm) {
  if (sd !== ~~sd || sd < 1 || sd > MAX_DP) {
    throw Error(INVALID + 'precision');
  }
  return round(new this.constructor(this), sd, rm);
};


/*
 * Return a new Big whose value is the value of this Big rounded to a maximum of dp decimal places
 * using rounding mode rm, or Big.RM if rm is not specified.
 * If dp is negative, round to an integer which is a multiple of 10**-dp.
 * If dp is not specified, round to 0 decimal places.
 *
 * dp? {number} Integer, -MAX_DP to MAX_DP inclusive.
 * rm? {number} Rounding mode: 0 (down), 1 (half-up), 2 (half-even) or 3 (up).
 */
P.round = function (dp, rm) {
  if (dp === UNDEFINED) dp = 0;
  else if (dp !== ~~dp || dp < -1e6 || dp > MAX_DP) {
    throw Error(INVALID_DP);
  }
  return round(new this.constructor(this), dp + this.e + 1, rm);
};


/*
 * Return a new Big whose value is the square root of the value of this Big, rounded, if
 * necessary, to a maximum of Big.DP decimal places using rounding mode Big.RM.
 */
P.sqrt = function () {
  var r, c, t,
    x = this,
    Big = x.constructor,
    s = x.s,
    e = x.e,
    half = new Big('0.5');

  // Zero?
  if (!x.c[0]) return new Big(x);

  // Negative?
  if (s < 0) {
    throw Error(NAME + 'No square root');
  }

  // Estimate.
  s = Math.sqrt(x + '');

  // Math.sqrt underflow/overflow?
  // Re-estimate: pass x coefficient to Math.sqrt as integer, then adjust the result exponent.
  if (s === 0 || s === 1 / 0) {
    c = x.c.join('');
    if (!(c.length + e & 1)) c += '0';
    s = Math.sqrt(c);
    e = ((e + 1) / 2 | 0) - (e < 0 || e & 1);
    r = new Big((s == 1 / 0 ? '5e' : (s = s.toExponential()).slice(0, s.indexOf('e') + 1)) + e);
  } else {
    r = new Big(s + '');
  }

  e = r.e + (Big.DP += 4);

  // Newton-Raphson iteration.
  do {
    t = r;
    r = half.times(t.plus(x.div(t)));
  } while (t.c.slice(0, e).join('') !== r.c.slice(0, e).join(''));

  return round(r, (Big.DP -= 4) + r.e + 1, Big.RM);
};


/*
 * Return a new Big whose value is the value of this Big times the value of Big y.
 */
P.times = P.mul = function (y) {
  var c,
    x = this,
    Big = x.constructor,
    xc = x.c,
    yc = (y = new Big(y)).c,
    a = xc.length,
    b = yc.length,
    i = x.e,
    j = y.e;

  // Determine sign of result.
  y.s = x.s == y.s ? 1 : -1;

  // Return signed 0 if either 0.
  if (!xc[0] || !yc[0]) {
    y.c = [y.e = 0];
    return y;
  }

  // Initialise exponent of result as x.e + y.e.
  y.e = i + j;

  // If array xc has fewer digits than yc, swap xc and yc, and lengths.
  if (a < b) {
    c = xc;
    xc = yc;
    yc = c;
    j = a;
    a = b;
    b = j;
  }

  // Initialise coefficient array of result with zeros.
  for (c = new Array(j = a + b); j--;) c[j] = 0;

  // Multiply.

  // i is initially xc.length.
  for (i = b; i--;) {
    b = 0;

    // a is yc.length.
    for (j = a + i; j > i;) {

      // Current sum of products at this digit position, plus carry.
      b = c[j] + yc[i] * xc[j - i - 1] + b;
      c[j--] = b % 10;

      // carry
      b = b / 10 | 0;
    }

    c[j] = b;
  }

  // Increment result exponent if there is a final carry, otherwise remove leading zero.
  if (b) ++y.e;
  else c.shift();

  // Remove trailing zeros.
  for (i = c.length; !c[--i];) c.pop();
  y.c = c;

  return y;
};


/*
 * Return a string representing the value of this Big in exponential notation rounded to dp fixed
 * decimal places using rounding mode rm, or Big.RM if rm is not specified.
 *
 * dp? {number} Decimal places: integer, 0 to MAX_DP inclusive.
 * rm? {number} Rounding mode: 0 (down), 1 (half-up), 2 (half-even) or 3 (up).
 */
P.toExponential = function (dp, rm) {
  var x = this,
    n = x.c[0];

  if (dp !== UNDEFINED) {
    if (dp !== ~~dp || dp < 0 || dp > MAX_DP) {
      throw Error(INVALID_DP);
    }
    x = round(new x.constructor(x), ++dp, rm);
    for (; x.c.length < dp;) x.c.push(0);
  }

  return stringify(x, true, !!n);
};


/*
 * Return a string representing the value of this Big in normal notation rounded to dp fixed
 * decimal places using rounding mode rm, or Big.RM if rm is not specified.
 *
 * dp? {number} Decimal places: integer, 0 to MAX_DP inclusive.
 * rm? {number} Rounding mode: 0 (down), 1 (half-up), 2 (half-even) or 3 (up).
 *
 * (-0).toFixed(0) is '0', but (-0.1).toFixed(0) is '-0'.
 * (-0).toFixed(1) is '0.0', but (-0.01).toFixed(1) is '-0.0'.
 */
P.toFixed = function (dp, rm) {
  var x = this,
    n = x.c[0];

  if (dp !== UNDEFINED) {
    if (dp !== ~~dp || dp < 0 || dp > MAX_DP) {
      throw Error(INVALID_DP);
    }
    x = round(new x.constructor(x), dp + x.e + 1, rm);

    // x.e may have changed if the value is rounded up.
    for (dp = dp + x.e + 1; x.c.length < dp;) x.c.push(0);
  }

  return stringify(x, false, !!n);
};


/*
 * Return a string representing the value of this Big.
 * Return exponential notation if this Big has a positive exponent equal to or greater than
 * Big.PE, or a negative exponent equal to or less than Big.NE.
 * Omit the sign for negative zero.
 */
P[Symbol.for('nodejs.util.inspect.custom')] = P.toJSON = P.toString = function () {
  var x = this,
    Big = x.constructor;
  return stringify(x, x.e <= Big.NE || x.e >= Big.PE, !!x.c[0]);
};


/*
 * Return the value of this Big as a primitve number.
 */
P.toNumber = function () {
  var n = Number(stringify(this, true, true));
  if (this.constructor.strict === true && !this.eq(n.toString())) {
    throw Error(NAME + 'Imprecise conversion');
  }
  return n;
};


/*
 * Return a string representing the value of this Big rounded to sd significant digits using
 * rounding mode rm, or Big.RM if rm is not specified.
 * Use exponential notation if sd is less than the number of digits necessary to represent
 * the integer part of the value in normal notation.
 *
 * sd {number} Significant digits: integer, 1 to MAX_DP inclusive.
 * rm? {number} Rounding mode: 0 (down), 1 (half-up), 2 (half-even) or 3 (up).
 */
P.toPrecision = function (sd, rm) {
  var x = this,
    Big = x.constructor,
    n = x.c[0];

  if (sd !== UNDEFINED) {
    if (sd !== ~~sd || sd < 1 || sd > MAX_DP) {
      throw Error(INVALID + 'precision');
    }
    x = round(new Big(x), sd, rm);
    for (; x.c.length < sd;) x.c.push(0);
  }

  return stringify(x, sd <= x.e || x.e <= Big.NE || x.e >= Big.PE, !!n);
};


/*
 * Return a string representing the value of this Big.
 * Return exponential notation if this Big has a positive exponent equal to or greater than
 * Big.PE, or a negative exponent equal to or less than Big.NE.
 * Include the sign for negative zero.
 */
P.valueOf = function () {
  var x = this,
    Big = x.constructor;
  if (Big.strict === true) {
    throw Error(NAME + 'valueOf disallowed');
  }
  return stringify(x, x.e <= Big.NE || x.e >= Big.PE, true);
};


// Export


var Big = _Big_();

const balInputStepperCss = ".bal-input-stepper{-webkit-touch-callout:none;-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;position:static;display:inline-block}.bal-input-stepper__inner{display:-ms-flexbox;display:flex;gap:.25rem;-ms-flex-pack:center;justify-content:center;-ms-flex-align:center;align-items:center}.bal-input-stepper__inner__text{min-width:3rem;text-align:center;font-weight:700}.bal-input-stepper__inner__text--invalid{color:var(--bal-color-text-danger)}.bal-input-stepper__inner__text--disabled{color:var(--bal-color-text-grey)}.bal-input-stepper__input{position:absolute;width:0;height:0;left:0;top:0;margin:0;padding:0;opacity:0;outline:0}";

const InputStepper = /*@__PURE__*/ proxyCustomElement(class InputStepper extends HTMLElement {
    constructor(registerHost) {
        super();
        if (registerHost !== false) {
            this.__registerHost();
        }
        this.balChange = createEvent(this, "balChange", 7);
        this.balInput = createEvent(this, "balInput", 7);
        this.balIncrease = createEvent(this, "balIncrease", 7);
        this.balDecrease = createEvent(this, "balDecrease", 7);
        this.balFocus = createEvent(this, "balFocus", 7);
        this.balBlur = createEvent(this, "balBlur", 7);
        this.inputId = `bal-input-stepper-${InputStepperIds++}`;
        this.inheritedAttributes = {};
        this.decreaseHasFocus = false;
        this.increaseHasFocus = false;
        this.focused = false;
        this.language = defaultConfig.language;
        this.region = defaultConfig.region;
        this.ariaForm = defaultBalAriaForm;
        /**
         * The name of the control, which is submitted with the form data.
         */
        this.name = this.inputId;
        /**
         * The min value the input can have
         */
        this.min = 0;
        /**
         * The max value the input can have
         */
        this.max = 10;
        /**
         * The steps in which the input increases or decreases
         */
        this.steps = 1;
        /**
         * If `true`, the element is not mutable, focusable, or even submitted with the form. The user can neither edit nor focus on the control, nor its form control descendants.
         */
        this.disabled = false;
        /**
         * If `true` the element can not mutated, meaning the user can not edit the control.
         */
        this.readonly = false;
        /**
         * If `true` the input is shown as invalid
         */
        this.invalid = false;
        /**
         * Set the amount of time, in milliseconds, to wait to trigger the `balChange` event after each keystroke. This also impacts form bindings such as `ngModel` or `v-model`.
         */
        this.debounce = 0;
        /**
         * The value of the input. Only allows values in the range of the min max attribute.
         */
        this.value = 0;
        this.initialValue = 0;
        /**
         * If `true`, in Angular reactive forms the control will not be set invalid
         */
        this.autoInvalidOff = false;
        this.onFocusDecrease = (ev) => {
            this.decreaseHasFocus = true;
            this.onFocus(ev);
        };
        this.onFocusIncrease = (ev) => {
            this.increaseHasFocus = true;
            this.onFocus(ev);
        };
        this.onFocus = (ev) => {
            stopEventBubbling(ev);
            this.balFocus.emit(ev.detail);
        };
        this.onBlurDecrease = (ev) => {
            stopEventBubbling(ev);
            this.decreaseHasFocus = false;
            rIC(() => this.onBlur(ev.detail));
        };
        this.onBlurIncrease = (ev) => {
            stopEventBubbling(ev);
            this.increaseHasFocus = false;
            rIC(() => this.onBlur(ev.detail));
        };
        this.onBlur = (ev) => {
            if (!(this.decreaseHasFocus || this.increaseHasFocus)) {
                this.balBlur.emit(ev);
            }
        };
    }
    createLogger(log) {
        this.log = log;
    }
    debounceChanged() {
        this.balChange = debounceEvent(this.balChange, this.debounce);
    }
    listenOnClick(ev) {
        inputListenOnClick(this, ev);
    }
    resetHandler(ev) {
        const formElement = ev.target;
        if (formElement === null || formElement === void 0 ? void 0 : formElement.contains(this.el)) {
            this.value = this.initialValue;
        }
    }
    connectedCallback() {
        this.debounceChanged();
        this.initialValue = this.value;
    }
    componentWillLoad() {
        this.inheritedAttributes = inheritAttributes(this.el, ['aria-label', 'tabindex', 'title']);
    }
    /**
     * @internal define config for the component
     */
    async configChanged(state) {
        this.language = state.language;
        this.region = state.region;
    }
    /**
     * Returns the native `<input>` element used under the hood.
     */
    getInputElement() {
        return Promise.resolve(this.nativeInput);
    }
    /**
     * @internal
     */
    async setAriaForm(ariaForm) {
        this.ariaForm = Object.assign({}, ariaForm);
    }
    increase() {
        if (!this.disabled && !this.readonly) {
            const newValue = new Big(this.value).plus(this.steps).toNumber();
            if (newValue <= this.max) {
                this.value = newValue;
                this.balInput.emit(newValue);
                this.balChange.emit(newValue);
                this.balIncrease.emit(newValue);
            }
        }
    }
    decrease() {
        if (!this.disabled && !this.readonly) {
            const newValue = new Big(this.value).minus(this.steps).toNumber();
            if (newValue >= this.min) {
                this.value = newValue;
                this.balInput.emit(newValue);
                this.balChange.emit(newValue);
                this.balDecrease.emit(newValue);
            }
        }
    }
    render() {
        const block = BEM.block('input-stepper');
        const elInput = block.element('input');
        const elInner = block.element('inner');
        const elText = elInner.element('text');
        const increaseLabel = i18nBalInputStepper[this.language].increase;
        const decreaseLabel = i18nBalInputStepper[this.language].decrease;
        return (h(Host, { key: 'b017edbea55108f2a839654ec284de97e833da65', "aria-disabled": ariaBooleanToString(this.disabled), "aria-focused": this.focused ? 'true' : null, class: Object.assign({}, block.class()) }, h("div", { key: 'd41f63eed88cd2f29901f23837978ff42cde96aa', class: Object.assign({}, elInner.class()) }, h("bal-button", { key: '7acb51cae824f1e30f3348685903b61d8dae2746', a11yTitle: decreaseLabel, a11yLabel: decreaseLabel, a11yControls: this.ariaForm.controlId || this.inputId, size: "small", square: true, "data-testid": "bal-input-stepper-decrease", outlined: !this.invalid, icon: "minus", color: this.invalid ? 'danger' : 'info', disabled: this.disabled || this.readonly || this.value <= this.min, onClick: _ => this.decrease(), onBalFocus: ev => this.onFocusDecrease(ev), onBalBlur: ev => this.onBlurDecrease(ev) }), h("span", { key: '5b14445f6049a7fc7786d780f9ec1e88e8ba73bc', "data-testid": "bal-input-stepper-text", class: Object.assign(Object.assign(Object.assign({}, elText.class()), elText.modifier('invalid').class(this.invalid)), elText.modifier('disabled').class(this.disabled || this.readonly)) }, formatLocaleNumber(this.value)), h("bal-button", { key: '286ba68697b2dafcf2d543ad545d79474adae092', a11yTitle: increaseLabel, a11yLabel: increaseLabel, a11yControls: this.ariaForm.controlId || this.inputId, size: "small", "data-testid": "bal-input-stepper-increase", square: true, outlined: !this.invalid, icon: "plus", color: this.invalid ? 'danger' : 'info', disabled: this.disabled || this.readonly || this.value >= this.max, onClick: _ => this.increase(), onBalFocus: ev => this.onFocusIncrease(ev), onBalBlur: ev => this.onBlurIncrease(ev) })), h("input", Object.assign({ key: '5dfc042c5452657a0d53ba55ca2b7bfc7d3e6d8c', class: Object.assign({}, elInput.class()), id: this.ariaForm.controlId || this.inputId, "aria-labelledby": this.ariaForm.labelId, "aria-describedby": this.ariaForm.messageId, "aria-invalid": this.invalid === true ? 'true' : 'false', "aria-disabled": ariaBooleanToString(this.disabled), "data-testid": "bal-input-stepper", type: "text", value: this.value, name: this.name, tabindex: "-1", ref: inputEl => (this.nativeInput = inputEl), readonly: this.readonly, disabled: this.disabled }, this.inheritedAttributes))));
    }
    get el() { return this; }
    static get watchers() { return {
        "debounce": ["debounceChanged"]
    }; }
    static get style() { return balInputStepperCss; }
}, [256, "bal-input-stepper", {
        "name": [1],
        "min": [2],
        "max": [2],
        "steps": [2],
        "disabled": [4],
        "readonly": [4],
        "invalid": [4],
        "debounce": [2],
        "value": [1026],
        "autoInvalidOff": [516, "auto-invalid-off"],
        "focused": [32],
        "language": [32],
        "region": [32],
        "ariaForm": [32],
        "configChanged": [64],
        "getInputElement": [64],
        "setAriaForm": [64]
    }, [[6, "click", "listenOnClick"], [6, "reset", "resetHandler"]], {
        "debounce": ["debounceChanged"]
    }]);
__decorate([
    Logger('bal-input-stepper'),
    __metadata("design:type", Function),
    __metadata("design:paramtypes", [Function]),
    __metadata("design:returntype", void 0)
], InputStepper.prototype, "createLogger", null);
__decorate([
    ListenToConfig(),
    __metadata("design:type", Function),
    __metadata("design:paramtypes", [Object]),
    __metadata("design:returntype", Promise)
], InputStepper.prototype, "configChanged", null);
let InputStepperIds = 0;
function defineCustomElement$1() {
    if (typeof customElements === "undefined") {
        return;
    }
    const components = ["bal-input-stepper", "bal-button", "bal-icon", "bal-spinner"];
    components.forEach(tagName => { switch (tagName) {
        case "bal-input-stepper":
            if (!customElements.get(tagName)) {
                customElements.define(tagName, InputStepper);
            }
            break;
        case "bal-button":
            if (!customElements.get(tagName)) {
                defineCustomElement$4();
            }
            break;
        case "bal-icon":
            if (!customElements.get(tagName)) {
                defineCustomElement$3();
            }
            break;
        case "bal-spinner":
            if (!customElements.get(tagName)) {
                defineCustomElement$2();
            }
            break;
    } });
}

const BalInputStepper = InputStepper;
const defineCustomElement = defineCustomElement$1;

export { BalInputStepper, defineCustomElement };
