import { IEventEmitter } from '@breadstone/mosaik-elements';
import { ISlottable } from '../../../Behaviors/Slottable';
import type { IActiveStepChangedEventDetail } from '../../../events';
import { SelectorElement } from '../Abstracts/Selector/SelectorElement';
import type { IWizardElementProps } from './IWizardElementProps';
import { WizardStepElement } from './WizardStepElement';
declare const WizardElement_base: (abstract new (...args: Array<any>) => import("../../../Behaviors/Themeable").IThemeableProps) & (abstract new (...args: Array<any>) => import("../../../Behaviors/Slottable").ISlottableProps & ISlottable) & (abstract new (...args: Array<any>) => import("../../../Behaviors/Fitable").IFitableProps) & (abstract new (...args: Array<any>) => import("../../../Behaviors/Disableable").IDisableableProps) & (abstract new () => SelectorElement<any>) & import("../../../Behaviors/Themeable").IThemeableCtor;
/**
 * Wizard - A component that allows users to navigate through steps to complete a task.
 *
 * @element mosaik-wizard
 * @category Selector
 *
 * @slot header - The header slot.
 * @slot header-before - The header before slot.
 * @slot header-after - The header after slot.
 * @slot steps - The steps slot.
 * @slot footer - The footer slot.
 *
 * @fires activeStepChanged {ActiveStepChangedEvent} - Fired when the active step has changed.
 *
 * @public
 */
export declare class WizardElement extends WizardElement_base implements IWizardElementProps, ISlottable {
    private readonly _activeStepChanged;
    private _name;
    /**
     * @public
     */
    constructor();
    /**
     * Returns the `{@link is}` property.
     * The `{@link is}` property represents natural name of this element.
     *
     * @public
     * @static
     * @override
     * @readonly
     */
    static get is(): string;
    /**
     * Gets or sets the `name` property.
     *
     * @public
     * @attr
     */
    get name(): string;
    set name(value: string);
    /**
     * Returns the `items` property.
     *
     * @public
     * @override
     * @readonly
     */
    get items(): Array<WizardStepElement>;
    /**
     * Gets the active index of the wizard.
     *
     * @public
     * @readonly
     */
    get activeIndex(): number;
    /**
     * Gets the first step of the wizard.
     *
     * @public
     * @readonly
     */
    get isFirstStep(): boolean;
    /**
     * Gets the last step of the wizard.
     *
     * @public
     * @readonly
     */
    get isLastStep(): boolean;
    /**
     * Called when the active step has changed.
     * Provides reference to `{@link IEventDetail}` as event detail.
     *
     * @public
     * @readonly
     * @eventProperty
     */
    get activeStepChanged(): IEventEmitter<IActiveStepChangedEventDetail>;
    /**
     * @protected
     * @template
     */
    onSlotChange(): void;
    /**
     * Ensures that at least one step is active.
     * If no step is active, the first step will be selected.
     *
     * @protected
     */
    protected ensureActiveStep(): void;
    /**
     * @protected
     * @override
     */
    protected onSelectionChanged(oldIndex: number, newIndex: number): void;
    /**
     * Emits the {@link activeStepChanged} event.
     *
     * @protected
     */
    protected onActiveStepChanged(args: IActiveStepChangedEventDetail): void;
    /**
     * @protected
     */
    protected onSelectedIndexPropertyChanged(_prev: number, next: number): void;
}
/**
 * @public
 */
export declare namespace WizardElement {
    type Props = IWizardElementProps;
}
/**
 * @public
 */
declare global {
    interface HTMLElementTagNameMap {
        'mosaik-wizard': WizardElement;
    }
}
export {};
//# sourceMappingURL=WizardElement.d.ts.map