var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
    return new (P || (P = Promise))(function (resolve, reject) {
        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
        function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
        function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
        step((generator = generator.apply(thisArg, _arguments || [])).next());
    });
};
var __generator = (this && this.__generator) || function (thisArg, body) {
    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
    return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
    function verb(n) { return function (v) { return step([n, v]); }; }
    function step(op) {
        if (f) throw new TypeError("Generator is already executing.");
        while (_) try {
            if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
            if (y = 0, t) op = [op[0] & 2, t.value];
            switch (op[0]) {
                case 0: case 1: t = op; break;
                case 4: _.label++; return { value: op[1], done: false };
                case 5: _.label++; y = op[1]; op = [0]; continue;
                case 7: op = _.ops.pop(); _.trys.pop(); continue;
                default:
                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
                    if (t[2]) _.ops.pop();
                    _.trys.pop(); continue;
            }
            op = body.call(thisArg, _);
        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
    }
};
import { r as registerInstance, e as createEvent, c as getConnect, h, d as getElement } from './chunk-eb0263ab.js';
var LikeButton = /** @class */ (function () {
    function LikeButton(hostRef) {
        registerInstance(this, hostRef);
        this.count = 0;
        this.liked = false;
        this.attribute = '_likes';
        this.disabled = false;
        this.iconNo = 'star-outline';
        this.iconYes = 'star';
        this.method = 'POST';
        this.glLike = createEvent(this, "glLike", 7);
        this.likeCtrl = getConnect(this, "gl-like-controller");
        this.restCtrl = getConnect(this, "gl-rest-controller");
    }
    LikeButton.prototype.componentWillLoad = function () {
        return __awaiter(this, void 0, void 0, function () {
            return __generator(this, function (_a) {
                switch (_a.label) {
                    case 0: return [4 /*yield*/, this.setState()];
                    case 1:
                        _a.sent();
                        return [2 /*return*/];
                }
            });
        });
    };
    LikeButton.prototype.setState = function () {
        return __awaiter(this, void 0, void 0, function () {
            var _a;
            return __generator(this, function (_b) {
                switch (_b.label) {
                    case 0:
                        if (!this.feature) return [3 /*break*/, 2];
                        this.count = this.feature.properties[this.attribute];
                        _a = this;
                        return [4 /*yield*/, this.likeCtrl.create(this.feature)];
                    case 1:
                        _a.proxy = _b.sent();
                        this.liked = this.proxy.isLiked();
                        _b.label = 2;
                    case 2: return [2 /*return*/];
                }
            });
        });
    };
    LikeButton.prototype.toggle = function () {
        return __awaiter(this, void 0, void 0, function () {
            var success, clientId, e_1;
            return __generator(this, function (_a) {
                switch (_a.label) {
                    case 0:
                        this.liked = !this.liked;
                        this.count += (this.liked) ? 1 : -1;
                        if (this.feature && this.feature.properties)
                            this.feature.properties[this.attribute] = this.count;
                        (this.liked) ? this.proxy.like() : this.proxy.unlike();
                        success = false;
                        clientId = this.proxy.getClientId();
                        _a.label = 1;
                    case 1:
                        _a.trys.push([1, 3, , 4]);
                        return [4 /*yield*/, this.restCtrl.create({
                                type: 'Feature',
                                properties: {
                                    action: (this.liked) ? 'like' : 'unlike',
                                    feature_id: this.feature.id,
                                    client_id: clientId
                                }
                            }, {
                                url: this.url,
                                token: this.token,
                                method: this.method,
                                mode: this.requestMode
                            })];
                    case 2:
                        _a.sent();
                        success = true;
                        return [3 /*break*/, 4];
                    case 3:
                        e_1 = _a.sent();
                        return [3 /*break*/, 4];
                    case 4:
                        this.glLike.emit({
                            success: success,
                            feature: this.feature,
                            action: (this.liked) ? 'like' : 'unlike',
                            client_id: clientId
                        });
                        return [2 /*return*/];
                }
            });
        });
    };
    LikeButton.prototype.render = function () {
        var _this = this;
        return (h("ion-button", { fill: "clear", onClick: function () {
                if (!_this.disabled)
                    _this.toggle();
            }, disabled: this.disabled }, h("ion-icon", { slot: "start", name: (this.liked) ? this.iconYes : this.iconNo }), h("span", { class: "gl-like-button-count" }, this.count)));
    };
    Object.defineProperty(LikeButton.prototype, "el", {
        get: function () { return getElement(this); },
        enumerable: true,
        configurable: true
    });
    Object.defineProperty(LikeButton, "watchers", {
        get: function () {
            return {
                "feature": ["setState"]
            };
        },
        enumerable: true,
        configurable: true
    });
    return LikeButton;
}());
export { LikeButton as gl_like_button };
