{"bugs":{"url":"https://github.com/civ-clone/core-terrain/issues"},"dist":{"shasum":"6c1f1fe7c2f9ea552a3af608f0a50778790f7734","tarball":"https://registry.npmjs.org/@civ-clone/core-terrain/-/core-terrain-0.1.4.tgz","fileCount":31,"integrity":"sha512-Or81lpGPcWgXb7gqLwdyNXSZgjME6eqCRJ8pw2bYcCL0g7SGEAXgnOlz1WV+Ti5Ym1h4OclDPPiY3kPvsdwSeA==","signatures":[{"sig":"MEUCIQDwoJTMpxwEGPvTPvXYOPTJylSM46JnatBN8TXEIaNqLwIgewolQksHJfdwlOqH5HShkr8C+cIJT+3mFzCsXVb6Myc=","keyid":"SHA256:DhQ8wR5APBvFHLF/+Tc+AYvPOdTpcIDqOhxsBHRwC7U"}],"unpackedSize":10436},"name":"@civ-clone/core-terrain","author":{"name":"dom111","email":"dom111@users.noreply.github.com"},"gitHead":"94221de37885970f301638ced33100f7647cf423","license":"MIT","private":false,"scripts":{"build":"npm run ts:compile && npm run prettier:format","ts:compile":"tsc --build tsconfig.json","prettier:check":"prettier --config .prettierrc '**/*.ts'","prettier:format":"prettier --config .prettierrc '**/*.ts' --write"},"_npmUser":{"name":"dom111","email":"npm@dom111.co.uk"},"homepage":"https://github.com/civ-clone/core-terrain#readme","keywords":["typescript","civilization"],"repository":{"url":"git+ssh://git@github.com/civ-clone/core-terrain.git","type":"git"},"_npmVersion":"11.6.2","description":"This is how a `Tile`'s `Terrain` is defined. Utilising this, along with `TileImprovement`s and `Feature`s can bring parity to most of the Civ games.","directories":{},"maintainers":[{"name":"dom111","email":"npm@dom111.co.uk"}],"_nodeVersion":"24.1.0","dependencies":{"@civ-clone/core-rule":"^0.1.0","@civ-clone/core-registry":"^0.1.0","@civ-clone/core-data-object":"^0.1.15"},"_hasShrinkwrap":false,"devDependencies":{"prettier":"^2.1.2","typescript":"^4.0.3","@types/node":"^14.11.2"},"_npmOperationalInternal":{"tmp":"tmp/core-terrain_0.1.4_1789315621622_0.01972167589435525","host":"s3://npm-registry-packages-npm-production"},"_id":"@civ-clone/core-terrain@0.1.4","version":"0.1.4"}