// generated from terraform resource schema
import * as cdktf from 'cdktf';
export function gameliftGameSessionQueuePlayerLatencyPolicyToTerraform(struct) {
    if (!cdktf.canInspect(struct) || cdktf.Tokenization.isResolvable(struct)) {
        return struct;
    }
    if (cdktf.isComplexElement(struct)) {
        throw new Error("A complex element was used as configuration, this is not supported: https://cdk.tf/complex-object-as-configuration");
    }
    return {
        maximum_individual_player_latency_milliseconds: cdktf.numberToTerraform(struct.maximumIndividualPlayerLatencyMilliseconds),
        policy_duration_seconds: cdktf.numberToTerraform(struct.policyDurationSeconds),
    };
}
/**
* Represents a {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue aws_gamelift_game_session_queue}
*/
export class GameliftGameSessionQueue extends cdktf.TerraformResource {
    // =================
    // STATIC PROPERTIES
    // =================
    static tfResourceType = "aws_gamelift_game_session_queue";
    // ===========
    // INITIALIZER
    // ===========
    /**
    * Create a new {@link https://www.terraform.io/docs/providers/aws/r/gamelift_game_session_queue aws_gamelift_game_session_queue} Resource
    *
    * @param scope The scope in which to define this construct
    * @param id The scoped construct ID. Must be unique amongst siblings in the same scope
    * @param options GameliftGameSessionQueueConfig
    */
    constructor(scope, id, config) {
        super(scope, id, {
            terraformResourceType: 'aws_gamelift_game_session_queue',
            terraformGeneratorMetadata: {
                providerName: 'aws'
            },
            provider: config.provider,
            dependsOn: config.dependsOn,
            count: config.count,
            lifecycle: config.lifecycle
        });
        this._destinations = config.destinations;
        this._name = config.name;
        this._tags = config.tags;
        this._tagsAll = config.tagsAll;
        this._timeoutInSeconds = config.timeoutInSeconds;
        this._playerLatencyPolicy = config.playerLatencyPolicy;
    }
    // ==========
    // ATTRIBUTES
    // ==========
    // arn - computed: true, optional: false, required: false
    get arn() {
        return this.getStringAttribute('arn');
    }
    // destinations - computed: false, optional: true, required: false
    _destinations;
    get destinations() {
        return this.getListAttribute('destinations');
    }
    set destinations(value) {
        this._destinations = value;
    }
    resetDestinations() {
        this._destinations = undefined;
    }
    // Temporarily expose input value. Use with caution.
    get destinationsInput() {
        return this._destinations;
    }
    // id - computed: true, optional: true, required: false
    get id() {
        return this.getStringAttribute('id');
    }
    // name - computed: false, optional: false, required: true
    _name;
    get name() {
        return this.getStringAttribute('name');
    }
    set name(value) {
        this._name = value;
    }
    // Temporarily expose input value. Use with caution.
    get nameInput() {
        return this._name;
    }
    // tags - computed: false, optional: true, required: false
    _tags;
    get tags() {
        return this.getStringMapAttribute('tags');
    }
    set tags(value) {
        this._tags = value;
    }
    resetTags() {
        this._tags = undefined;
    }
    // Temporarily expose input value. Use with caution.
    get tagsInput() {
        return this._tags;
    }
    // tags_all - computed: true, optional: true, required: false
    _tagsAll;
    get tagsAll() {
        return this.getStringMapAttribute('tags_all');
    }
    set tagsAll(value) {
        this._tagsAll = value;
    }
    resetTagsAll() {
        this._tagsAll = undefined;
    }
    // Temporarily expose input value. Use with caution.
    get tagsAllInput() {
        return this._tagsAll;
    }
    // timeout_in_seconds - computed: false, optional: true, required: false
    _timeoutInSeconds;
    get timeoutInSeconds() {
        return this.getNumberAttribute('timeout_in_seconds');
    }
    set timeoutInSeconds(value) {
        this._timeoutInSeconds = value;
    }
    resetTimeoutInSeconds() {
        this._timeoutInSeconds = undefined;
    }
    // Temporarily expose input value. Use with caution.
    get timeoutInSecondsInput() {
        return this._timeoutInSeconds;
    }
    // player_latency_policy - computed: false, optional: true, required: false
    _playerLatencyPolicy;
    get playerLatencyPolicy() {
        // Getting the computed value is not yet implemented
        return this.interpolationForAttribute('player_latency_policy');
    }
    set playerLatencyPolicy(value) {
        this._playerLatencyPolicy = value;
    }
    resetPlayerLatencyPolicy() {
        this._playerLatencyPolicy = undefined;
    }
    // Temporarily expose input value. Use with caution.
    get playerLatencyPolicyInput() {
        return this._playerLatencyPolicy;
    }
    // =========
    // SYNTHESIS
    // =========
    synthesizeAttributes() {
        return {
            destinations: cdktf.listMapper(cdktf.stringToTerraform)(this._destinations),
            name: cdktf.stringToTerraform(this._name),
            tags: cdktf.hashMapper(cdktf.stringToTerraform)(this._tags),
            tags_all: cdktf.hashMapper(cdktf.stringToTerraform)(this._tagsAll),
            timeout_in_seconds: cdktf.numberToTerraform(this._timeoutInSeconds),
            player_latency_policy: cdktf.listMapper(gameliftGameSessionQueuePlayerLatencyPolicyToTerraform)(this._playerLatencyPolicy),
        };
    }
}
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