"use strict";
exports.id = 5517;
exports.ids = [5517];
exports.modules = {

/***/ 394792:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {



Object.defineProperty(exports, "__esModule", ({ value: true }));

var tinycolor = __webpack_require__(367425);

var hueStep = 2; // 色相阶梯

var saturationStep = 0.16; // 饱和度阶梯，浅色部分

var saturationStep2 = 0.05; // 饱和度阶梯，深色部分

var brightnessStep1 = 0.05; // 亮度阶梯，浅色部分

var brightnessStep2 = 0.15; // 亮度阶梯，深色部分

var lightColorCount = 5; // 浅色数量，主色上

var darkColorCount = 4; // 深色数量，主色下
// 暗色主题颜色映射关系表

var darkColorMap = [{
  index: 7,
  opacity: 0.15
}, {
  index: 6,
  opacity: 0.25
}, {
  index: 5,
  opacity: 0.3
}, {
  index: 5,
  opacity: 0.45
}, {
  index: 5,
  opacity: 0.65
}, {
  index: 5,
  opacity: 0.85
}, {
  index: 4,
  opacity: 0.9
}, {
  index: 3,
  opacity: 0.95
}, {
  index: 2,
  opacity: 0.97
}, {
  index: 1,
  opacity: 0.98
}]; // Wrapper function ported from TinyColor.prototype.toHsv
// Keep it here because of `hsv.h * 360`

function toHsv(_ref) {
  var r = _ref.r,
      g = _ref.g,
      b = _ref.b;
  var hsv = tinycolor.rgbToHsv(r, g, b);
  return {
    h: hsv.h * 360,
    s: hsv.s,
    v: hsv.v
  };
} // Wrapper function ported from TinyColor.prototype.toHexString
// Keep it here because of the prefix `#`


function toHex(_ref2) {
  var r = _ref2.r,
      g = _ref2.g,
      b = _ref2.b;
  return "#".concat(tinycolor.rgbToHex(r, g, b, false));
} // Wrapper function ported from TinyColor.prototype.mix, not treeshakable.
// Amount in range [0, 1]
// Assume color1 & color2 has no alpha, since the following src code did so.


function mix(rgb1, rgb2, amount) {
  var p = amount / 100;
  var rgb = {
    r: (rgb2.r - rgb1.r) * p + rgb1.r,
    g: (rgb2.g - rgb1.g) * p + rgb1.g,
    b: (rgb2.b - rgb1.b) * p + rgb1.b
  };
  return rgb;
}

function getHue(hsv, i, light) {
  var hue; // 根据色相不同，色相转向不同

  if (Math.round(hsv.h) >= 60 && Math.round(hsv.h) <= 240) {
    hue = light ? Math.round(hsv.h) - hueStep * i : Math.round(hsv.h) + hueStep * i;
  } else {
    hue = light ? Math.round(hsv.h) + hueStep * i : Math.round(hsv.h) - hueStep * i;
  }

  if (hue < 0) {
    hue += 360;
  } else if (hue >= 360) {
    hue -= 360;
  }

  return hue;
}

function getSaturation(hsv, i, light) {
  // grey color don't change saturation
  if (hsv.h === 0 && hsv.s === 0) {
    return hsv.s;
  }

  var saturation;

  if (light) {
    saturation = hsv.s - saturationStep * i;
  } else if (i === darkColorCount) {
    saturation = hsv.s + saturationStep;
  } else {
    saturation = hsv.s + saturationStep2 * i;
  } // 边界值修正


  if (saturation > 1) {
    saturation = 1;
  } // 第一格的 s 限制在 0.06-0.1 之间


  if (light && i === lightColorCount && saturation > 0.1) {
    saturation = 0.1;
  }

  if (saturation < 0.06) {
    saturation = 0.06;
  }

  return Number(saturation.toFixed(2));
}

function getValue(hsv, i, light) {
  var value;

  if (light) {
    value = hsv.v + brightnessStep1 * i;
  } else {
    value = hsv.v - brightnessStep2 * i;
  }

  if (value > 1) {
    value = 1;
  }

  return Number(value.toFixed(2));
}

function generate(color) {
  var opts = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
  var patterns = [];
  var pColor = tinycolor.inputToRGB(color);

  for (var i = lightColorCount; i > 0; i -= 1) {
    var hsv = toHsv(pColor);
    var colorString = toHex(tinycolor.inputToRGB({
      h: getHue(hsv, i, true),
      s: getSaturation(hsv, i, true),
      v: getValue(hsv, i, true)
    }));
    patterns.push(colorString);
  }

  patterns.push(toHex(pColor));

  for (var _i = 1; _i <= darkColorCount; _i += 1) {
    var _hsv = toHsv(pColor);

    var _colorString = toHex(tinycolor.inputToRGB({
      h: getHue(_hsv, _i),
      s: getSaturation(_hsv, _i),
      v: getValue(_hsv, _i)
    }));

    patterns.push(_colorString);
  } // dark theme patterns


  if (opts.theme === 'dark') {
    return darkColorMap.map(function (_ref3) {
      var index = _ref3.index,
          opacity = _ref3.opacity;
      var darkColorString = toHex(mix(tinycolor.inputToRGB(opts.backgroundColor || '#141414'), tinycolor.inputToRGB(patterns[index]), opacity * 100));
      return darkColorString;
    });
  }

  return patterns;
}

var presetPrimaryColors = {
  red: '#F5222D',
  volcano: '#FA541C',
  orange: '#FA8C16',
  gold: '#FAAD14',
  yellow: '#FADB14',
  lime: '#A0D911',
  green: '#52C41A',
  cyan: '#13C2C2',
  blue: '#1890FF',
  geekblue: '#2F54EB',
  purple: '#722ED1',
  magenta: '#EB2F96',
  grey: '#666666'
};
var presetPalettes = {};
var presetDarkPalettes = {};
Object.keys(presetPrimaryColors).forEach(function (key) {
  presetPalettes[key] = generate(presetPrimaryColors[key]);
  presetPalettes[key].primary = presetPalettes[key][5]; // dark presetPalettes

  presetDarkPalettes[key] = generate(presetPrimaryColors[key], {
    theme: 'dark',
    backgroundColor: '#141414'
  });
  presetDarkPalettes[key].primary = presetDarkPalettes[key][5];
});
var red = presetPalettes.red;
var volcano = presetPalettes.volcano;
var gold = presetPalettes.gold;
var orange = presetPalettes.orange;
var yellow = presetPalettes.yellow;
var lime = presetPalettes.lime;
var green = presetPalettes.green;
var cyan = presetPalettes.cyan;
var blue = presetPalettes.blue;
var geekblue = presetPalettes.geekblue;
var purple = presetPalettes.purple;
var magenta = presetPalettes.magenta;
var grey = presetPalettes.grey;

exports.blue = blue;
exports.cyan = cyan;
exports.geekblue = geekblue;
exports.generate = generate;
exports.gold = gold;
exports.green = green;
exports.grey = grey;
exports.lime = lime;
exports.magenta = magenta;
exports.orange = orange;
exports.presetDarkPalettes = presetDarkPalettes;
exports.presetPalettes = presetPalettes;
exports.presetPrimaryColors = presetPrimaryColors;
exports.purple = purple;
exports.red = red;
exports.volcano = volcano;
exports.yellow = yellow;


/***/ }),

/***/ 80281:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.numberInputToObject = exports.parseIntFromHex = exports.convertHexToDecimal = exports.convertDecimalToHex = exports.rgbaToArgbHex = exports.rgbaToHex = exports.rgbToHex = exports.hsvToRgb = exports.rgbToHsv = exports.hslToRgb = exports.rgbToHsl = exports.rgbToRgb = void 0;
var util_1 = __webpack_require__(840594);
// `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from:
// <http://mjijackson.com/2008/02/rgb-to-hsl-and-rgb-to-hsv-color-model-conversion-algorithms-in-javascript>
/**
 * Handle bounds / percentage checking to conform to CSS color spec
 * <http://www.w3.org/TR/css3-color/>
 * *Assumes:* r, g, b in [0, 255] or [0, 1]
 * *Returns:* { r, g, b } in [0, 255]
 */
function rgbToRgb(r, g, b) {
    return {
        r: (0, util_1.bound01)(r, 255) * 255,
        g: (0, util_1.bound01)(g, 255) * 255,
        b: (0, util_1.bound01)(b, 255) * 255,
    };
}
exports.rgbToRgb = rgbToRgb;
/**
 * Converts an RGB color value to HSL.
 * *Assumes:* r, g, and b are contained in [0, 255] or [0, 1]
 * *Returns:* { h, s, l } in [0,1]
 */
function rgbToHsl(r, g, b) {
    r = (0, util_1.bound01)(r, 255);
    g = (0, util_1.bound01)(g, 255);
    b = (0, util_1.bound01)(b, 255);
    var max = Math.max(r, g, b);
    var min = Math.min(r, g, b);
    var h = 0;
    var s = 0;
    var l = (max + min) / 2;
    if (max === min) {
        s = 0;
        h = 0; // achromatic
    }
    else {
        var d = max - min;
        s = l > 0.5 ? d / (2 - max - min) : d / (max + min);
        switch (max) {
            case r:
                h = (g - b) / d + (g < b ? 6 : 0);
                break;
            case g:
                h = (b - r) / d + 2;
                break;
            case b:
                h = (r - g) / d + 4;
                break;
            default:
                break;
        }
        h /= 6;
    }
    return { h: h, s: s, l: l };
}
exports.rgbToHsl = rgbToHsl;
function hue2rgb(p, q, t) {
    if (t < 0) {
        t += 1;
    }
    if (t > 1) {
        t -= 1;
    }
    if (t < 1 / 6) {
        return p + (q - p) * (6 * t);
    }
    if (t < 1 / 2) {
        return q;
    }
    if (t < 2 / 3) {
        return p + (q - p) * (2 / 3 - t) * 6;
    }
    return p;
}
/**
 * Converts an HSL color value to RGB.
 *
 * *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100]
 * *Returns:* { r, g, b } in the set [0, 255]
 */
function hslToRgb(h, s, l) {
    var r;
    var g;
    var b;
    h = (0, util_1.bound01)(h, 360);
    s = (0, util_1.bound01)(s, 100);
    l = (0, util_1.bound01)(l, 100);
    if (s === 0) {
        // achromatic
        g = l;
        b = l;
        r = l;
    }
    else {
        var q = l < 0.5 ? l * (1 + s) : l + s - l * s;
        var p = 2 * l - q;
        r = hue2rgb(p, q, h + 1 / 3);
        g = hue2rgb(p, q, h);
        b = hue2rgb(p, q, h - 1 / 3);
    }
    return { r: r * 255, g: g * 255, b: b * 255 };
}
exports.hslToRgb = hslToRgb;
/**
 * Converts an RGB color value to HSV
 *
 * *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1]
 * *Returns:* { h, s, v } in [0,1]
 */
function rgbToHsv(r, g, b) {
    r = (0, util_1.bound01)(r, 255);
    g = (0, util_1.bound01)(g, 255);
    b = (0, util_1.bound01)(b, 255);
    var max = Math.max(r, g, b);
    var min = Math.min(r, g, b);
    var h = 0;
    var v = max;
    var d = max - min;
    var s = max === 0 ? 0 : d / max;
    if (max === min) {
        h = 0; // achromatic
    }
    else {
        switch (max) {
            case r:
                h = (g - b) / d + (g < b ? 6 : 0);
                break;
            case g:
                h = (b - r) / d + 2;
                break;
            case b:
                h = (r - g) / d + 4;
                break;
            default:
                break;
        }
        h /= 6;
    }
    return { h: h, s: s, v: v };
}
exports.rgbToHsv = rgbToHsv;
/**
 * Converts an HSV color value to RGB.
 *
 * *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100]
 * *Returns:* { r, g, b } in the set [0, 255]
 */
function hsvToRgb(h, s, v) {
    h = (0, util_1.bound01)(h, 360) * 6;
    s = (0, util_1.bound01)(s, 100);
    v = (0, util_1.bound01)(v, 100);
    var i = Math.floor(h);
    var f = h - i;
    var p = v * (1 - s);
    var q = v * (1 - f * s);
    var t = v * (1 - (1 - f) * s);
    var mod = i % 6;
    var r = [v, q, p, p, t, v][mod];
    var g = [t, v, v, q, p, p][mod];
    var b = [p, p, t, v, v, q][mod];
    return { r: r * 255, g: g * 255, b: b * 255 };
}
exports.hsvToRgb = hsvToRgb;
/**
 * Converts an RGB color to hex
 *
 * Assumes r, g, and b are contained in the set [0, 255]
 * Returns a 3 or 6 character hex
 */
function rgbToHex(r, g, b, allow3Char) {
    var hex = [
        (0, util_1.pad2)(Math.round(r).toString(16)),
        (0, util_1.pad2)(Math.round(g).toString(16)),
        (0, util_1.pad2)(Math.round(b).toString(16)),
    ];
    // Return a 3 character hex if possible
    if (allow3Char &&
        hex[0].startsWith(hex[0].charAt(1)) &&
        hex[1].startsWith(hex[1].charAt(1)) &&
        hex[2].startsWith(hex[2].charAt(1))) {
        return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0);
    }
    return hex.join('');
}
exports.rgbToHex = rgbToHex;
/**
 * Converts an RGBA color plus alpha transparency to hex
 *
 * Assumes r, g, b are contained in the set [0, 255] and
 * a in [0, 1]. Returns a 4 or 8 character rgba hex
 */
// eslint-disable-next-line max-params
function rgbaToHex(r, g, b, a, allow4Char) {
    var hex = [
        (0, util_1.pad2)(Math.round(r).toString(16)),
        (0, util_1.pad2)(Math.round(g).toString(16)),
        (0, util_1.pad2)(Math.round(b).toString(16)),
        (0, util_1.pad2)(convertDecimalToHex(a)),
    ];
    // Return a 4 character hex if possible
    if (allow4Char &&
        hex[0].startsWith(hex[0].charAt(1)) &&
        hex[1].startsWith(hex[1].charAt(1)) &&
        hex[2].startsWith(hex[2].charAt(1)) &&
        hex[3].startsWith(hex[3].charAt(1))) {
        return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0);
    }
    return hex.join('');
}
exports.rgbaToHex = rgbaToHex;
/**
 * Converts an RGBA color to an ARGB Hex8 string
 * Rarely used, but required for "toFilter()"
 */
function rgbaToArgbHex(r, g, b, a) {
    var hex = [
        (0, util_1.pad2)(convertDecimalToHex(a)),
        (0, util_1.pad2)(Math.round(r).toString(16)),
        (0, util_1.pad2)(Math.round(g).toString(16)),
        (0, util_1.pad2)(Math.round(b).toString(16)),
    ];
    return hex.join('');
}
exports.rgbaToArgbHex = rgbaToArgbHex;
/** Converts a decimal to a hex value */
function convertDecimalToHex(d) {
    return Math.round(parseFloat(d) * 255).toString(16);
}
exports.convertDecimalToHex = convertDecimalToHex;
/** Converts a hex value to a decimal */
function convertHexToDecimal(h) {
    return parseIntFromHex(h) / 255;
}
exports.convertHexToDecimal = convertHexToDecimal;
/** Parse a base-16 hex value into a base-10 integer */
function parseIntFromHex(val) {
    return parseInt(val, 16);
}
exports.parseIntFromHex = parseIntFromHex;
function numberInputToObject(color) {
    return {
        r: color >> 16,
        g: (color & 0xff00) >> 8,
        b: color & 0xff,
    };
}
exports.numberInputToObject = numberInputToObject;


/***/ }),

/***/ 917366:
/***/ ((__unused_webpack_module, exports) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.names = void 0;
// https://github.com/bahamas10/css-color-names/blob/master/css-color-names.json
/**
 * @hidden
 */
exports.names = {
    aliceblue: '#f0f8ff',
    antiquewhite: '#faebd7',
    aqua: '#00ffff',
    aquamarine: '#7fffd4',
    azure: '#f0ffff',
    beige: '#f5f5dc',
    bisque: '#ffe4c4',
    black: '#000000',
    blanchedalmond: '#ffebcd',
    blue: '#0000ff',
    blueviolet: '#8a2be2',
    brown: '#a52a2a',
    burlywood: '#deb887',
    cadetblue: '#5f9ea0',
    chartreuse: '#7fff00',
    chocolate: '#d2691e',
    coral: '#ff7f50',
    cornflowerblue: '#6495ed',
    cornsilk: '#fff8dc',
    crimson: '#dc143c',
    cyan: '#00ffff',
    darkblue: '#00008b',
    darkcyan: '#008b8b',
    darkgoldenrod: '#b8860b',
    darkgray: '#a9a9a9',
    darkgreen: '#006400',
    darkgrey: '#a9a9a9',
    darkkhaki: '#bdb76b',
    darkmagenta: '#8b008b',
    darkolivegreen: '#556b2f',
    darkorange: '#ff8c00',
    darkorchid: '#9932cc',
    darkred: '#8b0000',
    darksalmon: '#e9967a',
    darkseagreen: '#8fbc8f',
    darkslateblue: '#483d8b',
    darkslategray: '#2f4f4f',
    darkslategrey: '#2f4f4f',
    darkturquoise: '#00ced1',
    darkviolet: '#9400d3',
    deeppink: '#ff1493',
    deepskyblue: '#00bfff',
    dimgray: '#696969',
    dimgrey: '#696969',
    dodgerblue: '#1e90ff',
    firebrick: '#b22222',
    floralwhite: '#fffaf0',
    forestgreen: '#228b22',
    fuchsia: '#ff00ff',
    gainsboro: '#dcdcdc',
    ghostwhite: '#f8f8ff',
    goldenrod: '#daa520',
    gold: '#ffd700',
    gray: '#808080',
    green: '#008000',
    greenyellow: '#adff2f',
    grey: '#808080',
    honeydew: '#f0fff0',
    hotpink: '#ff69b4',
    indianred: '#cd5c5c',
    indigo: '#4b0082',
    ivory: '#fffff0',
    khaki: '#f0e68c',
    lavenderblush: '#fff0f5',
    lavender: '#e6e6fa',
    lawngreen: '#7cfc00',
    lemonchiffon: '#fffacd',
    lightblue: '#add8e6',
    lightcoral: '#f08080',
    lightcyan: '#e0ffff',
    lightgoldenrodyellow: '#fafad2',
    lightgray: '#d3d3d3',
    lightgreen: '#90ee90',
    lightgrey: '#d3d3d3',
    lightpink: '#ffb6c1',
    lightsalmon: '#ffa07a',
    lightseagreen: '#20b2aa',
    lightskyblue: '#87cefa',
    lightslategray: '#778899',
    lightslategrey: '#778899',
    lightsteelblue: '#b0c4de',
    lightyellow: '#ffffe0',
    lime: '#00ff00',
    limegreen: '#32cd32',
    linen: '#faf0e6',
    magenta: '#ff00ff',
    maroon: '#800000',
    mediumaquamarine: '#66cdaa',
    mediumblue: '#0000cd',
    mediumorchid: '#ba55d3',
    mediumpurple: '#9370db',
    mediumseagreen: '#3cb371',
    mediumslateblue: '#7b68ee',
    mediumspringgreen: '#00fa9a',
    mediumturquoise: '#48d1cc',
    mediumvioletred: '#c71585',
    midnightblue: '#191970',
    mintcream: '#f5fffa',
    mistyrose: '#ffe4e1',
    moccasin: '#ffe4b5',
    navajowhite: '#ffdead',
    navy: '#000080',
    oldlace: '#fdf5e6',
    olive: '#808000',
    olivedrab: '#6b8e23',
    orange: '#ffa500',
    orangered: '#ff4500',
    orchid: '#da70d6',
    palegoldenrod: '#eee8aa',
    palegreen: '#98fb98',
    paleturquoise: '#afeeee',
    palevioletred: '#db7093',
    papayawhip: '#ffefd5',
    peachpuff: '#ffdab9',
    peru: '#cd853f',
    pink: '#ffc0cb',
    plum: '#dda0dd',
    powderblue: '#b0e0e6',
    purple: '#800080',
    rebeccapurple: '#663399',
    red: '#ff0000',
    rosybrown: '#bc8f8f',
    royalblue: '#4169e1',
    saddlebrown: '#8b4513',
    salmon: '#fa8072',
    sandybrown: '#f4a460',
    seagreen: '#2e8b57',
    seashell: '#fff5ee',
    sienna: '#a0522d',
    silver: '#c0c0c0',
    skyblue: '#87ceeb',
    slateblue: '#6a5acd',
    slategray: '#708090',
    slategrey: '#708090',
    snow: '#fffafa',
    springgreen: '#00ff7f',
    steelblue: '#4682b4',
    tan: '#d2b48c',
    teal: '#008080',
    thistle: '#d8bfd8',
    tomato: '#ff6347',
    turquoise: '#40e0d0',
    violet: '#ee82ee',
    wheat: '#f5deb3',
    white: '#ffffff',
    whitesmoke: '#f5f5f5',
    yellow: '#ffff00',
    yellowgreen: '#9acd32',
};


/***/ }),

/***/ 838131:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.isValidCSSUnit = exports.stringInputToObject = exports.inputToRGB = void 0;
/* eslint-disable @typescript-eslint/no-redundant-type-constituents */
var conversion_1 = __webpack_require__(80281);
var css_color_names_1 = __webpack_require__(917366);
var util_1 = __webpack_require__(840594);
/**
 * Given a string or object, convert that input to RGB
 *
 * Possible string inputs:
 * ```
 * "red"
 * "#f00" or "f00"
 * "#ff0000" or "ff0000"
 * "#ff000000" or "ff000000"
 * "rgb 255 0 0" or "rgb (255, 0, 0)"
 * "rgb 1.0 0 0" or "rgb (1, 0, 0)"
 * "rgba (255, 0, 0, 1)" or "rgba 255, 0, 0, 1"
 * "rgba (1.0, 0, 0, 1)" or "rgba 1.0, 0, 0, 1"
 * "hsl(0, 100%, 50%)" or "hsl 0 100% 50%"
 * "hsla(0, 100%, 50%, 1)" or "hsla 0 100% 50%, 1"
 * "hsv(0, 100%, 100%)" or "hsv 0 100% 100%"
 * ```
 */
function inputToRGB(color) {
    var rgb = { r: 0, g: 0, b: 0 };
    var a = 1;
    var s = null;
    var v = null;
    var l = null;
    var ok = false;
    var format = false;
    if (typeof color === 'string') {
        color = stringInputToObject(color);
    }
    if (typeof color === 'object') {
        if (isValidCSSUnit(color.r) && isValidCSSUnit(color.g) && isValidCSSUnit(color.b)) {
            rgb = (0, conversion_1.rgbToRgb)(color.r, color.g, color.b);
            ok = true;
            format = String(color.r).substr(-1) === '%' ? 'prgb' : 'rgb';
        }
        else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.v)) {
            s = (0, util_1.convertToPercentage)(color.s);
            v = (0, util_1.convertToPercentage)(color.v);
            rgb = (0, conversion_1.hsvToRgb)(color.h, s, v);
            ok = true;
            format = 'hsv';
        }
        else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.l)) {
            s = (0, util_1.convertToPercentage)(color.s);
            l = (0, util_1.convertToPercentage)(color.l);
            rgb = (0, conversion_1.hslToRgb)(color.h, s, l);
            ok = true;
            format = 'hsl';
        }
        if (Object.prototype.hasOwnProperty.call(color, 'a')) {
            a = color.a;
        }
    }
    a = (0, util_1.boundAlpha)(a);
    return {
        ok: ok,
        format: color.format || format,
        r: Math.min(255, Math.max(rgb.r, 0)),
        g: Math.min(255, Math.max(rgb.g, 0)),
        b: Math.min(255, Math.max(rgb.b, 0)),
        a: a,
    };
}
exports.inputToRGB = inputToRGB;
// <http://www.w3.org/TR/css3-values/#integers>
var CSS_INTEGER = '[-\\+]?\\d+%?';
// <http://www.w3.org/TR/css3-values/#number-value>
var CSS_NUMBER = '[-\\+]?\\d*\\.\\d+%?';
// Allow positive/negative integer/number.  Don't capture the either/or, just the entire outcome.
var CSS_UNIT = "(?:".concat(CSS_NUMBER, ")|(?:").concat(CSS_INTEGER, ")");
// Actual matching.
// Parentheses and commas are optional, but not required.
// Whitespace can take the place of commas or opening paren
var PERMISSIVE_MATCH3 = "[\\s|\\(]+(".concat(CSS_UNIT, ")[,|\\s]+(").concat(CSS_UNIT, ")[,|\\s]+(").concat(CSS_UNIT, ")\\s*\\)?");
var PERMISSIVE_MATCH4 = "[\\s|\\(]+(".concat(CSS_UNIT, ")[,|\\s]+(").concat(CSS_UNIT, ")[,|\\s]+(").concat(CSS_UNIT, ")[,|\\s]+(").concat(CSS_UNIT, ")\\s*\\)?");
var matchers = {
    CSS_UNIT: new RegExp(CSS_UNIT),
    rgb: new RegExp('rgb' + PERMISSIVE_MATCH3),
    rgba: new RegExp('rgba' + PERMISSIVE_MATCH4),
    hsl: new RegExp('hsl' + PERMISSIVE_MATCH3),
    hsla: new RegExp('hsla' + PERMISSIVE_MATCH4),
    hsv: new RegExp('hsv' + PERMISSIVE_MATCH3),
    hsva: new RegExp('hsva' + PERMISSIVE_MATCH4),
    hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
    hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,
    hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/,
    hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/,
};
/**
 * Permissive string parsing.  Take in a number of formats, and output an object
 * based on detected format.  Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}`
 */
function stringInputToObject(color) {
    color = color.trim().toLowerCase();
    if (color.length === 0) {
        return false;
    }
    var named = false;
    if (css_color_names_1.names[color]) {
        color = css_color_names_1.names[color];
        named = true;
    }
    else if (color === 'transparent') {
        return { r: 0, g: 0, b: 0, a: 0, format: 'name' };
    }
    // Try to match string input using regular expressions.
    // Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360]
    // Just return an object and let the conversion functions handle that.
    // This way the result will be the same whether the tinycolor is initialized with string or object.
    var match = matchers.rgb.exec(color);
    if (match) {
        return { r: match[1], g: match[2], b: match[3] };
    }
    match = matchers.rgba.exec(color);
    if (match) {
        return { r: match[1], g: match[2], b: match[3], a: match[4] };
    }
    match = matchers.hsl.exec(color);
    if (match) {
        return { h: match[1], s: match[2], l: match[3] };
    }
    match = matchers.hsla.exec(color);
    if (match) {
        return { h: match[1], s: match[2], l: match[3], a: match[4] };
    }
    match = matchers.hsv.exec(color);
    if (match) {
        return { h: match[1], s: match[2], v: match[3] };
    }
    match = matchers.hsva.exec(color);
    if (match) {
        return { h: match[1], s: match[2], v: match[3], a: match[4] };
    }
    match = matchers.hex8.exec(color);
    if (match) {
        return {
            r: (0, conversion_1.parseIntFromHex)(match[1]),
            g: (0, conversion_1.parseIntFromHex)(match[2]),
            b: (0, conversion_1.parseIntFromHex)(match[3]),
            a: (0, conversion_1.convertHexToDecimal)(match[4]),
            format: named ? 'name' : 'hex8',
        };
    }
    match = matchers.hex6.exec(color);
    if (match) {
        return {
            r: (0, conversion_1.parseIntFromHex)(match[1]),
            g: (0, conversion_1.parseIntFromHex)(match[2]),
            b: (0, conversion_1.parseIntFromHex)(match[3]),
            format: named ? 'name' : 'hex',
        };
    }
    match = matchers.hex4.exec(color);
    if (match) {
        return {
            r: (0, conversion_1.parseIntFromHex)(match[1] + match[1]),
            g: (0, conversion_1.parseIntFromHex)(match[2] + match[2]),
            b: (0, conversion_1.parseIntFromHex)(match[3] + match[3]),
            a: (0, conversion_1.convertHexToDecimal)(match[4] + match[4]),
            format: named ? 'name' : 'hex8',
        };
    }
    match = matchers.hex3.exec(color);
    if (match) {
        return {
            r: (0, conversion_1.parseIntFromHex)(match[1] + match[1]),
            g: (0, conversion_1.parseIntFromHex)(match[2] + match[2]),
            b: (0, conversion_1.parseIntFromHex)(match[3] + match[3]),
            format: named ? 'name' : 'hex',
        };
    }
    return false;
}
exports.stringInputToObject = stringInputToObject;
/**
 * Check to see if it looks like a CSS unit
 * (see `matchers` above for definition).
 */
function isValidCSSUnit(color) {
    return Boolean(matchers.CSS_UNIT.exec(String(color)));
}
exports.isValidCSSUnit = isValidCSSUnit;


/***/ }),

/***/ 697800:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.legacyRandom = exports.fromRatio = void 0;
var index_1 = __webpack_require__(788656);
var util_1 = __webpack_require__(840594);
/**
 * If input is an object, force 1 into "1.0" to handle ratios properly
 * String input requires "1.0" as input, so 1 will be treated as 1
 */
function fromRatio(ratio, opts) {
    var newColor = {
        r: (0, util_1.convertToPercentage)(ratio.r),
        g: (0, util_1.convertToPercentage)(ratio.g),
        b: (0, util_1.convertToPercentage)(ratio.b),
    };
    if (ratio.a !== undefined) {
        newColor.a = Number(ratio.a);
    }
    return new index_1.TinyColor(newColor, opts);
}
exports.fromRatio = fromRatio;
/** old random function */
function legacyRandom() {
    return new index_1.TinyColor({
        r: Math.random(),
        g: Math.random(),
        b: Math.random(),
    });
}
exports.legacyRandom = legacyRandom;


/***/ }),

/***/ 788656:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.tinycolor = exports.TinyColor = void 0;
var conversion_1 = __webpack_require__(80281);
var css_color_names_1 = __webpack_require__(917366);
var format_input_1 = __webpack_require__(838131);
var util_1 = __webpack_require__(840594);
var TinyColor = /** @class */ (function () {
    function TinyColor(color, opts) {
        if (color === void 0) { color = ''; }
        if (opts === void 0) { opts = {}; }
        var _a;
        // If input is already a tinycolor, return itself
        if (color instanceof TinyColor) {
            // eslint-disable-next-line no-constructor-return
            return color;
        }
        if (typeof color === 'number') {
            color = (0, conversion_1.numberInputToObject)(color);
        }
        this.originalInput = color;
        var rgb = (0, format_input_1.inputToRGB)(color);
        this.originalInput = color;
        this.r = rgb.r;
        this.g = rgb.g;
        this.b = rgb.b;
        this.a = rgb.a;
        this.roundA = Math.round(100 * this.a) / 100;
        this.format = (_a = opts.format) !== null && _a !== void 0 ? _a : rgb.format;
        this.gradientType = opts.gradientType;
        // Don't let the range of [0,255] come back in [0,1].
        // Potentially lose a little bit of precision here, but will fix issues where
        // .5 gets interpreted as half of the total, instead of half of 1
        // If it was supposed to be 128, this was already taken care of by `inputToRgb`
        if (this.r < 1) {
            this.r = Math.round(this.r);
        }
        if (this.g < 1) {
            this.g = Math.round(this.g);
        }
        if (this.b < 1) {
            this.b = Math.round(this.b);
        }
        this.isValid = rgb.ok;
    }
    TinyColor.prototype.isDark = function () {
        return this.getBrightness() < 128;
    };
    TinyColor.prototype.isLight = function () {
        return !this.isDark();
    };
    /**
     * Returns the perceived brightness of the color, from 0-255.
     */
    TinyColor.prototype.getBrightness = function () {
        // http://www.w3.org/TR/AERT#color-contrast
        var rgb = this.toRgb();
        return (rgb.r * 299 + rgb.g * 587 + rgb.b * 114) / 1000;
    };
    /**
     * Returns the perceived luminance of a color, from 0-1.
     */
    TinyColor.prototype.getLuminance = function () {
        // http://www.w3.org/TR/2008/REC-WCAG20-20081211/#relativeluminancedef
        var rgb = this.toRgb();
        var R;
        var G;
        var B;
        var RsRGB = rgb.r / 255;
        var GsRGB = rgb.g / 255;
        var BsRGB = rgb.b / 255;
        if (RsRGB <= 0.03928) {
            R = RsRGB / 12.92;
        }
        else {
            // eslint-disable-next-line prefer-exponentiation-operator
            R = Math.pow((RsRGB + 0.055) / 1.055, 2.4);
        }
        if (GsRGB <= 0.03928) {
            G = GsRGB / 12.92;
        }
        else {
            // eslint-disable-next-line prefer-exponentiation-operator
            G = Math.pow((GsRGB + 0.055) / 1.055, 2.4);
        }
        if (BsRGB <= 0.03928) {
            B = BsRGB / 12.92;
        }
        else {
            // eslint-disable-next-line prefer-exponentiation-operator
            B = Math.pow((BsRGB + 0.055) / 1.055, 2.4);
        }
        return 0.2126 * R + 0.7152 * G + 0.0722 * B;
    };
    /**
     * Returns the alpha value of a color, from 0-1.
     */
    TinyColor.prototype.getAlpha = function () {
        return this.a;
    };
    /**
     * Sets the alpha value on the current color.
     *
     * @param alpha - The new alpha value. The accepted range is 0-1.
     */
    TinyColor.prototype.setAlpha = function (alpha) {
        this.a = (0, util_1.boundAlpha)(alpha);
        this.roundA = Math.round(100 * this.a) / 100;
        return this;
    };
    /**
     * Returns whether the color is monochrome.
     */
    TinyColor.prototype.isMonochrome = function () {
        var s = this.toHsl().s;
        return s === 0;
    };
    /**
     * Returns the object as a HSVA object.
     */
    TinyColor.prototype.toHsv = function () {
        var hsv = (0, conversion_1.rgbToHsv)(this.r, this.g, this.b);
        return { h: hsv.h * 360, s: hsv.s, v: hsv.v, a: this.a };
    };
    /**
     * Returns the hsva values interpolated into a string with the following format:
     * "hsva(xxx, xxx, xxx, xx)".
     */
    TinyColor.prototype.toHsvString = function () {
        var hsv = (0, conversion_1.rgbToHsv)(this.r, this.g, this.b);
        var h = Math.round(hsv.h * 360);
        var s = Math.round(hsv.s * 100);
        var v = Math.round(hsv.v * 100);
        return this.a === 1 ? "hsv(".concat(h, ", ").concat(s, "%, ").concat(v, "%)") : "hsva(".concat(h, ", ").concat(s, "%, ").concat(v, "%, ").concat(this.roundA, ")");
    };
    /**
     * Returns the object as a HSLA object.
     */
    TinyColor.prototype.toHsl = function () {
        var hsl = (0, conversion_1.rgbToHsl)(this.r, this.g, this.b);
        return { h: hsl.h * 360, s: hsl.s, l: hsl.l, a: this.a };
    };
    /**
     * Returns the hsla values interpolated into a string with the following format:
     * "hsla(xxx, xxx, xxx, xx)".
     */
    TinyColor.prototype.toHslString = function () {
        var hsl = (0, conversion_1.rgbToHsl)(this.r, this.g, this.b);
        var h = Math.round(hsl.h * 360);
        var s = Math.round(hsl.s * 100);
        var l = Math.round(hsl.l * 100);
        return this.a === 1 ? "hsl(".concat(h, ", ").concat(s, "%, ").concat(l, "%)") : "hsla(".concat(h, ", ").concat(s, "%, ").concat(l, "%, ").concat(this.roundA, ")");
    };
    /**
     * Returns the hex value of the color.
     * @param allow3Char will shorten hex value to 3 char if possible
     */
    TinyColor.prototype.toHex = function (allow3Char) {
        if (allow3Char === void 0) { allow3Char = false; }
        return (0, conversion_1.rgbToHex)(this.r, this.g, this.b, allow3Char);
    };
    /**
     * Returns the hex value of the color -with a # appened.
     * @param allow3Char will shorten hex value to 3 char if possible
     */
    TinyColor.prototype.toHexString = function (allow3Char) {
        if (allow3Char === void 0) { allow3Char = false; }
        return '#' + this.toHex(allow3Char);
    };
    /**
     * Returns the hex 8 value of the color.
     * @param allow4Char will shorten hex value to 4 char if possible
     */
    TinyColor.prototype.toHex8 = function (allow4Char) {
        if (allow4Char === void 0) { allow4Char = false; }
        return (0, conversion_1.rgbaToHex)(this.r, this.g, this.b, this.a, allow4Char);
    };
    /**
     * Returns the hex 8 value of the color -with a # appened.
     * @param allow4Char will shorten hex value to 4 char if possible
     */
    TinyColor.prototype.toHex8String = function (allow4Char) {
        if (allow4Char === void 0) { allow4Char = false; }
        return '#' + this.toHex8(allow4Char);
    };
    /**
     * Returns the object as a RGBA object.
     */
    TinyColor.prototype.toRgb = function () {
        return {
            r: Math.round(this.r),
            g: Math.round(this.g),
            b: Math.round(this.b),
            a: this.a,
        };
    };
    /**
     * Returns the RGBA values interpolated into a string with the following format:
     * "RGBA(xxx, xxx, xxx, xx)".
     */
    TinyColor.prototype.toRgbString = function () {
        var r = Math.round(this.r);
        var g = Math.round(this.g);
        var b = Math.round(this.b);
        return this.a === 1 ? "rgb(".concat(r, ", ").concat(g, ", ").concat(b, ")") : "rgba(".concat(r, ", ").concat(g, ", ").concat(b, ", ").concat(this.roundA, ")");
    };
    /**
     * Returns the object as a RGBA object.
     */
    TinyColor.prototype.toPercentageRgb = function () {
        var fmt = function (x) { return "".concat(Math.round((0, util_1.bound01)(x, 255) * 100), "%"); };
        return {
            r: fmt(this.r),
            g: fmt(this.g),
            b: fmt(this.b),
            a: this.a,
        };
    };
    /**
     * Returns the RGBA relative values interpolated into a string
     */
    TinyColor.prototype.toPercentageRgbString = function () {
        var rnd = function (x) { return Math.round((0, util_1.bound01)(x, 255) * 100); };
        return this.a === 1
            ? "rgb(".concat(rnd(this.r), "%, ").concat(rnd(this.g), "%, ").concat(rnd(this.b), "%)")
            : "rgba(".concat(rnd(this.r), "%, ").concat(rnd(this.g), "%, ").concat(rnd(this.b), "%, ").concat(this.roundA, ")");
    };
    /**
     * The 'real' name of the color -if there is one.
     */
    TinyColor.prototype.toName = function () {
        if (this.a === 0) {
            return 'transparent';
        }
        if (this.a < 1) {
            return false;
        }
        var hex = '#' + (0, conversion_1.rgbToHex)(this.r, this.g, this.b, false);
        for (var _i = 0, _a = Object.entries(css_color_names_1.names); _i < _a.length; _i++) {
            var _b = _a[_i], key = _b[0], value = _b[1];
            if (hex === value) {
                return key;
            }
        }
        return false;
    };
    TinyColor.prototype.toString = function (format) {
        var formatSet = Boolean(format);
        format = format !== null && format !== void 0 ? format : this.format;
        var formattedString = false;
        var hasAlpha = this.a < 1 && this.a >= 0;
        var needsAlphaFormat = !formatSet && hasAlpha && (format.startsWith('hex') || format === 'name');
        if (needsAlphaFormat) {
            // Special case for "transparent", all other non-alpha formats
            // will return rgba when there is transparency.
            if (format === 'name' && this.a === 0) {
                return this.toName();
            }
            return this.toRgbString();
        }
        if (format === 'rgb') {
            formattedString = this.toRgbString();
        }
        if (format === 'prgb') {
            formattedString = this.toPercentageRgbString();
        }
        if (format === 'hex' || format === 'hex6') {
            formattedString = this.toHexString();
        }
        if (format === 'hex3') {
            formattedString = this.toHexString(true);
        }
        if (format === 'hex4') {
            formattedString = this.toHex8String(true);
        }
        if (format === 'hex8') {
            formattedString = this.toHex8String();
        }
        if (format === 'name') {
            formattedString = this.toName();
        }
        if (format === 'hsl') {
            formattedString = this.toHslString();
        }
        if (format === 'hsv') {
            formattedString = this.toHsvString();
        }
        return formattedString || this.toHexString();
    };
    TinyColor.prototype.toNumber = function () {
        return (Math.round(this.r) << 16) + (Math.round(this.g) << 8) + Math.round(this.b);
    };
    TinyColor.prototype.clone = function () {
        return new TinyColor(this.toString());
    };
    /**
     * Lighten the color a given amount. Providing 100 will always return white.
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.lighten = function (amount) {
        if (amount === void 0) { amount = 10; }
        var hsl = this.toHsl();
        hsl.l += amount / 100;
        hsl.l = (0, util_1.clamp01)(hsl.l);
        return new TinyColor(hsl);
    };
    /**
     * Brighten the color a given amount, from 0 to 100.
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.brighten = function (amount) {
        if (amount === void 0) { amount = 10; }
        var rgb = this.toRgb();
        rgb.r = Math.max(0, Math.min(255, rgb.r - Math.round(255 * -(amount / 100))));
        rgb.g = Math.max(0, Math.min(255, rgb.g - Math.round(255 * -(amount / 100))));
        rgb.b = Math.max(0, Math.min(255, rgb.b - Math.round(255 * -(amount / 100))));
        return new TinyColor(rgb);
    };
    /**
     * Darken the color a given amount, from 0 to 100.
     * Providing 100 will always return black.
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.darken = function (amount) {
        if (amount === void 0) { amount = 10; }
        var hsl = this.toHsl();
        hsl.l -= amount / 100;
        hsl.l = (0, util_1.clamp01)(hsl.l);
        return new TinyColor(hsl);
    };
    /**
     * Mix the color with pure white, from 0 to 100.
     * Providing 0 will do nothing, providing 100 will always return white.
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.tint = function (amount) {
        if (amount === void 0) { amount = 10; }
        return this.mix('white', amount);
    };
    /**
     * Mix the color with pure black, from 0 to 100.
     * Providing 0 will do nothing, providing 100 will always return black.
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.shade = function (amount) {
        if (amount === void 0) { amount = 10; }
        return this.mix('black', amount);
    };
    /**
     * Desaturate the color a given amount, from 0 to 100.
     * Providing 100 will is the same as calling greyscale
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.desaturate = function (amount) {
        if (amount === void 0) { amount = 10; }
        var hsl = this.toHsl();
        hsl.s -= amount / 100;
        hsl.s = (0, util_1.clamp01)(hsl.s);
        return new TinyColor(hsl);
    };
    /**
     * Saturate the color a given amount, from 0 to 100.
     * @param amount - valid between 1-100
     */
    TinyColor.prototype.saturate = function (amount) {
        if (amount === void 0) { amount = 10; }
        var hsl = this.toHsl();
        hsl.s += amount / 100;
        hsl.s = (0, util_1.clamp01)(hsl.s);
        return new TinyColor(hsl);
    };
    /**
     * Completely desaturates a color into greyscale.
     * Same as calling `desaturate(100)`
     */
    TinyColor.prototype.greyscale = function () {
        return this.desaturate(100);
    };
    /**
     * Spin takes a positive or negative amount within [-360, 360] indicating the change of hue.
     * Values outside of this range will be wrapped into this range.
     */
    TinyColor.prototype.spin = function (amount) {
        var hsl = this.toHsl();
        var hue = (hsl.h + amount) % 360;
        hsl.h = hue < 0 ? 360 + hue : hue;
        return new TinyColor(hsl);
    };
    /**
     * Mix the current color a given amount with another color, from 0 to 100.
     * 0 means no mixing (return current color).
     */
    TinyColor.prototype.mix = function (color, amount) {
        if (amount === void 0) { amount = 50; }
        var rgb1 = this.toRgb();
        var rgb2 = new TinyColor(color).toRgb();
        var p = amount / 100;
        var rgba = {
            r: (rgb2.r - rgb1.r) * p + rgb1.r,
            g: (rgb2.g - rgb1.g) * p + rgb1.g,
            b: (rgb2.b - rgb1.b) * p + rgb1.b,
            a: (rgb2.a - rgb1.a) * p + rgb1.a,
        };
        return new TinyColor(rgba);
    };
    TinyColor.prototype.analogous = function (results, slices) {
        if (results === void 0) { results = 6; }
        if (slices === void 0) { slices = 30; }
        var hsl = this.toHsl();
        var part = 360 / slices;
        var ret = [this];
        for (hsl.h = (hsl.h - ((part * results) >> 1) + 720) % 360; --results;) {
            hsl.h = (hsl.h + part) % 360;
            ret.push(new TinyColor(hsl));
        }
        return ret;
    };
    /**
     * taken from https://github.com/infusion/jQuery-xcolor/blob/master/jquery.xcolor.js
     */
    TinyColor.prototype.complement = function () {
        var hsl = this.toHsl();
        hsl.h = (hsl.h + 180) % 360;
        return new TinyColor(hsl);
    };
    TinyColor.prototype.monochromatic = function (results) {
        if (results === void 0) { results = 6; }
        var hsv = this.toHsv();
        var h = hsv.h;
        var s = hsv.s;
        var v = hsv.v;
        var res = [];
        var modification = 1 / results;
        while (results--) {
            res.push(new TinyColor({ h: h, s: s, v: v }));
            v = (v + modification) % 1;
        }
        return res;
    };
    TinyColor.prototype.splitcomplement = function () {
        var hsl = this.toHsl();
        var h = hsl.h;
        return [
            this,
            new TinyColor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l }),
            new TinyColor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l }),
        ];
    };
    /**
     * Compute how the color would appear on a background
     */
    TinyColor.prototype.onBackground = function (background) {
        var fg = this.toRgb();
        var bg = new TinyColor(background).toRgb();
        return new TinyColor({
            r: bg.r + (fg.r - bg.r) * fg.a,
            g: bg.g + (fg.g - bg.g) * fg.a,
            b: bg.b + (fg.b - bg.b) * fg.a,
        });
    };
    /**
     * Alias for `polyad(3)`
     */
    TinyColor.prototype.triad = function () {
        return this.polyad(3);
    };
    /**
     * Alias for `polyad(4)`
     */
    TinyColor.prototype.tetrad = function () {
        return this.polyad(4);
    };
    /**
     * Get polyad colors, like (for 1, 2, 3, 4, 5, 6, 7, 8, etc...)
     * monad, dyad, triad, tetrad, pentad, hexad, heptad, octad, etc...
     */
    TinyColor.prototype.polyad = function (n) {
        var hsl = this.toHsl();
        var h = hsl.h;
        var result = [this];
        var increment = 360 / n;
        for (var i = 1; i < n; i++) {
            result.push(new TinyColor({ h: (h + i * increment) % 360, s: hsl.s, l: hsl.l }));
        }
        return result;
    };
    /**
     * compare color vs current color
     */
    TinyColor.prototype.equals = function (color) {
        return this.toRgbString() === new TinyColor(color).toRgbString();
    };
    return TinyColor;
}());
exports.TinyColor = TinyColor;
// kept for backwards compatability with v1
function tinycolor(color, opts) {
    if (color === void 0) { color = ''; }
    if (opts === void 0) { opts = {}; }
    return new TinyColor(color, opts);
}
exports.tinycolor = tinycolor;


/***/ }),

/***/ 682082:
/***/ ((__unused_webpack_module, exports) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));


/***/ }),

/***/ 367425:
/***/ (function(__unused_webpack_module, exports, __webpack_require__) {


var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    var desc = Object.getOwnPropertyDescriptor(m, k);
    if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
      desc = { enumerable: true, get: function() { return m[k]; } };
    }
    Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", ({ value: true }));
var index_1 = __webpack_require__(788656);
__exportStar(__webpack_require__(788656), exports);
__exportStar(__webpack_require__(917366), exports);
__exportStar(__webpack_require__(763609), exports);
__exportStar(__webpack_require__(352667), exports);
__exportStar(__webpack_require__(697800), exports);
__exportStar(__webpack_require__(838131), exports);
__exportStar(__webpack_require__(548405), exports);
__exportStar(__webpack_require__(682082), exports);
__exportStar(__webpack_require__(80281), exports);
// kept for backwards compatability with v1
exports["default"] = index_1.tinycolor;


/***/ }),

/***/ 548405:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.bounds = exports.random = void 0;
/* eslint-disable @typescript-eslint/no-redundant-type-constituents */
// randomColor by David Merfield under the CC0 license
// https://github.com/davidmerfield/randomColor/
var index_1 = __webpack_require__(788656);
function random(options) {
    if (options === void 0) { options = {}; }
    // Check if we need to generate multiple colors
    if (options.count !== undefined &&
        options.count !== null) {
        var totalColors = options.count;
        var colors = [];
        options.count = undefined;
        while (totalColors > colors.length) {
            // Since we're generating multiple colors,
            // incremement the seed. Otherwise we'd just
            // generate the same color each time...
            options.count = null;
            if (options.seed) {
                options.seed += 1;
            }
            colors.push(random(options));
        }
        options.count = totalColors;
        return colors;
    }
    // First we pick a hue (H)
    var h = pickHue(options.hue, options.seed);
    // Then use H to determine saturation (S)
    var s = pickSaturation(h, options);
    // Then use S and H to determine brightness (B).
    var v = pickBrightness(h, s, options);
    var res = { h: h, s: s, v: v };
    if (options.alpha !== undefined) {
        res.a = options.alpha;
    }
    // Then we return the HSB color in the desired format
    return new index_1.TinyColor(res);
}
exports.random = random;
function pickHue(hue, seed) {
    var hueRange = getHueRange(hue);
    var res = randomWithin(hueRange, seed);
    // Instead of storing red as two seperate ranges,
    // we group them, using negative numbers
    if (res < 0) {
        res = 360 + res;
    }
    return res;
}
function pickSaturation(hue, options) {
    if (options.hue === 'monochrome') {
        return 0;
    }
    if (options.luminosity === 'random') {
        return randomWithin([0, 100], options.seed);
    }
    var saturationRange = getColorInfo(hue).saturationRange;
    var sMin = saturationRange[0];
    var sMax = saturationRange[1];
    switch (options.luminosity) {
        case 'bright':
            sMin = 55;
            break;
        case 'dark':
            sMin = sMax - 10;
            break;
        case 'light':
            sMax = 55;
            break;
        default:
            break;
    }
    return randomWithin([sMin, sMax], options.seed);
}
function pickBrightness(H, S, options) {
    var bMin = getMinimumBrightness(H, S);
    var bMax = 100;
    switch (options.luminosity) {
        case 'dark':
            bMax = bMin + 20;
            break;
        case 'light':
            bMin = (bMax + bMin) / 2;
            break;
        case 'random':
            bMin = 0;
            bMax = 100;
            break;
        default:
            break;
    }
    return randomWithin([bMin, bMax], options.seed);
}
function getMinimumBrightness(H, S) {
    var lowerBounds = getColorInfo(H).lowerBounds;
    for (var i = 0; i < lowerBounds.length - 1; i++) {
        var s1 = lowerBounds[i][0];
        var v1 = lowerBounds[i][1];
        var s2 = lowerBounds[i + 1][0];
        var v2 = lowerBounds[i + 1][1];
        if (S >= s1 && S <= s2) {
            var m = (v2 - v1) / (s2 - s1);
            var b = v1 - m * s1;
            return m * S + b;
        }
    }
    return 0;
}
function getHueRange(colorInput) {
    var num = parseInt(colorInput, 10);
    if (!Number.isNaN(num) && num < 360 && num > 0) {
        return [num, num];
    }
    if (typeof colorInput === 'string') {
        var namedColor = exports.bounds.find(function (n) { return n.name === colorInput; });
        if (namedColor) {
            var color = defineColor(namedColor);
            if (color.hueRange) {
                return color.hueRange;
            }
        }
        var parsed = new index_1.TinyColor(colorInput);
        if (parsed.isValid) {
            var hue = parsed.toHsv().h;
            return [hue, hue];
        }
    }
    return [0, 360];
}
function getColorInfo(hue) {
    // Maps red colors to make picking hue easier
    if (hue >= 334 && hue <= 360) {
        hue -= 360;
    }
    for (var _i = 0, bounds_1 = exports.bounds; _i < bounds_1.length; _i++) {
        var bound = bounds_1[_i];
        var color = defineColor(bound);
        if (color.hueRange && hue >= color.hueRange[0] && hue <= color.hueRange[1]) {
            return color;
        }
    }
    throw Error('Color not found');
}
function randomWithin(range, seed) {
    if (seed === undefined) {
        return Math.floor(range[0] + Math.random() * (range[1] + 1 - range[0]));
    }
    // Seeded random algorithm from http://indiegamr.com/generate-repeatable-random-numbers-in-js/
    var max = range[1] || 1;
    var min = range[0] || 0;
    seed = (seed * 9301 + 49297) % 233280;
    var rnd = seed / 233280.0;
    return Math.floor(min + rnd * (max - min));
}
function defineColor(bound) {
    var sMin = bound.lowerBounds[0][0];
    var sMax = bound.lowerBounds[bound.lowerBounds.length - 1][0];
    var bMin = bound.lowerBounds[bound.lowerBounds.length - 1][1];
    var bMax = bound.lowerBounds[0][1];
    return {
        name: bound.name,
        hueRange: bound.hueRange,
        lowerBounds: bound.lowerBounds,
        saturationRange: [sMin, sMax],
        brightnessRange: [bMin, bMax],
    };
}
/**
 * @hidden
 */
exports.bounds = [
    {
        name: 'monochrome',
        hueRange: null,
        lowerBounds: [
            [0, 0],
            [100, 0],
        ],
    },
    {
        name: 'red',
        hueRange: [-26, 18],
        lowerBounds: [
            [20, 100],
            [30, 92],
            [40, 89],
            [50, 85],
            [60, 78],
            [70, 70],
            [80, 60],
            [90, 55],
            [100, 50],
        ],
    },
    {
        name: 'orange',
        hueRange: [19, 46],
        lowerBounds: [
            [20, 100],
            [30, 93],
            [40, 88],
            [50, 86],
            [60, 85],
            [70, 70],
            [100, 70],
        ],
    },
    {
        name: 'yellow',
        hueRange: [47, 62],
        lowerBounds: [
            [25, 100],
            [40, 94],
            [50, 89],
            [60, 86],
            [70, 84],
            [80, 82],
            [90, 80],
            [100, 75],
        ],
    },
    {
        name: 'green',
        hueRange: [63, 178],
        lowerBounds: [
            [30, 100],
            [40, 90],
            [50, 85],
            [60, 81],
            [70, 74],
            [80, 64],
            [90, 50],
            [100, 40],
        ],
    },
    {
        name: 'blue',
        hueRange: [179, 257],
        lowerBounds: [
            [20, 100],
            [30, 86],
            [40, 80],
            [50, 74],
            [60, 60],
            [70, 52],
            [80, 44],
            [90, 39],
            [100, 35],
        ],
    },
    {
        name: 'purple',
        hueRange: [258, 282],
        lowerBounds: [
            [20, 100],
            [30, 87],
            [40, 79],
            [50, 70],
            [60, 65],
            [70, 59],
            [80, 52],
            [90, 45],
            [100, 42],
        ],
    },
    {
        name: 'pink',
        hueRange: [283, 334],
        lowerBounds: [
            [20, 100],
            [30, 90],
            [40, 86],
            [60, 84],
            [80, 80],
            [90, 75],
            [100, 73],
        ],
    },
];


/***/ }),

/***/ 763609:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.mostReadable = exports.isReadable = exports.readability = void 0;
var index_1 = __webpack_require__(788656);
// Readability Functions
// ---------------------
// <http://www.w3.org/TR/2008/REC-WCAG20-20081211/#contrast-ratiodef (WCAG Version 2)
/**
 * AKA `contrast`
 *
 * Analyze the 2 colors and returns the color contrast defined by (WCAG Version 2)
 */
function readability(color1, color2) {
    var c1 = new index_1.TinyColor(color1);
    var c2 = new index_1.TinyColor(color2);
    return ((Math.max(c1.getLuminance(), c2.getLuminance()) + 0.05) /
        (Math.min(c1.getLuminance(), c2.getLuminance()) + 0.05));
}
exports.readability = readability;
/**
 * Ensure that foreground and background color combinations meet WCAG2 guidelines.
 * The third argument is an object.
 *      the 'level' property states 'AA' or 'AAA' - if missing or invalid, it defaults to 'AA';
 *      the 'size' property states 'large' or 'small' - if missing or invalid, it defaults to 'small'.
 * If the entire object is absent, isReadable defaults to {level:"AA",size:"small"}.
 *
 * Example
 * ```ts
 * new TinyColor().isReadable('#000', '#111') => false
 * new TinyColor().isReadable('#000', '#111', { level: 'AA', size: 'large' }) => false
 * ```
 */
function isReadable(color1, color2, wcag2) {
    var _a, _b;
    if (wcag2 === void 0) { wcag2 = { level: 'AA', size: 'small' }; }
    var readabilityLevel = readability(color1, color2);
    switch (((_a = wcag2.level) !== null && _a !== void 0 ? _a : 'AA') + ((_b = wcag2.size) !== null && _b !== void 0 ? _b : 'small')) {
        case 'AAsmall':
        case 'AAAlarge':
            return readabilityLevel >= 4.5;
        case 'AAlarge':
            return readabilityLevel >= 3;
        case 'AAAsmall':
            return readabilityLevel >= 7;
        default:
            return false;
    }
}
exports.isReadable = isReadable;
/**
 * Given a base color and a list of possible foreground or background
 * colors for that base, returns the most readable color.
 * Optionally returns Black or White if the most readable color is unreadable.
 *
 * @param baseColor - the base color.
 * @param colorList - array of colors to pick the most readable one from.
 * @param args - and object with extra arguments
 *
 * Example
 * ```ts
 * new TinyColor().mostReadable('#123', ['#124", "#125'], { includeFallbackColors: false }).toHexString(); // "#112255"
 * new TinyColor().mostReadable('#123', ['#124", "#125'],{ includeFallbackColors: true }).toHexString();  // "#ffffff"
 * new TinyColor().mostReadable('#a8015a', ["#faf3f3"], { includeFallbackColors:true, level: 'AAA', size: 'large' }).toHexString(); // "#faf3f3"
 * new TinyColor().mostReadable('#a8015a', ["#faf3f3"], { includeFallbackColors:true, level: 'AAA', size: 'small' }).toHexString(); // "#ffffff"
 * ```
 */
function mostReadable(baseColor, colorList, args) {
    if (args === void 0) { args = { includeFallbackColors: false, level: 'AA', size: 'small' }; }
    var bestColor = null;
    var bestScore = 0;
    var includeFallbackColors = args.includeFallbackColors, level = args.level, size = args.size;
    for (var _i = 0, colorList_1 = colorList; _i < colorList_1.length; _i++) {
        var color = colorList_1[_i];
        var score = readability(baseColor, color);
        if (score > bestScore) {
            bestScore = score;
            bestColor = new index_1.TinyColor(color);
        }
    }
    if (isReadable(baseColor, bestColor, { level: level, size: size }) || !includeFallbackColors) {
        return bestColor;
    }
    args.includeFallbackColors = false;
    return mostReadable(baseColor, ['#fff', '#000'], args);
}
exports.mostReadable = mostReadable;


/***/ }),

/***/ 352667:
/***/ ((__unused_webpack_module, exports, __webpack_require__) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.toMsFilter = void 0;
var conversion_1 = __webpack_require__(80281);
var index_1 = __webpack_require__(788656);
/**
 * Returns the color represented as a Microsoft filter for use in old versions of IE.
 */
function toMsFilter(firstColor, secondColor) {
    var color = new index_1.TinyColor(firstColor);
    var hex8String = '#' + (0, conversion_1.rgbaToArgbHex)(color.r, color.g, color.b, color.a);
    var secondHex8String = hex8String;
    var gradientType = color.gradientType ? 'GradientType = 1, ' : '';
    if (secondColor) {
        var s = new index_1.TinyColor(secondColor);
        secondHex8String = '#' + (0, conversion_1.rgbaToArgbHex)(s.r, s.g, s.b, s.a);
    }
    return "progid:DXImageTransform.Microsoft.gradient(".concat(gradientType, "startColorstr=").concat(hex8String, ",endColorstr=").concat(secondHex8String, ")");
}
exports.toMsFilter = toMsFilter;


/***/ }),

/***/ 840594:
/***/ ((__unused_webpack_module, exports) => {


Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.pad2 = exports.convertToPercentage = exports.boundAlpha = exports.isPercentage = exports.isOnePointZero = exports.clamp01 = exports.bound01 = void 0;
/**
 * Take input from [0, n] and return it as [0, 1]
 * @hidden
 */
function bound01(n, max) {
    if (isOnePointZero(n)) {
        n = '100%';
    }
    var isPercent = isPercentage(n);
    n = max === 360 ? n : Math.min(max, Math.max(0, parseFloat(n)));
    // Automatically convert percentage into number
    if (isPercent) {
        n = parseInt(String(n * max), 10) / 100;
    }
    // Handle floating point rounding errors
    if (Math.abs(n - max) < 0.000001) {
        return 1;
    }
    // Convert into [0, 1] range if it isn't already
    if (max === 360) {
        // If n is a hue given in degrees,
        // wrap around out-of-range values into [0, 360] range
        // then convert into [0, 1].
        n = (n < 0 ? (n % max) + max : n % max) / parseFloat(String(max));
    }
    else {
        // If n not a hue given in degrees
        // Convert into [0, 1] range if it isn't already.
        n = (n % max) / parseFloat(String(max));
    }
    return n;
}
exports.bound01 = bound01;
/**
 * Force a number between 0 and 1
 * @hidden
 */
function clamp01(val) {
    return Math.min(1, Math.max(0, val));
}
exports.clamp01 = clamp01;
/**
 * Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1
 * <http://stackoverflow.com/questions/7422072/javascript-how-to-detect-number-as-a-decimal-including-1-0>
 * @hidden
 */
function isOnePointZero(n) {
    return typeof n === 'string' && n.indexOf('.') !== -1 && parseFloat(n) === 1;
}
exports.isOnePointZero = isOnePointZero;
/**
 * Check to see if string passed in is a percentage
 * @hidden
 */
function isPercentage(n) {
    return typeof n === 'string' && n.indexOf('%') !== -1;
}
exports.isPercentage = isPercentage;
/**
 * Return a valid alpha value [0,1] with all invalid values being set to 1
 * @hidden
 */
function boundAlpha(a) {
    a = parseFloat(a);
    if (isNaN(a) || a < 0 || a > 1) {
        a = 1;
    }
    return a;
}
exports.boundAlpha = boundAlpha;
/**
 * Replace a decimal with it's percentage value
 * @hidden
 */
function convertToPercentage(n) {
    if (n <= 1) {
        return "".concat(Number(n) * 100, "%");
    }
    return n;
}
exports.convertToPercentage = convertToPercentage;
/**
 * Force a hex value to have 2 characters
 * @hidden
 */
function pad2(c) {
    return c.length === 1 ? '0' + c : String(c);
}
exports.pad2 = pad2;


/***/ }),

/***/ 429859:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {



// A linked list to keep track of recently-used-ness
const Yallist = __webpack_require__(658268)

const MAX = Symbol('max')
const LENGTH = Symbol('length')
const LENGTH_CALCULATOR = Symbol('lengthCalculator')
const ALLOW_STALE = Symbol('allowStale')
const MAX_AGE = Symbol('maxAge')
const DISPOSE = Symbol('dispose')
const NO_DISPOSE_ON_SET = Symbol('noDisposeOnSet')
const LRU_LIST = Symbol('lruList')
const CACHE = Symbol('cache')
const UPDATE_AGE_ON_GET = Symbol('updateAgeOnGet')

const naiveLength = () => 1

// lruList is a yallist where the head is the youngest
// item, and the tail is the oldest.  the list contains the Hit
// objects as the entries.
// Each Hit object has a reference to its Yallist.Node.  This
// never changes.
//
// cache is a Map (or PseudoMap) that matches the keys to
// the Yallist.Node object.
class LRUCache {
  constructor (options) {
    if (typeof options === 'number')
      options = { max: options }

    if (!options)
      options = {}

    if (options.max && (typeof options.max !== 'number' || options.max < 0))
      throw new TypeError('max must be a non-negative number')
    // Kind of weird to have a default max of Infinity, but oh well.
    const max = this[MAX] = options.max || Infinity

    const lc = options.length || naiveLength
    this[LENGTH_CALCULATOR] = (typeof lc !== 'function') ? naiveLength : lc
    this[ALLOW_STALE] = options.stale || false
    if (options.maxAge && typeof options.maxAge !== 'number')
      throw new TypeError('maxAge must be a number')
    this[MAX_AGE] = options.maxAge || 0
    this[DISPOSE] = options.dispose
    this[NO_DISPOSE_ON_SET] = options.noDisposeOnSet || false
    this[UPDATE_AGE_ON_GET] = options.updateAgeOnGet || false
    this.reset()
  }

  // resize the cache when the max changes.
  set max (mL) {
    if (typeof mL !== 'number' || mL < 0)
      throw new TypeError('max must be a non-negative number')

    this[MAX] = mL || Infinity
    trim(this)
  }
  get max () {
    return this[MAX]
  }

  set allowStale (allowStale) {
    this[ALLOW_STALE] = !!allowStale
  }
  get allowStale () {
    return this[ALLOW_STALE]
  }

  set maxAge (mA) {
    if (typeof mA !== 'number')
      throw new TypeError('maxAge must be a non-negative number')

    this[MAX_AGE] = mA
    trim(this)
  }
  get maxAge () {
    return this[MAX_AGE]
  }

  // resize the cache when the lengthCalculator changes.
  set lengthCalculator (lC) {
    if (typeof lC !== 'function')
      lC = naiveLength

    if (lC !== this[LENGTH_CALCULATOR]) {
      this[LENGTH_CALCULATOR] = lC
      this[LENGTH] = 0
      this[LRU_LIST].forEach(hit => {
        hit.length = this[LENGTH_CALCULATOR](hit.value, hit.key)
        this[LENGTH] += hit.length
      })
    }
    trim(this)
  }
  get lengthCalculator () { return this[LENGTH_CALCULATOR] }

  get length () { return this[LENGTH] }
  get itemCount () { return this[LRU_LIST].length }

  rforEach (fn, thisp) {
    thisp = thisp || this
    for (let walker = this[LRU_LIST].tail; walker !== null;) {
      const prev = walker.prev
      forEachStep(this, fn, walker, thisp)
      walker = prev
    }
  }

  forEach (fn, thisp) {
    thisp = thisp || this
    for (let walker = this[LRU_LIST].head; walker !== null;) {
      const next = walker.next
      forEachStep(this, fn, walker, thisp)
      walker = next
    }
  }

  keys () {
    return this[LRU_LIST].toArray().map(k => k.key)
  }

  values () {
    return this[LRU_LIST].toArray().map(k => k.value)
  }

  reset () {
    if (this[DISPOSE] &&
        this[LRU_LIST] &&
        this[LRU_LIST].length) {
      this[LRU_LIST].forEach(hit => this[DISPOSE](hit.key, hit.value))
    }

    this[CACHE] = new Map() // hash of items by key
    this[LRU_LIST] = new Yallist() // list of items in order of use recency
    this[LENGTH] = 0 // length of items in the list
  }

  dump () {
    return this[LRU_LIST].map(hit =>
      isStale(this, hit) ? false : {
        k: hit.key,
        v: hit.value,
        e: hit.now + (hit.maxAge || 0)
      }).toArray().filter(h => h)
  }

  dumpLru () {
    return this[LRU_LIST]
  }

  set (key, value, maxAge) {
    maxAge = maxAge || this[MAX_AGE]

    if (maxAge && typeof maxAge !== 'number')
      throw new TypeError('maxAge must be a number')

    const now = maxAge ? Date.now() : 0
    const len = this[LENGTH_CALCULATOR](value, key)

    if (this[CACHE].has(key)) {
      if (len > this[MAX]) {
        del(this, this[CACHE].get(key))
        return false
      }

      const node = this[CACHE].get(key)
      const item = node.value

      // dispose of the old one before overwriting
      // split out into 2 ifs for better coverage tracking
      if (this[DISPOSE]) {
        if (!this[NO_DISPOSE_ON_SET])
          this[DISPOSE](key, item.value)
      }

      item.now = now
      item.maxAge = maxAge
      item.value = value
      this[LENGTH] += len - item.length
      item.length = len
      this.get(key)
      trim(this)
      return true
    }

    const hit = new Entry(key, value, len, now, maxAge)

    // oversized objects fall out of cache automatically.
    if (hit.length > this[MAX]) {
      if (this[DISPOSE])
        this[DISPOSE](key, value)

      return false
    }

    this[LENGTH] += hit.length
    this[LRU_LIST].unshift(hit)
    this[CACHE].set(key, this[LRU_LIST].head)
    trim(this)
    return true
  }

  has (key) {
    if (!this[CACHE].has(key)) return false
    const hit = this[CACHE].get(key).value
    return !isStale(this, hit)
  }

  get (key) {
    return get(this, key, true)
  }

  peek (key) {
    return get(this, key, false)
  }

  pop () {
    const node = this[LRU_LIST].tail
    if (!node)
      return null

    del(this, node)
    return node.value
  }

  del (key) {
    del(this, this[CACHE].get(key))
  }

  load (arr) {
    // reset the cache
    this.reset()

    const now = Date.now()
    // A previous serialized cache has the most recent items first
    for (let l = arr.length - 1; l >= 0; l--) {
      const hit = arr[l]
      const expiresAt = hit.e || 0
      if (expiresAt === 0)
        // the item was created without expiration in a non aged cache
        this.set(hit.k, hit.v)
      else {
        const maxAge = expiresAt - now
        // dont add already expired items
        if (maxAge > 0) {
          this.set(hit.k, hit.v, maxAge)
        }
      }
    }
  }

  prune () {
    this[CACHE].forEach((value, key) => get(this, key, false))
  }
}

const get = (self, key, doUse) => {
  const node = self[CACHE].get(key)
  if (node) {
    const hit = node.value
    if (isStale(self, hit)) {
      del(self, node)
      if (!self[ALLOW_STALE])
        return undefined
    } else {
      if (doUse) {
        if (self[UPDATE_AGE_ON_GET])
          node.value.now = Date.now()
        self[LRU_LIST].unshiftNode(node)
      }
    }
    return hit.value
  }
}

const isStale = (self, hit) => {
  if (!hit || (!hit.maxAge && !self[MAX_AGE]))
    return false

  const diff = Date.now() - hit.now
  return hit.maxAge ? diff > hit.maxAge
    : self[MAX_AGE] && (diff > self[MAX_AGE])
}

const trim = self => {
  if (self[LENGTH] > self[MAX]) {
    for (let walker = self[LRU_LIST].tail;
      self[LENGTH] > self[MAX] && walker !== null;) {
      // We know that we're about to delete this one, and also
      // what the next least recently used key will be, so just
      // go ahead and set it now.
      const prev = walker.prev
      del(self, walker)
      walker = prev
    }
  }
}

const del = (self, node) => {
  if (node) {
    const hit = node.value
    if (self[DISPOSE])
      self[DISPOSE](hit.key, hit.value)

    self[LENGTH] -= hit.length
    self[CACHE].delete(hit.key)
    self[LRU_LIST].removeNode(node)
  }
}

class Entry {
  constructor (key, value, length, now, maxAge) {
    this.key = key
    this.value = value
    this.length = length
    this.now = now
    this.maxAge = maxAge || 0
  }
}

const forEachStep = (self, fn, node, thisp) => {
  let hit = node.value
  if (isStale(self, hit)) {
    del(self, node)
    if (!self[ALLOW_STALE])
      hit = undefined
  }
  if (hit)
    fn.call(thisp, hit.value, hit.key, self)
}

module.exports = LRUCache


/***/ }),

/***/ 151173:
/***/ ((module) => {


module.exports = function (Yallist) {
  Yallist.prototype[Symbol.iterator] = function* () {
    for (let walker = this.head; walker; walker = walker.next) {
      yield walker.value
    }
  }
}


/***/ }),

/***/ 658268:
/***/ ((module, __unused_webpack_exports, __webpack_require__) => {


module.exports = Yallist

Yallist.Node = Node
Yallist.create = Yallist

function Yallist (list) {
  var self = this
  if (!(self instanceof Yallist)) {
    self = new Yallist()
  }

  self.tail = null
  self.head = null
  self.length = 0

  if (list && typeof list.forEach === 'function') {
    list.forEach(function (item) {
      self.push(item)
    })
  } else if (arguments.length > 0) {
    for (var i = 0, l = arguments.length; i < l; i++) {
      self.push(arguments[i])
    }
  }

  return self
}

Yallist.prototype.removeNode = function (node) {
  if (node.list !== this) {
    throw new Error('removing node which does not belong to this list')
  }

  var next = node.next
  var prev = node.prev

  if (next) {
    next.prev = prev
  }

  if (prev) {
    prev.next = next
  }

  if (node === this.head) {
    this.head = next
  }
  if (node === this.tail) {
    this.tail = prev
  }

  node.list.length--
  node.next = null
  node.prev = null
  node.list = null

  return next
}

Yallist.prototype.unshiftNode = function (node) {
  if (node === this.head) {
    return
  }

  if (node.list) {
    node.list.removeNode(node)
  }

  var head = this.head
  node.list = this
  node.next = head
  if (head) {
    head.prev = node
  }

  this.head = node
  if (!this.tail) {
    this.tail = node
  }
  this.length++
}

Yallist.prototype.pushNode = function (node) {
  if (node === this.tail) {
    return
  }

  if (node.list) {
    node.list.removeNode(node)
  }

  var tail = this.tail
  node.list = this
  node.prev = tail
  if (tail) {
    tail.next = node
  }

  this.tail = node
  if (!this.head) {
    this.head = node
  }
  this.length++
}

Yallist.prototype.push = function () {
  for (var i = 0, l = arguments.length; i < l; i++) {
    push(this, arguments[i])
  }
  return this.length
}

Yallist.prototype.unshift = function () {
  for (var i = 0, l = arguments.length; i < l; i++) {
    unshift(this, arguments[i])
  }
  return this.length
}

Yallist.prototype.pop = function () {
  if (!this.tail) {
    return undefined
  }

  var res = this.tail.value
  this.tail = this.tail.prev
  if (this.tail) {
    this.tail.next = null
  } else {
    this.head = null
  }
  this.length--
  return res
}

Yallist.prototype.shift = function () {
  if (!this.head) {
    return undefined
  }

  var res = this.head.value
  this.head = this.head.next
  if (this.head) {
    this.head.prev = null
  } else {
    this.tail = null
  }
  this.length--
  return res
}

Yallist.prototype.forEach = function (fn, thisp) {
  thisp = thisp || this
  for (var walker = this.head, i = 0; walker !== null; i++) {
    fn.call(thisp, walker.value, i, this)
    walker = walker.next
  }
}

Yallist.prototype.forEachReverse = function (fn, thisp) {
  thisp = thisp || this
  for (var walker = this.tail, i = this.length - 1; walker !== null; i--) {
    fn.call(thisp, walker.value, i, this)
    walker = walker.prev
  }
}

Yallist.prototype.get = function (n) {
  for (var i = 0, walker = this.head; walker !== null && i < n; i++) {
    // abort out of the list early if we hit a cycle
    walker = walker.next
  }
  if (i === n && walker !== null) {
    return walker.value
  }
}

Yallist.prototype.getReverse = function (n) {
  for (var i = 0, walker = this.tail; walker !== null && i < n; i++) {
    // abort out of the list early if we hit a cycle
    walker = walker.prev
  }
  if (i === n && walker !== null) {
    return walker.value
  }
}

Yallist.prototype.map = function (fn, thisp) {
  thisp = thisp || this
  var res = new Yallist()
  for (var walker = this.head; walker !== null;) {
    res.push(fn.call(thisp, walker.value, this))
    walker = walker.next
  }
  return res
}

Yallist.prototype.mapReverse = function (fn, thisp) {
  thisp = thisp || this
  var res = new Yallist()
  for (var walker = this.tail; walker !== null;) {
    res.push(fn.call(thisp, walker.value, this))
    walker = walker.prev
  }
  return res
}

Yallist.prototype.reduce = function (fn, initial) {
  var acc
  var walker = this.head
  if (arguments.length > 1) {
    acc = initial
  } else if (this.head) {
    walker = this.head.next
    acc = this.head.value
  } else {
    throw new TypeError('Reduce of empty list with no initial value')
  }

  for (var i = 0; walker !== null; i++) {
    acc = fn(acc, walker.value, i)
    walker = walker.next
  }

  return acc
}

Yallist.prototype.reduceReverse = function (fn, initial) {
  var acc
  var walker = this.tail
  if (arguments.length > 1) {
    acc = initial
  } else if (this.tail) {
    walker = this.tail.prev
    acc = this.tail.value
  } else {
    throw new TypeError('Reduce of empty list with no initial value')
  }

  for (var i = this.length - 1; walker !== null; i--) {
    acc = fn(acc, walker.value, i)
    walker = walker.prev
  }

  return acc
}

Yallist.prototype.toArray = function () {
  var arr = new Array(this.length)
  for (var i = 0, walker = this.head; walker !== null; i++) {
    arr[i] = walker.value
    walker = walker.next
  }
  return arr
}

Yallist.prototype.toArrayReverse = function () {
  var arr = new Array(this.length)
  for (var i = 0, walker = this.tail; walker !== null; i++) {
    arr[i] = walker.value
    walker = walker.prev
  }
  return arr
}

Yallist.prototype.slice = function (from, to) {
  to = to || this.length
  if (to < 0) {
    to += this.length
  }
  from = from || 0
  if (from < 0) {
    from += this.length
  }
  var ret = new Yallist()
  if (to < from || to < 0) {
    return ret
  }
  if (from < 0) {
    from = 0
  }
  if (to > this.length) {
    to = this.length
  }
  for (var i = 0, walker = this.head; walker !== null && i < from; i++) {
    walker = walker.next
  }
  for (; walker !== null && i < to; i++, walker = walker.next) {
    ret.push(walker.value)
  }
  return ret
}

Yallist.prototype.sliceReverse = function (from, to) {
  to = to || this.length
  if (to < 0) {
    to += this.length
  }
  from = from || 0
  if (from < 0) {
    from += this.length
  }
  var ret = new Yallist()
  if (to < from || to < 0) {
    return ret
  }
  if (from < 0) {
    from = 0
  }
  if (to > this.length) {
    to = this.length
  }
  for (var i = this.length, walker = this.tail; walker !== null && i > to; i--) {
    walker = walker.prev
  }
  for (; walker !== null && i > from; i--, walker = walker.prev) {
    ret.push(walker.value)
  }
  return ret
}

Yallist.prototype.splice = function (start, deleteCount, ...nodes) {
  if (start > this.length) {
    start = this.length - 1
  }
  if (start < 0) {
    start = this.length + start;
  }

  for (var i = 0, walker = this.head; walker !== null && i < start; i++) {
    walker = walker.next
  }

  var ret = []
  for (var i = 0; walker && i < deleteCount; i++) {
    ret.push(walker.value)
    walker = this.removeNode(walker)
  }
  if (walker === null) {
    walker = this.tail
  }

  if (walker !== this.head && walker !== this.tail) {
    walker = walker.prev
  }

  for (var i = 0; i < nodes.length; i++) {
    walker = insert(this, walker, nodes[i])
  }
  return ret;
}

Yallist.prototype.reverse = function () {
  var head = this.head
  var tail = this.tail
  for (var walker = head; walker !== null; walker = walker.prev) {
    var p = walker.prev
    walker.prev = walker.next
    walker.next = p
  }
  this.head = tail
  this.tail = head
  return this
}

function insert (self, node, value) {
  var inserted = node === self.head ?
    new Node(value, null, node, self) :
    new Node(value, node, node.next, self)

  if (inserted.next === null) {
    self.tail = inserted
  }
  if (inserted.prev === null) {
    self.head = inserted
  }

  self.length++

  return inserted
}

function push (self, item) {
  self.tail = new Node(item, self.tail, null, self)
  if (!self.head) {
    self.head = self.tail
  }
  self.length++
}

function unshift (self, item) {
  self.head = new Node(item, null, self.head, self)
  if (!self.tail) {
    self.tail = self.head
  }
  self.length++
}

function Node (value, prev, next, list) {
  if (!(this instanceof Node)) {
    return new Node(value, prev, next, list)
  }

  this.list = list
  this.value = value

  if (prev) {
    prev.next = this
    this.prev = prev
  } else {
    this.prev = null
  }

  if (next) {
    next.prev = this
    this.next = next
  } else {
    this.next = null
  }
}

try {
  // add if support for Symbol.iterator is present
  __webpack_require__(151173)(Yallist)
} catch (er) {}


/***/ })

};
;