Press n or j to go to the next uncovered block, b, p or k for the previous block.
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* Copyright 2020 Cognite AS
*/
import 'jest-extended';
interface Matrix4 {
elements: Float32Array;
}
interface Vector3 {
x: number;
y: number;
z: number;
}
interface Color {
r: number;
g: number;
b: number;
}
interface BoundingBox {
min: Vector3;
max: Vector3;
}
export function expectVector3Equal(a: Vector3, b: Vector3) {
expect(a.x).toBeCloseTo(b.x);
expect(a.y).toBeCloseTo(b.y);
expect(a.z).toBeCloseTo(b.z);
}
export function expectMatrix4Equal(a: Matrix4, b: Matrix4) {
for (let i = 0; i < 16; i++) {
expect(a.elements[i]).toBeCloseTo(b.elements[i]);
}
}
export function expectVector3Valid(a: Vector3) {
expect(a.x).toBeDefined();
expect(a.y).toBeDefined();
expect(a.z).toBeDefined();
}
export function expectColorEqual(a: Color, b: Color) {
expect(a.r).toBeCloseTo(b.r);
expect(a.g).toBeCloseTo(b.g);
expect(a.b).toBeCloseTo(b.b);
}
export function expectColorValid(a: Color) {
expect(a.r).toBeDefined();
expect(a.g).toBeDefined();
expect(a.b).toBeDefined();
}
export function expectBoundingBoxEqual(a: BoundingBox, b: BoundingBox) {
expectVector3Equal(a.min, b.min);
expectVector3Equal(a.max, b.max);
}
export function expectSetEqual<T>(actual: Set<T>, expected: T[]) {
expect([...actual]).toIncludeSameMembers(expected);
}
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