# Pressable

**📖 Live documentation:** https://cds.coinbase.com/components/inputs/Pressable/?platform=mobile

Extends the Interactable component to add accessibility support for press interactions.

## Import

```tsx
import { Pressable } from '@coinbase/cds-mobile/system/Pressable'
```

## Examples

### Basic Pressable

Pressables support an `onPress` prop for handling click/press interactions. When being pressed, the element will scale down to mimic a real-world button press. If this functionality is not desired, pass the `noScaleOnPress` prop.

```jsx
<Pressable
  onPress={console.log}
  background="bgAlternate"
  borderColor="lineHeavy"
  borderWidth={100}
  borderRadius={300}
>
  <Box as="span" padding={2}>
    <Text as="span" font="headline">
      Click me...
    </Text>
  </Box>
</Pressable>
```

### Pressable with Transparent Background

```jsx
<Pressable
  onPress={console.log}
  as="button"
  background="transparent"
  borderColor="lineHeavy"
  borderWidth={100}
  borderRadius={300}
>
  <Box as="span" padding={2}>
    <Text font="headline" as="span">
      Click me...
    </Text>
  </Box>
</Pressable>
```

### Block Pressable

Pressables support an `onPress` prop for handling click/press interactions. When being pressed, the element will scale down to mimic a real-world button press. If this functionality is not desired, pass the `noScaleOnPress` prop.

```jsx
<Pressable
  block
  onPress={console.log}
  background="bgAlternate"
  borderColor="lineHeavy"
  borderWidth={100}
  borderRadius={300}
>
  <Box as="span" padding={2}>
    <Text as="span" font="headline">
      Click me...
    </Text>
  </Box>
</Pressable>
```

### A11y

On mobile, all [AccessibilityProps](https://reactnative.dev/docs/accessibility#accessibility-properties) can be passed, with `accessibilityComponentType` and `accessibilityTraits` defaulting to `button`, and `accessibilityState` being set based on loading/disabled props.

On web, all [ARIA attributes](https://developer.mozilla.org/en-US/docs/Web/Accessibility/ARIA) can be passed, with `aria-busy` being set based on loading/disabled props.

> The `as` prop allows any component to be used, but be sure you are using semantically correct elements! For example, no clickable divs.

## Props

| Prop | Type | Required | Default | Description |
| --- | --- | --- | --- | --- |
| `alignContent` | `flex-start \| flex-end \| center \| stretch \| space-between \| space-around \| space-evenly` | No | `-` | - |
| `alignItems` | `flex-start \| flex-end \| center \| stretch \| baseline` | No | `-` | - |
| `alignSelf` | `auto \| FlexAlignType` | No | `-` | - |
| `android_disableSound` | `boolean \| null` | No | `-` | If true, doesnt play system sound on touch. |
| `android_ripple` | `PressableAndroidRippleConfig \| null` | No | `-` | Enables the Android ripple effect and configures its color. |
| `aspectRatio` | `string \| number` | No | `-` | - |
| `background` | `currentColor \| fg \| fgMuted \| fgInverse \| fgPrimary \| fgWarning \| fgPositive \| fgNegative \| bg \| bgAlternate \| bgInverse \| bgOverlay \| bgElevation1 \| bgElevation2 \| bgPrimary \| bgPrimaryWash \| bgSecondary \| bgTertiary \| bgSecondaryWash \| bgNegative \| bgNegativeWash \| bgPositive \| bgPositiveWash \| bgWarning \| bgWarningWash \| bgLine \| bgLineHeavy \| bgLineInverse \| bgLinePrimary \| bgLinePrimarySubtle \| accentSubtleRed \| accentBoldRed \| accentSubtleGreen \| accentBoldGreen \| accentSubtleBlue \| accentBoldBlue \| accentSubtlePurple \| accentBoldPurple \| accentSubtleYellow \| accentBoldYellow \| accentSubtleGray \| accentBoldGray \| transparent` | No | `-` | Background color of the overlay (element being interacted with). |
| `blendStyles` | `InteractableBlendStyles` | No | `-` | - |
| `block` | `boolean` | No | `-` | Set element to block and expand to 100% width. |
| `borderBottomLeftRadius` | `0 \| 100 \| 200 \| 300 \| 400 \| 500 \| 600 \| 700 \| 800 \| 900 \| 1000` | No | `-` | - |
| `borderBottomRightRadius` | `0 \| 100 \| 200 \| 300 \| 400 \| 500 \| 600 \| 700 \| 800 \| 900 \| 1000` | No | `-` | - |
| `borderBottomWidth` | `0 \| 100 \| 200 \| 300 \| 400 \| 500` | No | `-` | - |
| `borderColor` | `currentColor \| fg \| fgMuted \| fgInverse \| fgPrimary \| fgWarning \| fgPositive \| fgNegative \| bg \| bgAlternate \| bgInverse \| bgOverlay \| bgElevation1 \| bgElevation2 \| bgPrimary \| bgPrimaryWash \| bgSecondary \| bgTertiary \| bgSecondaryWash \| bgNegative \| bgNegativeWash \| bgPositive \| bgPositiveWash \| bgWarning \| bgWarningWash \| bgLine \| bgLineHeavy \| bgLineInverse \| bgLinePrimary \| bgLinePrimarySubtle \| accentSubtleRed \| accentBoldRed \| accentSubtleGreen \| accentBoldGreen \| accentSubtleBlue \| accentBoldBlue \| accentSubtlePurple \| accentBoldPurple \| accentSubtleYellow \| accentBoldYellow \| accentSubtleGray \| accentBoldGray \| transparent` | No | `-` | - |
| `borderEndWidth` | `0 \| 100 \| 200 \| 300 \| 400 \| 500` | No | `-` | - |
| `borderRadius` | `0 \| 100 \| 200 \| 300 \| 400 \| 500 \| 600 \| 700 \| 800 \| 900 \| 1000` | No | `-` | - |
| `borderStartWidth` | `0 \| 100 \| 200 \| 300 \| 400 \| 500` | No | `-` | - |
| `borderTopLeftRadius` | `0 \| 100 \| 200 \| 300 \| 400 \| 500 \| 600 \| 700 \| 800 \| 900 \| 1000` | No | `-` | - |
| `borderTopRightRadius` | `0 \| 100 \| 200 \| 300 \| 400 \| 500 \| 600 \| 700 \| 800 \| 900 \| 1000` | No | `-` | - |
| `borderTopWidth` | `0 \| 100 \| 200 \| 300 \| 400 \| 500` | No | `-` | - |
| `borderWidth` | `0 \| 100 \| 200 \| 300 \| 400 \| 500` | No | `-` | - |
| `bordered` | `boolean` | No | `-` | Add a border around all sides of the box. |
| `borderedBottom` | `boolean` | No | `-` | Add a border to the bottom side of the box. |
| `borderedEnd` | `boolean` | No | `-` | Add a border to the trailing side of the box. |
| `borderedHorizontal` | `boolean` | No | `-` | Add a border to the leading and trailing sides of the box. |
| `borderedStart` | `boolean` | No | `-` | Add a border to the leading side of the box. |
| `borderedTop` | `boolean` | No | `-` | Add a border to the top side of the box. |
| `borderedVertical` | `boolean` | No | `-` | Add a border to the top and bottom sides of the box. |
| `bottom` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `cancelable` | `boolean \| null` | No | `-` | Whether a press gesture can be interrupted by a parent gesture such as a scroll event. Defaults to true. |
| `children` | `((string \| number \| bigint \| boolean \| ReactElement<unknown, string \| JSXElementConstructor<any>> \| Iterable<ReactNode> \| ReactPortal \| Promise<AwaitedReactNode>) & (string \| number \| bigint \| boolean \| ReactElement<unknown, string \| JSXElementConstructor<any>> \| Iterable<ReactNode> \| ReactPortal \| Promise<AwaitedReactNode> \| ((state: PressableStateCallbackType) => ReactNode))) \| null` | No | `-` | Either children or a render prop that receives a boolean reflecting whether the component is currently pressed. |
| `color` | `currentColor \| fg \| fgMuted \| fgInverse \| fgPrimary \| fgWarning \| fgPositive \| fgNegative \| bg \| bgAlternate \| bgInverse \| bgOverlay \| bgElevation1 \| bgElevation2 \| bgPrimary \| bgPrimaryWash \| bgSecondary \| bgTertiary \| bgSecondaryWash \| bgNegative \| bgNegativeWash \| bgPositive \| bgPositiveWash \| bgWarning \| bgWarningWash \| bgLine \| bgLineHeavy \| bgLineInverse \| bgLinePrimary \| bgLinePrimarySubtle \| accentSubtleRed \| accentBoldRed \| accentSubtleGreen \| accentBoldGreen \| accentSubtleBlue \| accentBoldBlue \| accentSubtlePurple \| accentBoldPurple \| accentSubtleYellow \| accentBoldYellow \| accentSubtleGray \| accentBoldGray \| transparent` | No | `-` | - |
| `columnGap` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `contentStyle` | `null \| false \|  \| ViewStyle \| RegisteredStyle<ViewStyle> \| RecursiveArray<Falsy \| ViewStyle \| RegisteredStyle<ViewStyle>>` | No | `-` | Apply animated styles to the inner container. |
| `dangerouslySetBackground` | `string` | No | `-` | - |
| `debounceTime` | `number` | No | `500` | The amount of time to wait (in milliseconds) before invoking the debounced function. This prop is used in conjunction with the disableDebounce prop. The debounce function is configured to be invoked as soon as its called, but subsequent calls within the debounceTime period will be ignored. |
| `delayHoverIn` | `number \| null` | No | `-` | Duration to wait after hover in before calling onHoverIn. |
| `delayHoverOut` | `number \| null` | No | `-` | Duration to wait after hover out before calling onHoverOut. |
| `delayLongPress` | `number \| null` | No | `-` | Duration (in milliseconds) from onPressIn before onLongPress is called. |
| `disableDebounce` | `boolean` | No | `-` | React Native is historically trash at debouncing touch events. This can cause a lot of unwanted behavior such as double navigations where we push a screen onto the stack 2 times. Debouncing the event 500 miliseconds, but taking the leading event prevents this effect and the accidental double-tap. |
| `disabled` | `boolean` | No | `-` | Is the element currently disabled. Whether the press behavior is disabled. |
| `display` | `flex \| none \| contents` | No | `-` | - |
| `elevation` | `0 \| 1 \| 2` | No | `-` | Determines box shadow styles. Parent should have overflow set to visible to ensure styles are not clipped. Is the element elevated. |
| `feedback` | `none \| normal \| light \| heavy` | No | `none` | Haptic feedback to trigger when being pressed. |
| `flexBasis` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `flexDirection` | `row \| column \| row-reverse \| column-reverse` | No | `-` | - |
| `flexGrow` | `number` | No | `-` | - |
| `flexShrink` | `number` | No | `-` | - |
| `flexWrap` | `wrap \| nowrap \| wrap-reverse` | No | `-` | - |
| `font` | `inherit \| FontFamily` | No | `-` | - |
| `fontFamily` | `inherit \| FontFamily` | No | `-` | - |
| `fontSize` | `inherit \| FontSize` | No | `-` | - |
| `fontWeight` | `inherit \| FontWeight` | No | `-` | - |
| `gap` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `height` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `hitSlop` | `number \| Insets \| null` | No | `-` | Additional distance outside of this view in which a press is detected. |
| `justifyContent` | `flex-start \| flex-end \| center \| space-between \| space-around \| space-evenly` | No | `-` | - |
| `key` | `Key \| null` | No | `-` | - |
| `left` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `lineHeight` | `inherit \| LineHeight` | No | `-` | - |
| `loading` | `boolean` | No | `-` | Is the element currenty loading. When set to true, will disable element from press and keyboard events Is the element currenty loading. |
| `margin` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `marginBottom` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `marginEnd` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `marginStart` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `marginTop` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `marginX` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `marginY` | `0 \| -1 \| -2 \| -3 \| -4 \| -5 \| -6 \| -7 \| -8 \| -9 \| -10 \| -0.25 \| -0.5 \| -0.75 \| -1.5` | No | `-` | - |
| `maxHeight` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `maxWidth` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `minHeight` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `minWidth` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `noScaleOnPress` | `boolean` | No | `-` | Dont scale element on press. |
| `onBlur` | `((event: NativeSyntheticEvent<TargetedEvent>) => void) \| null` | No | `-` | Called after the element loses focus. |
| `onFocus` | `((event: NativeSyntheticEvent<TargetedEvent>) => void) \| null` | No | `-` | Called after the element is focused. |
| `onHoverIn` | `((event: MouseEvent) => void) \| null` | No | `-` | Called when the hover is activated to provide visual feedback. |
| `onHoverOut` | `((event: MouseEvent) => void) \| null` | No | `-` | Called when the hover is deactivated to undo visual feedback. |
| `onLongPress` | `((event: GestureResponderEvent) => void) \| null` | No | `-` | Called when a long-tap gesture is detected. |
| `onPointerCancel` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerCancelCapture` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerDown` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerDownCapture` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerEnter` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerEnterCapture` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerLeave` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerLeaveCapture` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerMove` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerMoveCapture` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerUp` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPointerUpCapture` | `((event: PointerEvent) => void)` | No | `-` | - |
| `onPress` | `((event: GestureResponderEvent) => void) \| null` | No | `-` | Called when a single tap gesture is detected. |
| `onPressIn` | `(((event: GestureResponderEvent) => void) & ((event: GestureResponderEvent) => void))` | No | `-` | Callback fired before onPress when button is pressed. Called when a touch is engaged before onPress. |
| `onPressOut` | `(((event: GestureResponderEvent) => void) & ((event: GestureResponderEvent) => void))` | No | `-` | Callback fired before onPress when button is released. Called when a touch is released before onPress. |
| `onTouchCancel` | `((event: GestureResponderEvent) => void)` | No | `-` | - |
| `onTouchEnd` | `((event: GestureResponderEvent) => void)` | No | `-` | - |
| `onTouchEndCapture` | `((event: GestureResponderEvent) => void)` | No | `-` | - |
| `onTouchMove` | `((event: GestureResponderEvent) => void)` | No | `-` | - |
| `onTouchStart` | `((event: GestureResponderEvent) => void)` | No | `-` | - |
| `opacity` | `number \| AnimatedNode` | No | `-` | - |
| `overflow` | `visible \| hidden \| scroll` | No | `-` | - |
| `padding` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `paddingBottom` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `paddingEnd` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `paddingStart` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `paddingTop` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `paddingX` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `paddingY` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `pin` | `top \| bottom \| left \| right \| all` | No | `-` | Direction in which to absolutely pin the box. |
| `position` | `absolute \| relative \| static` | No | `-` | - |
| `pressRetentionOffset` | `number \| Insets \| null` | No | `-` | Additional distance outside of this view in which a touch is considered a press before onPressOut is triggered. |
| `ref` | `null \| RefObject<View \| null> \| (instance: View \| null) => void \| (() => VoidOrUndefinedOnly)` | No | `-` | Allows getting a ref to the component instance. Once the component unmounts, React will set ref.current to null (or call the ref with null if you passed a callback ref). |
| `right` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `rowGap` | `0 \| 1 \| 2 \| 3 \| 4 \| 5 \| 6 \| 7 \| 8 \| 9 \| 10 \| 0.25 \| 0.5 \| 0.75 \| 1.5` | No | `-` | - |
| `style` | `StyleProp<ViewStyle> \| ((state: PressableStateCallbackType) => StyleProp<ViewStyle>)` | No | `-` | Either view styles or a function that receives a boolean reflecting whether the component is currently pressed and returns view styles. |
| `testID` | `string` | No | `-` | Used to locate this element in unit and end-to-end tests. Under the hood, testID translates to data-testid on Web. On Mobile, testID stays the same - testID Used to locate this view in end-to-end tests. |
| `testOnly_pressed` | `boolean \| null` | No | `-` | Used only for documentation or testing (e.g. snapshot testing). |
| `textAlign` | `left \| right \| auto \| center \| justify` | No | `-` | - |
| `textDecorationLine` | `none \| underline \| line-through \| underline line-through` | No | `-` | - |
| `textDecorationStyle` | `solid \| dotted \| dashed \| double` | No | `-` | - |
| `textTransform` | `none \| capitalize \| uppercase \| lowercase` | No | `-` | - |
| `top` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `transform` | `string \| readonly (({ scaleX: AnimatableNumericValue; } & { scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ scaleY: AnimatableNumericValue; } & { scaleX?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ translateX: AnimatableNumericValue \| ${number}%; } & { scaleX?: undefined; scaleY?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ translateY: AnimatableNumericValue \| ${number}%; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ perspective: AnimatableNumericValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ rotate: AnimatableStringValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ rotateX: AnimatableStringValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ rotateY: AnimatableStringValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ rotateZ: AnimatableStringValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ scale: AnimatableNumericValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; skewX?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ skewX: AnimatableStringValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewY?: undefined; matrix?: undefined; }) \| ({ skewY: AnimatableStringValue; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; matrix?: undefined; }) \| ({ matrix: AnimatableNumericValue[]; } & { scaleX?: undefined; scaleY?: undefined; translateX?: undefined; translateY?: undefined; perspective?: undefined; rotate?: undefined; rotateX?: undefined; rotateY?: undefined; rotateZ?: undefined; scale?: undefined; skewX?: undefined; skewY?: undefined; }))[]` | No | `-` | - |
| `transparentWhileInactive` | `boolean` | No | `-` | Mark the background and border as transparent until the element is interacted with (hovered, pressed, etc). Must be used in conjunction with the pressed prop |
| `transparentWhilePressed` | `boolean` | No | `-` | Mark the background and border as transparent even while element is interacted with (elevation underlay issue). Must be used in conjunction with the pressed prop |
| `unstable_pressDelay` | `number` | No | `-` | Duration (in milliseconds) to wait after press down before calling onPressIn. |
| `userSelect` | `none \| auto \| text \| contain \| all` | No | `-` | - |
| `width` | `null \| number \| AnimatedNode \| auto \| ${number}%` | No | `-` | - |
| `wrapperStyles` | `{ base?: StyleProp<ViewStyle>; pressed?: StyleProp<ViewStyle>; disabled?: StyleProp<ViewStyle>; }` | No | `-` | Apply styles to the outer container. |
| `zIndex` | `number` | No | `-` | - |


