export namespace PlannerBlender2D3DShader {
    namespace uniforms {
        namespace tDiffuse {
            let value: null;
        }
        namespace opacity {
            let value_1: number;
            export { value_1 as value };
        }
        namespace backgroundImg {
            let value_2: null;
            export { value_2 as value };
        }
    }
    let vertexShader: string;
    let fragmentShader: string;
}
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