import { IEngine, Entity, PointerEventsSystem } from '@dcl/ecs';
import { ISDKHelpers, IPlayersHelper } from './definitions';
export declare function initActions(entity: Entity): void;
export declare function createActionsSystem(engine: IEngine, pointerEventsSystem: PointerEventsSystem, sdkHelpers?: ISDKHelpers, playersHelper?: IPlayersHelper): (_dt: number) => void;
