import { Matrix4 } from '@math.gl/core';
import type { Texture } from '@luma.gl/core';
import type { ShaderModule } from '@luma.gl/shadertools';
import type Viewport from '../../viewports/viewport';
type ShadowModuleSettings = {
    viewport: Viewport;
    shadowEnabled?: boolean;
    drawToShadowMap?: boolean;
    shadowMaps?: Texture[];
    dummyShadowMap?: Texture;
    shadowColor?: number[];
    shadowMatrices?: Matrix4[];
    shadowLightId?: number;
};
declare const _default: ShaderModule<ShadowModuleSettings>;
export default _default;
//# sourceMappingURL=shadow.d.ts.map