layouts: {
    cola: ((__namedParameters) => {
        alignment: any;
        allConstIter: any;
        animate: boolean;
        avoidOverlap: boolean;
        boundingBox: any;
        centerGraph: boolean;
        convergenceThreshold: number;
        edgeJaccardLength: any;
        edgeLength: ((edge) => number);
        edgeSymDiffLength: any;
        fit: boolean;
        flow: any;
        gapInequalities: any;
        handleDisconnected: boolean;
        maxSimulationTime: number;
        name: string;
        nodeDimensionsIncludeLabels: boolean;
        nodeSpacing: ((node) => number);
        randomize: boolean;
        ready: (() => void);
        refresh: number;
        stop: (() => void);
        unconstrIter: any;
        ungrabifyWhileSimulating: boolean;
        userConstIter: any;
    });
    deep-d3-force: ((__namedParameters) => {
        alpha: number;
        alphaDecay: number;
        alphaMin: number;
        alphaTarget: number;
        animate: boolean;
        boundingBox: any;
        deep: (() => any);
        fit: boolean;
        fixedAfterDragging: boolean;
        infinite: boolean;
        linkDistance: number;
        linkId: ((d) => any);
        manyBodyStrength: number;
        maxIterations: number;
        maxSimulationTime: number;
        name: string;
        padding: number;
        randomize: boolean;
        ready: (() => void);
        stop: (() => void);
        tick: ((progress) => void);
        ungrabifyWhileSimulating: boolean;
        velocityDecay: number;
        xStrength: number;
        xX: number;
        yStrength: number;
        yY: number;
    });
} = ...

Type declaration

  • cola: ((__namedParameters) => {
        alignment: any;
        allConstIter: any;
        animate: boolean;
        avoidOverlap: boolean;
        boundingBox: any;
        centerGraph: boolean;
        convergenceThreshold: number;
        edgeJaccardLength: any;
        edgeLength: ((edge) => number);
        edgeSymDiffLength: any;
        fit: boolean;
        flow: any;
        gapInequalities: any;
        handleDisconnected: boolean;
        maxSimulationTime: number;
        name: string;
        nodeDimensionsIncludeLabels: boolean;
        nodeSpacing: ((node) => number);
        randomize: boolean;
        ready: (() => void);
        refresh: number;
        stop: (() => void);
        unconstrIter: any;
        ungrabifyWhileSimulating: boolean;
        userConstIter: any;
    })
      • (__namedParameters): {
            alignment: any;
            allConstIter: any;
            animate: boolean;
            avoidOverlap: boolean;
            boundingBox: any;
            centerGraph: boolean;
            convergenceThreshold: number;
            edgeJaccardLength: any;
            edgeLength: ((edge) => number);
            edgeSymDiffLength: any;
            fit: boolean;
            flow: any;
            gapInequalities: any;
            handleDisconnected: boolean;
            maxSimulationTime: number;
            name: string;
            nodeDimensionsIncludeLabels: boolean;
            nodeSpacing: ((node) => number);
            randomize: boolean;
            ready: (() => void);
            refresh: number;
            stop: (() => void);
            unconstrIter: any;
            ungrabifyWhileSimulating: boolean;
            userConstIter: any;
        }
      • Parameters

        • __namedParameters: Object

        Returns {
            alignment: any;
            allConstIter: any;
            animate: boolean;
            avoidOverlap: boolean;
            boundingBox: any;
            centerGraph: boolean;
            convergenceThreshold: number;
            edgeJaccardLength: any;
            edgeLength: ((edge) => number);
            edgeSymDiffLength: any;
            fit: boolean;
            flow: any;
            gapInequalities: any;
            handleDisconnected: boolean;
            maxSimulationTime: number;
            name: string;
            nodeDimensionsIncludeLabels: boolean;
            nodeSpacing: ((node) => number);
            randomize: boolean;
            ready: (() => void);
            refresh: number;
            stop: (() => void);
            unconstrIter: any;
            ungrabifyWhileSimulating: boolean;
            userConstIter: any;
        }

        • alignment: any
        • allConstIter: any
        • animate: boolean
        • avoidOverlap: boolean
        • boundingBox: any
        • centerGraph: boolean
        • convergenceThreshold: number
        • edgeJaccardLength: any
        • edgeLength: ((edge) => number)
            • (edge): number
            • Parameters

              • edge: any

              Returns number

        • edgeSymDiffLength: any
        • fit: boolean
        • flow: any
        • gapInequalities: any
        • handleDisconnected: boolean
        • maxSimulationTime: number
        • name: string
        • nodeDimensionsIncludeLabels: boolean
        • nodeSpacing: ((node) => number)
            • (node): number
            • Parameters

              • node: any

              Returns number

        • randomize: boolean
        • ready: (() => void)
            • (): void
            • Returns void

        • refresh: number
        • stop: (() => void)
            • (): void
            • Returns void

        • unconstrIter: any
        • ungrabifyWhileSimulating: boolean
        • userConstIter: any
  • deep-d3-force: ((__namedParameters) => {
        alpha: number;
        alphaDecay: number;
        alphaMin: number;
        alphaTarget: number;
        animate: boolean;
        boundingBox: any;
        deep: (() => any);
        fit: boolean;
        fixedAfterDragging: boolean;
        infinite: boolean;
        linkDistance: number;
        linkId: ((d) => any);
        manyBodyStrength: number;
        maxIterations: number;
        maxSimulationTime: number;
        name: string;
        padding: number;
        randomize: boolean;
        ready: (() => void);
        stop: (() => void);
        tick: ((progress) => void);
        ungrabifyWhileSimulating: boolean;
        velocityDecay: number;
        xStrength: number;
        xX: number;
        yStrength: number;
        yY: number;
    })
      • (__namedParameters): {
            alpha: number;
            alphaDecay: number;
            alphaMin: number;
            alphaTarget: number;
            animate: boolean;
            boundingBox: any;
            deep: (() => any);
            fit: boolean;
            fixedAfterDragging: boolean;
            infinite: boolean;
            linkDistance: number;
            linkId: ((d) => any);
            manyBodyStrength: number;
            maxIterations: number;
            maxSimulationTime: number;
            name: string;
            padding: number;
            randomize: boolean;
            ready: (() => void);
            stop: (() => void);
            tick: ((progress) => void);
            ungrabifyWhileSimulating: boolean;
            velocityDecay: number;
            xStrength: number;
            xX: number;
            yStrength: number;
            yY: number;
        }
      • Parameters

        • __namedParameters: Object

        Returns {
            alpha: number;
            alphaDecay: number;
            alphaMin: number;
            alphaTarget: number;
            animate: boolean;
            boundingBox: any;
            deep: (() => any);
            fit: boolean;
            fixedAfterDragging: boolean;
            infinite: boolean;
            linkDistance: number;
            linkId: ((d) => any);
            manyBodyStrength: number;
            maxIterations: number;
            maxSimulationTime: number;
            name: string;
            padding: number;
            randomize: boolean;
            ready: (() => void);
            stop: (() => void);
            tick: ((progress) => void);
            ungrabifyWhileSimulating: boolean;
            velocityDecay: number;
            xStrength: number;
            xX: number;
            yStrength: number;
            yY: number;
        }

        • alpha: number

          d3-force API*

        • alphaDecay: number
        • alphaMin: number
        • alphaTarget: number
        • animate: boolean
        • boundingBox: any
        • deep: (() => any)
            • (): any
            • Returns any

        • fit: boolean
        • fixedAfterDragging: boolean
        • infinite: boolean
        • linkDistance: number
        • linkId: ((d) => any)
            • (d): any
            • Parameters

              • d: any

              Returns any

        • manyBodyStrength: number
        • maxIterations: number
        • maxSimulationTime: number
        • name: string
        • padding: number
        • randomize: boolean
        • ready: (() => void)
            • (): void
            • Returns void

        • stop: (() => void)
            • (): void
            • Returns void

        • tick: ((progress) => void)
            • (progress): void
            • Parameters

              • progress: any

              Returns void

        • ungrabifyWhileSimulating: boolean
        • velocityDecay: number
        • xStrength: number
        • xX: number
        • yStrength: number
        • yY: number

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