"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
}) : (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    o[k2] = m[k];
}));
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
    Object.defineProperty(o, "default", { enumerable: true, value: v });
}) : function(o, v) {
    o["default"] = v;
});
var __importStar = (this && this.__importStar) || function (mod) {
    if (mod && mod.__esModule) return mod;
    var result = {};
    if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
    __setModuleDefault(result, mod);
    return result;
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.throttleShape = exports.throttleShape_ = void 0;
const T = __importStar(require("../../../../Effect"));
const ThrottleShapeEffect = __importStar(require("./throttleShapeEffect"));
/**
 * Delays the chunks of this stream according to the given bandwidth parameters using the token bucket
 * algorithm. Allows for burst in the processing of elements by allowing the token bucket to accumulate
 * tokens up to a `units + burst` threshold. The weight of each chunk is determined by the `costFn`
 * function.
 */
function throttleShape_(self, units, duration, costFn, burst = 0) {
    return ThrottleShapeEffect.throttleShapeEffect_(self, units, duration, (os) => T.succeed(costFn(os)), burst);
}
exports.throttleShape_ = throttleShape_;
/**
 * Delays the chunks of this stream according to the given bandwidth parameters using the token bucket
 * algorithm. Allows for burst in the processing of elements by allowing the token bucket to accumulate
 * tokens up to a `units + burst` threshold. The weight of each chunk is determined by the `costFn`
 * function.
 *
 * @ets_data_first throttleShape_
 */
function throttleShape(units, duration, costFn, burst = 0) {
    return (self) => throttleShape_(self, units, duration, costFn, burst);
}
exports.throttleShape = throttleShape;
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