import * as T from "../../../../Effect";
import * as C from "../core";
/**
 * Returns a new channel, which is the same as this one, except it will be interrupted when the
 * specified effect completes. If the effect completes successfully before the underlying channel
 * is done, then the returned channel will yield the success value of the effect as its terminal
 * value. On the other hand, if the underlying channel finishes first, then the returned channel
 * will yield the success value of the underlying channel as its terminal value.
 */
export declare function interruptWhen_<Env, Env1, InErr, InElem, InDone, OutErr, OutErr1, OutElem, OutDone, OutDone1>(self: C.Channel<Env, InErr, InElem, InDone, OutErr, OutElem, OutDone>, io: T.Effect<Env1, OutErr1, OutDone1>): C.Channel<Env1 & Env, InErr, InElem, InDone, OutErr | OutErr1, OutElem, OutDone | OutDone1>;
/**
 * Returns a new channel, which is the same as this one, except it will be interrupted when the
 * specified effect completes. If the effect completes successfully before the underlying channel
 * is done, then the returned channel will yield the success value of the effect as its terminal
 * value. On the other hand, if the underlying channel finishes first, then the returned channel
 * will yield the success value of the underlying channel as its terminal value.
 *
 * @ets_data_first interruptWhen_
 */
export declare function interruptWhen<Env1, OutErr1, OutDone1>(io: T.Effect<Env1, OutErr1, OutDone1>): <Env, InErr, InElem, InDone, OutErr, OutElem, OutDone>(self: C.Channel<Env, InErr, InElem, InDone, OutErr, OutElem, OutDone>) => C.Channel<Env1 & Env, InErr, InElem, InDone, OutErr1 | OutErr, OutElem, OutDone1 | OutDone>;
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