"use strict";

Object.defineProperty(exports, "__esModule", {
  value: true
});
exports["default"] = exports.SwitchDecorator = exports.SwitchBase = exports.Switch = void 0;
var _kind = _interopRequireDefault(require("@enact/core/kind"));
var _Spottable = _interopRequireDefault(require("@enact/spotlight/Spottable"));
var _Toggleable = _interopRequireDefault(require("@enact/ui/Toggleable"));
var _Touchable = _interopRequireDefault(require("@enact/ui/Touchable"));
var _propTypes = _interopRequireDefault(require("prop-types"));
var _compose = _interopRequireDefault(require("ramda/src/compose"));
var _Icon = _interopRequireDefault(require("../Icon"));
var _Skinnable = _interopRequireDefault(require("../Skinnable"));
var _SwitchModule = _interopRequireDefault(require("./Switch.module.css"));
var _jsxRuntime = require("react/jsx-runtime");
var _excluded = ["children", "css", "disabled", "selected"];
/**
 * Provides an Agate-themed toggle switch component.
 *
 * @example
 * <Switch />
 *
 * @module agate/Switch
 * @exports Switch
 * @exports SwitchBase
 * @private
 */
/**
 * Renders the base level DOM structure of the component.
 *
 * @class SwitchBase
 * @memberof agate/Switch
 * @ui
 * @private
 */
function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var s = Object.getOwnPropertySymbols(e); for (r = 0; r < s.length; r++) o = s[r], t.includes(o) || {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (e.includes(n)) continue; t[n] = r[n]; } return t; }
var SwitchBase = exports.SwitchBase = (0, _kind["default"])({
  name: 'Switch',
  propTypes: /** @lends agate/Switch.SwitchBase.prototype */{
    /**
     * The icon displayed by the component.
     *
     * May be specified as either:
     *
     * * A string that represents an icon from the {@link agate/Icon.Icon.iconList|iconList},
     * * An HTML entity string, Unicode reference or hex value (in the form '0x...'),
     * * A URL specifying path to an icon image, or
     * * An object representing a resolution independent resource (See {@link ui/resolution})
     *
     * @see {@link agate/Icon.IconBase.children}
     * @type {String|Object}
     * @public
     */
    children: _propTypes["default"].oneOfType([_propTypes["default"].string, _propTypes["default"].object]),
    /**
     * Customizes the component by mapping the supplied collection of CSS class names to the
     * corresponding internal elements and states of this component.
     *
     * @type {Object}
     * @public
     */
    css: _propTypes["default"].object,
    /**
     * Disables Switch and becomes non-interactive.
     *
     * @type {Boolean}
     * @public
     */
    disabled: _propTypes["default"].bool,
    /**
     * Disables animation.
     *
     * @type {Boolean}
     * @default false
     * @public
     */
    noAnimation: _propTypes["default"].bool,
    /**
     * Sets whether this control is in the 'on' or 'off' state. `true` for 'on', `false` for 'off'.
     *
     * @type {Boolean}
     * @public
     */
    selected: _propTypes["default"].bool,
    /**
     * The current skin for this component.
     *
     * @type {String}
     * @private
     */
    skin: _propTypes["default"].string
  },
  defaultProps: {
    noAnimation: false
  },
  styles: {
    css: _SwitchModule["default"],
    className: 'switch'
  },
  computed: {
    className: function className(_ref) {
      var noAnimation = _ref.noAnimation,
        selected = _ref.selected,
        styler = _ref.styler;
      return styler.append({
        animated: !noAnimation,
        selected: selected
      });
    },
    children: function children(_ref2) {
      var _children = _ref2.children,
        skin = _ref2.skin;
      if (_children) return _children;
      switch (skin) {
        case 'carbon':
          return 'squarelarge';
        default:
          return 'circle';
      }
    }
  },
  render: function render(_ref3) {
    var children = _ref3.children,
      css = _ref3.css,
      disabled = _ref3.disabled,
      selected = _ref3.selected,
      rest = _objectWithoutProperties(_ref3, _excluded);
    delete rest.noAnimation;
    return /*#__PURE__*/(0, _jsxRuntime.jsx)("div", _objectSpread(_objectSpread({}, rest), {}, {
      "aria-disabled": disabled,
      "aria-pressed": selected,
      disabled: disabled,
      role: "button",
      children: /*#__PURE__*/(0, _jsxRuntime.jsx)(_Icon["default"], {
        className: css.icon,
        children: children
      })
    }));
  }
});

/**
 * Adds interactive functionality to `Switch`.
 *
 * @class SwitchDecorator
 * @memberof agate/Switch
 * @mixes ui/Toggleable.Toggleable
 * @mixes ui/Touchable.Touchable
 * @mixes spotlight/Spottable.Spottable
 * @mixes agate/Skinnable.Skinnable
 * @hoc
 * @public
 */
var SwitchDecorator = exports.SwitchDecorator = (0, _compose["default"])((0, _Toggleable["default"])({
  toggleProp: 'onTap'
}), _Touchable["default"], _Spottable["default"], _Skinnable["default"]);

/**
 * An Agate-styled component that looks like a toggle switch.
 *
 * `Switch` will manage its `selected` state via {@link ui/Toggleable|Toggleable} unless set
 * directly.
 *
 * @class Switch
 * @memberof agate/Switch
 * @extends agate/Switch.SwitchBase
 * @mixes agate/Switch.SwitchDecorator
 * @ui
 * @public
 */
var Switch = exports.Switch = SwitchDecorator(SwitchBase);
var _default = exports["default"] = Switch;