import * as AlloyEvents from '../../api/events/AlloyEvents';
import * as NativeEvents from '../../api/events/NativeEvents';
const init = (dragApi) => AlloyEvents.derive([
    // When the user clicks on the blocker, something has probably gone slightly
    // wrong, so we'll just drop for safety. The blocker should really only
    // be there when the mouse is already down and not released, so a 'click'
    AlloyEvents.run(NativeEvents.mousedown(), dragApi.forceDrop),
    // When the user releases the mouse on the blocker, that is a drop
    AlloyEvents.run(NativeEvents.mouseup(), dragApi.drop),
    // As the user moves the mouse around (while pressed down), we move the
    // component around
    AlloyEvents.run(NativeEvents.mousemove(), (comp, simulatedEvent) => {
        dragApi.move(simulatedEvent.event);
    }),
    // When the use moves outside the range, schedule a block to occur but
    // give it a chance to be cancelled.
    AlloyEvents.run(NativeEvents.mouseout(), dragApi.delayDrop)
]);
export { init };
//# sourceMappingURL=MouseBlockerEvents.js.map