"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.isMercenaries = exports.isMercenariesPvE = exports.isMercenariesPvP = void 0;
const public_api_1 = require("../public-api");
const isMercenariesPvP = (gameType) => {
    return gameType === public_api_1.GameType.GT_MERCENARIES_PVP || gameType === 'mercenaries-pvp';
};
exports.isMercenariesPvP = isMercenariesPvP;
const isMercenariesPvE = (gameType) => {
    return (gameType === public_api_1.GameType.GT_MERCENARIES_PVE ||
        gameType === public_api_1.GameType.GT_MERCENARIES_PVE_COOP ||
        gameType === 'mercenaries-pve' ||
        gameType === 'mercenaries-pve-coop');
};
exports.isMercenariesPvE = isMercenariesPvE;
const isMercenaries = (gameType) => {
    return (gameType === public_api_1.GameType.GT_MERCENARIES_AI_VS_AI ||
        gameType === public_api_1.GameType.GT_MERCENARIES_FRIENDLY ||
        gameType === public_api_1.GameType.GT_MERCENARIES_PVP ||
        gameType === public_api_1.GameType.GT_MERCENARIES_PVE ||
        gameType === public_api_1.GameType.GT_MERCENARIES_PVE_COOP ||
        gameType === 'mercenaries-ai-vs-ai' ||
        gameType === 'mercenaries-friendly' ||
        gameType === 'mercenaries-pvp' ||
        gameType === 'mercenaries-pve' ||
        gameType === 'mercenaries-pve-coop');
};
exports.isMercenaries = isMercenaries;
//# sourceMappingURL=mercs-utils.js.map