"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.TimewarpedPrimscale = void 0;
const cards_in_hand_1 = require("../../../simulation/cards-in-hand");
exports.TimewarpedPrimscale = {
    cardIds: ["BG34_PreMadeChamp_022", "BG34_PreMadeChamp_022_G"],
    baseAvengeValue: (cardId) => 3,
    avenge: (minion, input) => {
        const mult = minion.cardId === "BG34_PreMadeChamp_022_G" ? 2 : 1;
        const cardsToAdd = Array.from({ length: mult }).map(() => "BG28_169");
        (0, cards_in_hand_1.addCardsInHand)(input.hero, input.board, cardsToAdd, input.gameState);
    },
};
//# sourceMappingURL=timewarped-primscale.js.map