"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Scourfin = void 0;
const reference_data_1 = require("@firestone-hs/reference-data");
const utils_1 = require("../../../utils");
exports.Scourfin = {
    cardIds: ["BG26_360", "BG26_360_G"],
    deathrattleSpawn: (minion, input) => {
        const mult = minion.cardId === "BG26_360_G" ? 2 : 1;
        (0, utils_1.grantRandomStats)(input.deadEntity, input.boardWithDeadEntityHero.hand.filter((e) => { var _a; return ((_a = input.gameState.allCards.getCard(e.cardId).type) === null || _a === void 0 ? void 0 : _a.toUpperCase()) === reference_data_1.CardType[reference_data_1.CardType.MINION]; }), input.boardWithDeadEntityHero, 5 * mult, 5 * mult, null, true, input.gameState);
        return [];
    },
};
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