"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.RedVolumizer = void 0;
const player_global_effects_1 = require("../../../mechanics/player-global-effects");
const stats_1 = require("../../../simulation/stats");
exports.RedVolumizer = {
    cardIds: ["BG34_170t", "BG34_170t_G"],
    onBeforeMagnetizeSelf: (entity, input) => {
        const mult = entity.cardId === "BG34_170t_G" ? 2 : 1;
        const buff = 2 * mult;
        (0, player_global_effects_1.updateVolumizerBuffs)(input.hero, input.board, buff, 0, input.gameState);
        (0, stats_1.modifyStats)(entity, entity, input.hero.globalInfo.VolumizerAttackBuff, input.hero.globalInfo.VolumizerHealthBuff, input.board, input.hero, input.gameState);
    },
};
//# sourceMappingURL=red-volumizer.js.map