"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.ForsakenWeaver = void 0;
const global_info_helpers_1 = require("../../../simulation/global-info-helpers");
exports.ForsakenWeaver = {
    cardIds: ["BG34_692", "BG34_692_G"],
    afterTavernSpellCast: (entity, input) => {
        if (input.source !== input.hero) {
            return;
        }
        const mult = entity.cardId === "BG34_692_G" ? 2 : 1;
        (0, global_info_helpers_1.increaseUndeadAttackBonus)(input.hero, input.board, input.hero, 1 * mult, input.gameState);
    },
};
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