"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.Plaguerunner = void 0;
const global_info_helpers_1 = require("../../../simulation/global-info-helpers");
exports.Plaguerunner = {
    cardIds: ["BG34_690", "BG34_690_G"],
    deathrattleSpawn: (minion, input) => {
        const mult = minion.cardId === "BG34_690_G" ? 2 : 1;
        const bonus = 2 * mult;
        (0, global_info_helpers_1.increaseUndeadAttackBonus)(minion, input.boardWithDeadEntity, input.boardWithDeadEntityHero, bonus, input.gameState);
        return [];
    },
};
//# sourceMappingURL=plaguerunner.js.map