"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.FridgeMagnet = void 0;
const cards_in_hand_1 = require("../../../simulation/cards-in-hand");
exports.FridgeMagnet = {
    cardIds: ["BG30_MagicItem_545"],
    baseAvengeValue: () => 3,
    avenge: (_entity, input) => {
        const randomMagnetic = input.gameState.cardsData.getRandomMechToMagnetize(input.hero.tavernTier);
        (0, cards_in_hand_1.addCardsInHand)(input.hero, input.board, [randomMagnetic], input.gameState);
    },
};
//# sourceMappingURL=fridge-magnet.js.map