import { BgsPlayerEntity, BoardTrinket } from '../../../bgs-player-entity';
import { BoardEntity } from '../../../board-entity';
import { FullGameState } from '../../../simulation/internal-game-state';
import { StartOfCombatCard } from '../../card.interface';
export declare const AutomatonPortrait: StartOfCombatCard;
export declare const handleAutomatonPortraitForPlayer: (trinket: BoardTrinket, playerBoard: BoardEntity[], playerEntity: BgsPlayerEntity, opponentBoard: BoardEntity[], opponentEntity: BgsPlayerEntity, gameState: FullGameState) => void;
