"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.RedtuskThornraiser = void 0;
const cards_in_hand_1 = require("../../../simulation/cards-in-hand");
exports.RedtuskThornraiser = {
    cardIds: ["BG35_433", "BG35_433_G"],
    endOfTurn: (minion, input) => {
        const mult = minion.cardId === "BG35_433_G" ? 2 : 1;
        const gemId = minion.cardId === "BG20_GEM_Reborn";
        const ids = Array(mult).fill(gemId);
        (0, cards_in_hand_1.addCardsInHand)(input.hero, input.board, ids, input.gameState);
        return true;
    },
};
//# sourceMappingURL=redtusk-thornraiser.js.map