"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.CruiseController = void 0;
const global_info_helpers_1 = require("../../../simulation/global-info-helpers");
exports.CruiseController = {
    cardIds: ["BG31_821", "BG31_821_G"],
    deathrattleSpawn: (minion, input) => {
        const bonus = minion.cardId === "BG31_821_G" ? 10 : 5;
        (0, global_info_helpers_1.increasePirateAttackBonus)(minion, input.boardWithDeadEntity, input.boardWithDeadEntityHero, bonus, input.gameState);
        return [];
    },
};
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