"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.FangAnklet = void 0;
const global_info_helpers_1 = require("../../../simulation/global-info-helpers");
exports.FangAnklet = {
    cardIds: ["BG35_MagicItem_701"],
    startOfCombat: (trinket, input) => {
        const buff = trinket.scriptDataNum1 || 1;
        (0, global_info_helpers_1.increaseGoldrinnBuff)(trinket, input.playerBoard, input.playerEntity, buff, buff, input.gameState);
        return { hasTriggered: true, shouldRecomputeCurrentAttacker: false };
    },
    afterOtherSpawned: (trinket, input) => {
    },
};
//# sourceMappingURL=fang-anklet.js.map