import { BgsPlayerEntity } from '../../../bgs-player-entity';
import { BoardEntity } from '../../../board-entity';
import { FullGameState } from '../../../simulation/internal-game-state';
import { TavernSpellCard } from '../../card.interface';
export declare const addChefsChoiceToHand: (target: BoardEntity, hero: BgsPlayerEntity, board: BoardEntity[], gameState: FullGameState) => void;
export declare const ChefsChoice: TavernSpellCard;
