import { BgsPlayerEntity } from '../bgs-player-entity';
import { BoardEntity } from '../board-entity';
import { FullGameState } from './internal-game-state';
export declare const removeMinionFromBoard: (board: BoardEntity[], boardHero: BgsPlayerEntity, index: number, gameState: FullGameState) => void;
export declare const handleMinionRemovedAuraEffect: (board: BoardEntity[], removed: BoardEntity, boardHero: BgsPlayerEntity, gameState: FullGameState, applyAttackAuras?: boolean, applyHealthAuras?: boolean) => void;
