"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.SlyRaptor = void 0;
const reference_data_1 = require("@firestone-hs/reference-data");
const deathrattle_spawns_1 = require("../../../simulation/deathrattle-spawns");
exports.SlyRaptor = {
    cardIds: ["BG25_806", "BG25_806_G"],
    deathrattleSpawn: (minion, input) => {
        const mult = minion.cardId === "BG25_806_G" ? 2 : 1;
        const target = input.gameState.cardsData.getRandomMinionForTribe(reference_data_1.Race.BEAST, input.boardWithDeadEntityHero.tavernTier, exports.SlyRaptor.cardIds);
        const beastsFromRaptor = (0, deathrattle_spawns_1.simplifiedSpawnEntities)(target, 1, input);
        beastsFromRaptor.forEach((b) => {
            b.attack = 6 * mult;
            b.health = 6 * mult;
        });
        return beastsFromRaptor;
    },
};
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