"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.LeylineSurfacer = void 0;
const cards_in_hand_1 = require("../../../simulation/cards-in-hand");
exports.LeylineSurfacer = {
    cardIds: ["BG35_881", "BG35_881_G"],
    battlecry: (minion, input) => {
        const mult = minion.cardId === "BG35_881_G" ? 2 : 1;
        const spell = "BG35_911";
        (0, cards_in_hand_1.addCardsInHand)(input.hero, input.board, Array(mult).fill(spell), input.gameState);
        return true;
    },
    deathrattleSpawn: (minion, input) => {
        const mult = minion.cardId === "BG35_881_G" ? 2 : 1;
        const spell = "BG35_911";
        (0, cards_in_hand_1.addCardsInHand)(input.boardWithDeadEntityHero, input.boardWithDeadEntity, Array(mult).fill(spell), input.gameState);
        return [];
    },
};
//# sourceMappingURL=leyline-surfacer.js.map