"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.AnubarakNerubianKing = void 0;
const global_info_helpers_1 = require("../../../simulation/global-info-helpers");
exports.AnubarakNerubianKing = {
    cardIds: ["BG25_007", "BG25_007_G"],
    deathrattleSpawn: (minion, input) => {
        const anubarakMultiplier = minion.cardId === "BG25_007_G" ? 2 : 1;
        const attackBonus = anubarakMultiplier * 1;
        (0, global_info_helpers_1.increaseUndeadAttackBonus)(minion, input.boardWithDeadEntity, input.boardWithDeadEntityHero, attackBonus, input.gameState, true);
        return [];
    },
};
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