Constructor
new Ray(pt, norm)
Ray may be constructed by setting start point and a normal vector
Ray goes to the right direction with respect to the normal vector
If normal vector is omitted ray is considered horizontal (normal vector is (0,1))
If started point is omitted, ray is started at zero point
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Parameters:
Name | Type | Description |
---|---|---|
pt |
Point
|
start point |
norm |
Vector
|
normal vector |
Classes
Members
slope
Slope of the ray - angle in radians between ray and axe x from 0 to 2PI
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Methods
contains(pt) → {boolean}
Returns true if point belongs to ray
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Parameters:
Name | Type | Description |
---|---|---|
pt |
Point
|
Query point |
Returns:
- Type:
-
boolean
intersect(shape) → {Array}
Returns array of intersection points between ray and segment or arc
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Parameters:
Name | Type | Description |
---|---|---|
shape |
Segment
|
Arc
|
Shape to intersect with ray |
Returns:
- Type:
-
Array
array of intersection points
split(pt)
Split ray with point and return array of segment and new ray
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Parameters:
Name | Type | Description |
---|---|---|
pt |
Point
|
Returns:
[Segment,Ray]
svg(box, attrs)
Return string to draw svg segment representing ray inside given box
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Parameters:
Name | Type | Description |
---|---|---|
box |
Box
|
Box representing drawing area |
attrs |
Object
|
an object with attributes of svg segment element |