/**
 * Rendering statistics.
 */
export declare class RenderingStatistics {
    /**
     * Memory used by all textures, in bytes.
     */
    get textureMemory(): number;
    /**
     * Memory used by all buffers, in bytes.
     */
    get bufferMemory(): number;
    /**
     * Total memory used, in bytes.
     */
    get totalMemory(): number;
}
