/// <reference types="@geoscene/core/interfaces.d.ts" />
/// <reference types="../../index.d.ts" />
import { Use } from '@arcgis/lumina/controllers';
import { default as RouteLayer } from '@geoscene/core/layers/RouteLayer.js';
import { default as Directions } from '@geoscene/core/widgets/Directions.js';
import { PublicLitElement as LitElement, TargetedEvent } from '@arcgis/lumina';
import { PropertyValues } from 'lit';
import { GeosceneReferenceElement } from '../../utils/component-utils';

declare const useDirectionsWidget: (component: LitElement & Pick<Directions, "icon" | "label" | "viewModel" | "headingLevel" | "layer" | "goToOverride" | "unit" | "apiKey" | "maxStops" | "searchProperties"> & {
    state?: unknown;
    viewModel?: __geoscene.DirectionsViewModel | undefined;
    closed?: boolean;
    icon: import('@arcgis/components-utils').Nil | string;
    label: import('@arcgis/components-utils').Nil | string;
    referenceElement?: GeosceneReferenceElement | string;
    position: __geoscene.UIPosition;
    geosceneReady: import('@arcgis/lumina').EventEmitter;
    geoscenePropertyChange: import('@arcgis/lumina').EventEmitter<{
        name: string;
    }> | undefined;
    el: HTMLElement & {
        childElem?: HTMLElement & {
            ownedBy?: HTMLElement;
        };
        view?: __geoscene.LinkChartView | __geoscene.MapView | __geoscene.SceneView;
    };
    autoDestroyDisabled: boolean;
    destroy: () => Promise<void>;
}) => Directions;
/**
 * The Directions component provides a way to calculate directions, between two or more input locations with a [RouteLayer](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-layers-RouteLayer.html), using GeoScene Online and custom Network Analysis Route services.
 *
 * [Read more...](https://doc.geoscene.cn/javascript/4.33/references/map-components/geoscene-directions/)
 */
export declare class GeosceneDirections extends LitElement {
    /**
     * An authorization string used to access a resource or service.
     *
     * [Read more...](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-widgets-Directions.html#apiKey)
     */
    apiKey: string | nullish;
    /**
     * If true, the component will not be destroyed automatically when it is
     * disconnected from the document. This is useful when you want to move the
     * component to a different place on the page, or temporarily hide it. If this
     * is set, make sure to call the [destroy](https://doc.geoscene.cn/javascript/4.33/references/map-components/geoscene-directions/#destroy) method when you are done to
     * prevent memory leaks.
     *
     * @default false
     */
    autoDestroyDisabled: boolean;
    /**
     * This function provides the ability to override either the
     * [MapView goTo()](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-views-MapView.html#goTo) or
     * [SceneView goTo()](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-views-SceneView.html#goTo) methods.
     *
     * [Read more...](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-widgets-Directions.html#goToOverride)
     *
     * @since 4.33
     */
    goToOverride: nullish | __geoscene.GoToOverride;
    /**
     * Indicates the heading level to use for the origin and destination addresses (i.e.
     *
     * @default 2
     */
    headingLevel: number;
    /** @default false */
    hideLayerDetails: boolean | undefined;
    /** @default false */
    hideSaveAsButton: boolean | undefined;
    /** @default false */
    hideSaveButton: boolean | undefined;
    /**
     * Icon which represents the component.
     * Typically used when the component is controlled by another component (e.g. by the Expand component).
     *
     * @see [Calcite Icons](https://doc.geoscene.cn/calcite-design-system/icons/)
     * @default "right"
     */
    icon: string;
    /**
     * The widget's default label.
     *
     * [Read more...](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-widgets-Directions.html#label)
     */
    label: string;
    /**
     * The most recent route result.
     *
     * [Read more...](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-widgets-Directions.html#lastRoute)
     *
     * @default null
     */
    readonly lastRoute: nullish | __geoscene.DirectionsLastRoute;
    /**
     * The [RouteLayer](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-layers-RouteLayer.html) associated with the Directions widget.
     *
     * [Read more...](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-widgets-Directions.html#layer)
     */
    layer: nullish | RouteLayer;
    /**
     * The maximum number of stops allowed for routing.
     *
     * @default 50
     */
    maxStops: number;
    /** @default "bottom-left" */
    position: __geoscene.UIPosition;
    /**
     * By assigning the `id` attribute of the Map or Scene component to this property, you can position a child component anywhere in the DOM while still maintaining a connection to the Map or Scene.
     *
     * @see [Associate components with a Map or Scene component](https://doc.geoscene.cn/javascript/4.33/programming-patterns/#associate-components-with-a-map-or-scene-component)
     */
    referenceElement?: GeosceneReferenceElement | string;
    routeLayerItemId?: string;
    /**
     * Controls the default properties used when searching.
     *
     * @default null
     */
    searchProperties: nullish | __geoscene.DirectionsSearchProperties;
    /**
     * The current state of the component.
     *
     * @default "disabled"
     */
    readonly state: "ready" | "disabled" | "error" | "initializing" | "routing" | "unauthenticated";
    /**
     * Unit system (imperial, metric) or specific unit used for displaying the distance values.
     *
     * [Read more...](https://doc.geoscene.cn/javascript/4.33/api-reference/geoscene-widgets-Directions.html#unit)
     */
    unit: __geoscene.SystemOrLengthUnit;
    /** @default false */
    useDefaultRouteLayer: boolean;
    /** Permanently destroy the component. */
    destroy(): Promise<void>;
    getDirections(): Promise<__geoscene.RouteLayerSolveResult>;
    save(): Promise<__geoscene.PortalItem>;
    saveAs(portalItem: __geoscene.PortalItem, options: {
        folder: __geoscene.PortalFolder;
    }): Promise<__geoscene.PortalItem>;
    zoomToRoute(): Promise<void>;
    /** Emitted when the value of a property is changed. Use this to listen to changes to properties. */
    readonly geoscenePropertyChange: TargetedEvent<this, {
        name: "state" | "lastRoute";
    }>;
    /** Emitted when the component associated with a map or scene view is is ready to be interacted with. */
    readonly geosceneReady: TargetedEvent<this, void>;
}
export {};