import { LIGHT_COLORS, DARK_COLORS } from "../../Pallette/Colors";
import { LIGHT_THEME, DARK_THEME, DEFAULT_COLOR_TOKENS } from "../../Pallette/themes";
export var defaultThemeMapObject = {
    iconColor: "grayscale1",
    iconColorDisabled: "grayscale5",
    backgroundAdditional: "jotunheim1",
    backgroundDanger: "muspelheim1",
    backgroundPositive: "vanaheim1",
    backgroundWarning: "midgard1",
    backgroundAdditionalHover: "jotunheim2",
    backgroundDangerHover: "muspelheim2",
    backgroundPositiveHover: "vanaheim2",
    backgroundWarningHover: "midgard2",
    backgroundAdditionalSelected: "jotunheim3",
    backgroundDangerSelected: "muspelheim3",
    backgroundPositiveSelected: "vanaheim3",
    backgroundWarningSelected: "midgard3",
    backgroundDisabled: "grayscale3"
};
var lightTheme = {
    iconColor: LIGHT_COLORS.grayscale1,
    iconColorDisabled: LIGHT_COLORS.grayscale5,
    backgroundAdditional: LIGHT_COLORS.jotunheim3,
    backgroundDanger: LIGHT_COLORS.muspelheim3,
    backgroundPositive: LIGHT_COLORS.vanaheim3,
    backgroundWarning: LIGHT_COLORS.midgard3,
    backgroundAdditionalHover: LIGHT_COLORS.jotunheim2,
    backgroundDangerHover: LIGHT_COLORS.muspelheim2,
    backgroundPositiveHover: LIGHT_COLORS.vanaheim2,
    backgroundWarningHover: LIGHT_COLORS.midgard2,
    backgroundAdditionalSelected: LIGHT_COLORS.jotunheim1,
    backgroundDangerSelected: LIGHT_COLORS.muspelheim1,
    backgroundPositiveSelected: LIGHT_COLORS.vanaheim1,
    backgroundWarningSelected: LIGHT_COLORS.midgard1,
    backgroundDisabled: LIGHT_COLORS.grayscale3
};
var darkTheme = {
    iconColor: DARK_COLORS.grayscale12,
    iconColorDisabled: DARK_COLORS.grayscale5,
    backgroundAdditional: DARK_COLORS.jotunheim1,
    backgroundDanger: DARK_COLORS.muspelheim1,
    backgroundPositive: DARK_COLORS.vanaheim1,
    backgroundWarning: DARK_COLORS.midgard1,
    backgroundAdditionalHover: DARK_COLORS.jotunheim2,
    backgroundDangerHover: DARK_COLORS.muspelheim2,
    backgroundPositiveHover: DARK_COLORS.vanaheim2,
    backgroundWarningHover: DARK_COLORS.midgard2,
    backgroundAdditionalSelected: DARK_COLORS.jotunheim3,
    backgroundDangerSelected: DARK_COLORS.muspelheim3,
    backgroundPositiveSelected: DARK_COLORS.vanaheim3,
    backgroundWarningSelected: DARK_COLORS.midgard3,
    backgroundDisabled: DARK_COLORS.grayscale2
};
LIGHT_THEME.components.mapObject = lightTheme;
DARK_THEME.components.mapObject = darkTheme;
DEFAULT_COLOR_TOKENS.mapObject = defaultThemeMapObject;
export var themesMapObject = {
    light: lightTheme,
    dark: darkTheme
};
