import { Value } from '../../../cloudformation/Value';
/**
  Amazon GameLift Anywhere configuration options for your Anywhere fleets.
  For full documentation go to <a href="http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-properties-gamelift-fleet-anywhereconfiguration.html">the AWS Docs</a>
*/
export interface AnywhereConfigurationProps {
    /** <code>Cost</code>  <a name="cfn-gamelift-fleet-anywhereconfiguration-cost"></a>
  The cost to run your fleet per hour. Amazon GameLift uses the provided cost of your fleet to balance usage in queues. For more information about queues, see <a href="https://docs.aws.amazon.com/gamelift/latest/developerguide/queues-intro.html">Setting up queues</a> in the
  Amazon GameLift Developer Guide: br />
  
  Required: Yes<br />
  
  Minimum: <code>1</code><br />
  
  Maximum: <code>11</code><br />
  
  Pattern: <code>^\d{1,5}(?:\.\d{1,5})?$</code><br />
  
  Update requires: <a href="https://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/using-cfn-updating-stacks-update-behaviors.html#update-no-interrupt">No interruption</a> */
    cost: Value<string>;
}
