import { Vec3 } from '@hiberworld/code-kit';
/**
 * Returns a vector with random numbers, Good for rotation on vegetation.
 * @example
 * ```
const grass = getPrefab({
  id: 'en_p_jungle_grass_01',
  r: tiltiness(0.3),
});
addTo(root, grass);
 * ```
 */
export declare const tiltiness: (val?: number, seed?: number | undefined) => Vec3;
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