import { EulerRotation, HNode, QuaternionRotation, Scale3, Vec3 } from '@hiberworld/code-kit';
import { DefaultOptions } from './types';
export type GetWrapperOption = {
    autoWrap?: boolean;
    p?: Vec3;
    r?: EulerRotation | QuaternionRotation | undefined;
    s?: Scale3;
    offset?: Vec3;
};
/**
 * Returns a wrapper for the target node.
 * @example
 * ```ts
  const spr = getPrefab({ id: 'sphere_01', p: [0, 1, 10] });
  const wrapper = getWrapper(spr);
  addTo(world, wrapper);
 * ```
 **/
export declare const getWrapper: (input: HNode | DefaultOptions, options?: GetWrapperOption) => HNode;
//# sourceMappingURL=getWrapper.d.ts.map