import { HNode, Audio } from '@hiberworld/code-kit';
/**
 * Add a omnipresent sound source.
 * This adds a point of sound with the same volume in the entire world.
 * @example
 * ```
 * addOmnipresentSound(root, 'a_am_rainforest_01');
 * ```
 */
export declare const addOmnipresentSound: (node: HNode, id: Audio, volume?: number) => HNode;
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