import { motionValue } from "./index203.js";
import { isMotionValue } from "./index206.js";
//#region node_modules/motion-dom/dist/es/render/utils/motion-values.mjs
/**
* Updates motion values from props changes.
* Uses `any` type for element to avoid circular dependencies with VisualElement.
*/
function updateMotionValuesFromProps(element, next, prev) {
	for (const key in next) {
		const nextValue = next[key];
		const prevValue = prev[key];
		if (isMotionValue(nextValue))
 /**
		* If this is a motion value found in props or style, we want to add it
		* to our visual element's motion value map.
		*/
		element.addValue(key, nextValue);
		else if (isMotionValue(prevValue))
 /**
		* If we're swapping from a motion value to a static value,
		* create a new motion value from that
		*/
		element.addValue(key, motionValue(nextValue, { owner: element }));
		else if (prevValue !== nextValue)
 /**
		* If this is a flat value that has changed, update the motion value
		* or create one if it doesn't exist. We only want to do this if we're
		* not handling the value with our animation state.
		*/
		if (element.hasValue(key)) {
			const existingValue = element.getValue(key);
			if (existingValue.liveStyle === true) existingValue.jump(nextValue);
			else if (!existingValue.hasAnimated) existingValue.set(nextValue);
		} else {
			const latestValue = element.getStaticValue(key);
			element.addValue(key, motionValue(latestValue !== void 0 ? latestValue : nextValue, { owner: element }));
		}
	}
	for (const key in prev) if (next[key] === void 0) element.removeValue(key);
	return next;
}
//#endregion
export { updateMotionValuesFromProps };

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