import { Line, LineBasicMaterial, Mesh, MeshBasicMaterial, Object3D, Plane } from "three";
export declare class PlaneHelper2 extends Object3D {
    plane: Plane;
    size: number;
    outline: Line;
    mesh: Mesh;
    constructor(size?: number, color?: number, opacity?: number);
    dispose(): void;
    updateMatrixWorld(force: boolean): void;
    getLineMaterial(): LineBasicMaterial;
    getMeshMaterial(): MeshBasicMaterial;
}
