/*---------------------------------------------------------------------------------------------
* Copyright (c) Bentley Systems, Incorporated. All rights reserved.
* See LICENSE.md in the project root for license terms and full copyright notice.
*--------------------------------------------------------------------------------------------*/
/** @packageDocumentation
 * @module Elements
 */
import { IModel, } from "@itwin/core-common";
import { Document, GraphicalElement2d, GraphicalElement3d, GraphicalPartition3d, GraphicalType2d, GroupInformationElement, GroupInformationPartition, PhysicalElement, PhysicalType, SpatialLocationElement, } from "../Element";
import { PhysicalMaterial } from "../Material";
import { GraphicalModel3d, GroupInformationModel } from "../Model";
import { SubjectOwnsPartitionElements } from "../NavigationRelationship";
/** A graphical detailing symbol that is placed on a [[Drawing]] or [[Sheet]].
 * @public
 */
export class DetailingSymbol extends GraphicalElement2d {
    static get className() { return "DetailingSymbol"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical DetailingSymbol that contains title text.
 * @public
 */
export class TitleText extends DetailingSymbol {
    static get className() { return "TitleText"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical DetailingSymbol that contains a view attachment label.
 * @public
 */
export class ViewAttachmentLabel extends DetailingSymbol {
    static get className() { return "ViewAttachmentLabel"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical DetailingSymbol that calls out a reference to another drawing.
 *  @public
 */
export class Callout extends DetailingSymbol {
    static get className() { return "Callout"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical Callout that references a section drawing.
 * @public
 */
export class SectionCallout extends Callout {
    static get className() { return "SectionCallout"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical Callout that references an elevation drawing.
 * @public
 */
export class ElevationCallout extends Callout {
    static get className() { return "ElevationCallout"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical Callout that references a plan drawing.
 * @public
 */
export class PlanCallout extends Callout {
    static get className() { return "PlanCallout"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A graphical Callout that references a detail drawing.
 * @public
 */
export class DetailCallout extends Callout {
    static get className() { return "DetailCallout"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A generic container for persisting BisCore:GraphicalElement3d instances.
 * @public
 */
export class GenericGraphicalModel3d extends GraphicalModel3d {
    static get className() { return "GraphicalModel3d"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
    /** Insert a BisCore:GraphicalPartition3d and a Generic:GraphicalModel3d that sub-models it.
     * @param iModelDb Insert into this iModel
     * @param parentSubjectId The GraphicalPartition3d will be inserted as a child of this Subject element.
     * @param name The name of the GraphicalPartition3d that the new Generic:GraphicalModel3d will sub-model.
     * @param isPlanProjection Optional value (default is false) that indicates if the contents of this model are expected to be in an XY plane.
     * @returns The Id of the newly inserted GraphicalPartition3d and GraphicalModel3d (same value).
     * @throws [[IModelError]] if there is an insert problem.
     */
    static insert(iModelDb, parentSubjectId, name, isPlanProjection) {
        const partitionProps = {
            classFullName: GraphicalPartition3d.classFullName,
            model: IModel.repositoryModelId,
            parent: new SubjectOwnsPartitionElements(parentSubjectId),
            code: GraphicalPartition3d.createCode(iModelDb, parentSubjectId, name),
        };
        const partitionId = iModelDb.elements.insertElement(partitionProps);
        const modelProps = {
            classFullName: this.classFullName,
            modeledElement: { id: partitionId },
            isPlanProjection,
        };
        return iModelDb.models.insertModel(modelProps);
    }
}
/** The Generic:Graphic3d class is used when 3D graphics cannot be further classified.
 * @note More-specific BisCore:GraphicalElement3d subclasses should be used wherever possible.
 * @public
 */
export class Graphic3d extends GraphicalElement3d {
    static get className() { return "Graphic3d"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** The Generic:PhysicalObject class is used when physical elements cannot be further classified.
 * @note More-specific BisCore:PhysicalElement subclasses should be used wherever possible.
 * @public
 */
export class PhysicalObject extends PhysicalElement {
    static get className() { return "PhysicalObject"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** The Generic:SpatialLocation class is used when spatial locations cannot be further classified.
 * @note More-specific BisCore:SpatialLocationElement subclasses should be used wherever possible.
 * @public
 */
export class SpatialLocation extends SpatialLocationElement {
    static get className() { return "SpatialLocation"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** A generic container for BisCore:GroupInformationElement instances.
 * @public
 */
export class GroupModel extends GroupInformationModel {
    static get className() { return "GroupModel"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
    /** Insert a GroupInformationPartition and a GroupModel that breaks it down.
     * @param iModelDb Insert into this iModel
     * @param parentSubjectId The GroupInformationPartition will be inserted as a child of this Subject element.
     * @param name The name of the GroupInformationPartition that the new GroupModel will break down.
     * @returns The Id of the newly inserted GroupModel.
     * @throws [[IModelError]] if there is an insert problem.
     */
    static insert(iModelDb, parentSubjectId, name) {
        const partitionProps = {
            classFullName: GroupInformationPartition.classFullName,
            model: IModel.repositoryModelId,
            parent: new SubjectOwnsPartitionElements(parentSubjectId),
            code: GroupInformationPartition.createCode(iModelDb, parentSubjectId, name),
        };
        const partitionId = iModelDb.elements.insertElement(partitionProps);
        return iModelDb.models.insertModel({
            classFullName: this.classFullName,
            modeledElement: { id: partitionId },
        });
    }
}
/** The Generic:Group class is used when the group cannot be further classified.
 * @public
 */
export class Group extends GroupInformationElement {
    static get className() { return "Group"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** The Generic:Document class is used when a document cannot be further classified.
 * @note More-specific BisCore:Document subclasses should be used wherever possible.
 * @public
 */
export class GenericDocument extends Document {
    static get className() { return "Document"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** The Generic:PhysicalMaterial class is used when the physical material cannot be further classified.
 * @note More-specific BisCore:PhysicalMaterial subclasses should be used wherever possible.
 * @public
 */
export class GenericPhysicalMaterial extends PhysicalMaterial {
    static get className() { return "PhysicalMaterial"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** The Generic:PhysicalType class is used when the physical type cannot be further classified.
 * @note More-specific BisCore:PhysicalType subclasses should be used wherever possible.
 * @public
 */
export class GenericPhysicalType extends PhysicalType {
    static get className() { return "PhysicalType"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
/** The Generic:GraphicalType2d class is used when graphical types cannot be further classified.
 * @note More-specific BisCore:GraphicalType2d subclasses should be used wherever possible.
 * @public
 */
export class GenericGraphicalType2d extends GraphicalType2d {
    static get className() { return "GraphicalType2d"; }
    constructor(props, iModel) {
        super(props, iModel);
    }
}
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