/** @packageDocumentation
 * @module WebGL
 */
import { FragmentShaderBuilder } from "../ShaderBuilder";
/** @internal */
export declare function addUnlitMonochrome(frag: FragmentShaderBuilder): void;
/** @internal */
export declare function addSurfaceMonochrome(frag: FragmentShaderBuilder): void;
//# sourceMappingURL=Monochrome.d.ts.map