/** @packageDocumentation
 * @module WebGL
 */
/** 16-bit flags indicating what aspects of a feature's symbology are overridden.
 * These are used for FeatureOverrides and InstancedGraphicParams.
 * The flags are interpreted in the vertex shader.
 */
export declare const enum OvrFlags {
    None = 0,
    LineRgb = 1,
    Rgb = 2,
    Alpha = 4,
    /** ignore material color, specular properties, and texture. */
    LineAlpha = 8,
    Flashed = 16,
    NonLocatable = 32,
    LineCode = 64,
    Weight = 128,
    Hilited = 256,
    Emphasized = 512,
    ViewIndependentTransparency = 1024,
    InvisibleDuringPick = 2048,
    Visibility = 4096,
    IgnoreMaterial = 8192,
    Rgba = 6
}
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